* Add linear animation to voice message playback progress
Instead of animating the small `progress` value changes, calculate an animation for the range `maxProgress - progress`, with a linear interpolator so it's completely smooth. Previously, the progress was updated in 'steps' that were quite noticeable.
* Added HTML parser to abstract tree nodes
* Add HTML renderer using `HtmlMessageContent`
* Add custom rendering for inline code nodes besides the monospace font
* Support `<s>` and `<strike>` too
* Add `ContentAvoidingLayoutData` support
* Improve the last block node behaviour and its integration with `ContentAvoidingLayout`
* Move `ContentAvoidingLayout` to `:libraries:ui-common` so it can be shared
* Add missing `:libraries:htmlrenderer:impl` entry in `DependencyHandlerScope.allLibrariesImpl`
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
* Use a patched fork of Konsist
The patch contains code to ignore hidden folders in the root project: by default, Konsist scans *every single file* in the root directory except for a few exceptions, and hidden folders were not a part of that.
That means `.git`, `.github`, etc. would be scanned to for no good reason and even worse, hidden folders used for worktrees would get scanned too, so Konsist would end up scanning the same project with small variations several times and OOMing / taking ages to finish.
* Make `Immutable/Stable` annotation check more performant. Also, fix case that was previously not found
detekt's default configuration excludes test source sets from
`TooManyFunctions` and `StringLiteralDuplication`, but not from
`LargeClass`, so large test classes were reported and had to carry a
`@Suppress("LargeClass")` annotation.
Add the same kind of exclusion to the `LargeClass` rule in
`tools/detekt/detekt.yml` and remove the 24 now-redundant suppressions
from test files. The two remaining suppressions are in production code,
where the rule still applies.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Both created a dedicated timeline for each operation performed in a thread, and
never closed it, leaking SDK resources. Apply the same treatment as PollRepository:
replace getTimeline() with a scoped withTimeline() helper, which closes the created
timeline once the operation completes, whether it succeeds, fails or gets cancelled.
In DefaultMediaSender.sendGallery(), waiting for the upload handler is now done
inside the block, so that the timeline stays open until the upload completes.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The problem seemed to be sometimes the background work to switch from live timeline to a focused event timeline wasn't finished in time and an assertion failed from time to time.
By providing the coroutine to run this on we can pass a `TestScope` and force it to reliably run immediately instead in unit tests.
PollRepository created a dedicated timeline for each operation performed in a
thread, and never closed it, leaking SDK resources. Replace getTimelineProvider()
with a scoped withTimeline() helper, so that the created timeline is closed once
the operation completes, whether it succeeds, fails or gets cancelled.
The live timeline is left untouched, since it is owned by its room.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
emptyNode() renders nothing at all, which is fine for a placeholder that is left
within a few frames, but makes the application look frozen when the wait can
last, or never end.
Add a delayBeforeShowingContent parameter to emptyNode(): when it is finite, a
progress indicator and a "Loading…" label fade in after that delay, reusing the
existing DelayedVisibility helper. It defaults to Duration.INFINITE, so the
splash screen keeps rendering an empty canvas.
Use a one second delay on the two placeholders which are not guaranteed to be
left: the FTUE one, rendered while waiting for the session verified status, and
the LoggedInFlowNode one, rendered while the FTUE state is unknown.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* Make sure `enforce_element_pro` is taken into account in FOSS
* Make sure we crate `RustTemporaryMatrixClient` instances with a proper `serverName` value
* Expose the timeline item gestures as TalkBack actions
Long pressing a timeline item opens the action list, and swiping it
starts a reply. Neither gesture is reachable with a screen reader
enabled, so those two actions were unavailable to TalkBack users.
Publish them as accessibility custom actions on the event row, reusing
the existing "Message actions" and "Reply" strings. The reply action is
only offered when the user is allowed to reply, matching the swipe.
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>