The translations update removed screen_room_confirm_removal_message, as the redaction confirmation now asks the question in its title ("Remove message?"), matching Element X Android. Drop the message from RedactConfirmationView and re-record the previews whose copy changed.
* Run the tests on iOS 27.0
Bump the required simulator OS in the preview, UI and Compound tests, and the CI tool's default OS, from 26.5 to 27.0. Test devices stay the same.
iOS 27 writes transcoded videos 146 bytes larger, so update the expected sizes in MediaUploadingPreprocessorTests.
* Build and test on CI with Xcode 27
Select Xcode 27 in ci_common.sh and move every macOS workflow to the xcode-27 runner image, as macos-26 doesn't include Xcode 27. The Compound workflow now also creates its simulator on the iOS 27.0 runtime.
The xcode-27 runners are slower, so give the unit, Enterprise, Compound and snapshot recording jobs longer timeouts.
* Fix the preview snapshot layout on iOS 27
On iOS 27 the hosting controller applies the window's safe area when rendering, but the snapshot size comes from sizeThatFits, which ignores it. Component previews were shifted down and clipped at the bottom. Disable the hosting controller's safe area regions for these snapshots so the measured and rendered layouts match.
swift-snapshot-testing also renders into a window without a scene, and on iOS 27 a navigation stack in such a window reserves space for a large title it never shows, leaving a gap below the navigation bar. Attach the render window to the app's scene until swift-snapshot-testing handles it.
The invite users and add rooms screens sized their selected items row from a measured width stored in state, which is zero on the first layout pass, so snapshots could draw the row empty. Use containerRelativeFrame instead. The add rooms search previews now also wait for their results, and the search previews that show a clear button get a small precision tolerance, as it renders inconsistently in snapshots.
* Re-record the preview snapshots on iOS 27.0
Recorded on an iPhone SE (3rd generation) simulator running iOS 27.0 with Xcode 27.0 (27A266a). The changes come from iOS 27 rendering: text anti-aliasing, hyphenation and line breaking, navigation bars and toggles that now render in snapshots, lazy stacks that were blank on iOS 26, and pseudo-language locale formatting.
* Fix the UI tests on iOS 27
iOS 27 no longer exposes accessibility identifiers on SwiftUI menu items, so the space exploration test now finds them by label within the menu. On iPad, the start chat search field keeps focus after submitting and can swallow the next tap, so retry the tap if the create room screen doesn't appear.
* Re-record the UI test snapshots on iOS 27.0
Recorded on iPhone 17 and iPad (A16) simulators running iOS 27.0 with Xcode 27.0. The changes come from iOS 27 styling, like the keyboard height and glass borders. This also removes the iPad app lock setup snapshots, which have been orphaned since those tests stopped running on iPad.
* Fix the accessibility tests crashing on iOS 27
The accessibility tests' previews wrapper kept its ImageRenderer alive across the awaits that follow the render. On iOS 27, releasing it at that point tears down its view graph outside of a SwiftUI update, which hits an assertion and crashes the app. Release the renderer as soon as the image has been rendered.
* Keep the accessibility tests' image renderers alive on iOS 27
Releasing the ImageRenderer straight away wasn't enough: on iOS 27, releasing one that rendered a preview crashes SwiftUI whichever context it happens in. Keep the renderers alive instead. Each test launches a fresh app, so they only live for the one test.
* Share the UI tests' app settings with their mock user session
Since the user session flow reads its settings from UserSettings, the UI tests' mock user session was wrapping a fresh volatile AppSettings instead of the one the tests configure. The flags that skip onboarding weren't picked up, so every user session UI test got stuck on the notifications permission screen.
* Re-record the Compound snapshots on iOS 27.0
Apply the same safe area fix as the app's preview tests, so size-that-fits snapshots aren't clipped on iOS 27, and re-record the snapshots on an iPhone SE (3rd generation) simulator running iOS 27.0 in English (US).
* Fix a race reading the keyboard in the accessibility tests
On iOS 27 the QR code login screen's keyboard can be dismissing between checking that it exists and reading its frame, which fails the test. Snapshot it in a single query instead.
Remove some redundant injections when passed alongside a user session too.
# Conflicts:
# ElementX/Sources/Screens/PinnedEventsTimelineScreen/View/PinnedEventsTimelineScreen.swift
# ElementX/Sources/Screens/Timeline/TimelineViewModel.swift
* Start message selection from the Forward action
Behind the multi-select developer option, choosing Forward on a message
now starts a selection with that message checked, instead of the
dedicated Select menu action which is removed. Only forwardable
messages can be selected: remote, decrypted, non-redacted events that
aren't state, unsupported, poll or live location items.
The chrome follows the Figma exploration: the room header stays, an X
in the trailing toolbar position ends the selection, rows show only the
checkbox (no highlight, 10pt gap to the bubble), and the composer is
replaced by a single primary "Forward N messages" button. The limits
are now 10 messages into 5 rooms.
Tapping the button forwards the selection in timeline order, never in
the order the messages were tapped. MessageForwardingItem carries
several contents and the forwarding screen sends them one after the
other per room, reporting a single error toast on partial failures.
The selection is kept while the forwarding screen is open so cancelling
it returns to the selection; it is cleared by the flow coordinator once
the messages are sent, or by the X in the timeline.
New plural action_forward_messages lives in Untranslated for now;
action_select and screen_room_selection_count are no longer used.
* Tidy the selection code after review
Reuse ToolbarButton's cancel role for the selection's toolbar item so it
matches the other screens on every OS version, and disable the room
header while selecting so the room details can't cover the selection.
Move the forwardable/selected item helpers next to the existing
nonisolated array extension, drop the unused MessageForwardingItem
initialisers and the single-item makeForwardingItem overload, and
simplify the forwarding loop now that a room either sends or isn't
reachable.
The action bar preview builds its own view model instead of putting
the shared mock into selection mode for every later preview, and a
test locks that Forward keeps forwarding directly in the pinned
timeline.
* Select messages to forward from the pinned timeline too
Forward is offered in the pinned events timeline, so with the flag on
it starts a selection there as well, with the same cancel item in the
toolbar and the same forward button at the bottom. Forwarding from
that sheet already dismisses the whole sheet, so the selection is
discarded with it. Only the media timelines keep forwarding a single
item directly.
* Confirm with a toast when messages are forwarded to several rooms
When a single room is picked the flow opens it, which is confirmation
enough. When several rooms are picked the user stays in the origin room,
so a "Messages forwarded" toast tells them it worked, as in the designs.
The new screen_room_message_forwarded / screen_room_messages_forwarded
strings live in Untranslated for now.
* Apply review suggestions to multi-message forwarding
Strings
- The forward button and the multi-room toast now use the Localazy
plurals action_forward_messages and screen_room_messages_forwarded;
the toast shows the count. The Untranslated copies and the unused
action_select are gone.
Selection
- Drop the dead startSelection view action and the redundant
canSelectMessages guard; tests start a selection through Forward
like the app does.
- Remove two comments on the selection state that restated the code.
Forwarding
- After a send, clear the selection in the room and any open thread
instead of working out which one started it; only one can be
selecting at a time.
- Explain that stickers are excluded because the SDK can only forward
m.room.message content.
* Rename the timeline selection to message selection
"Selection" alone was too generic in a timeline that also has text and
room selections. The selection state, toolbar, action bar and
accessibility types, the timeline state's property, the view actions
and the public clear method now say "message selection". Private
helpers keep their short names.
* Rename MessageForwardingItem to MessageForwardingPayload
The type now carries several messages, so "item" no longer described
it. The factory method and the variables and action labels holding it
follow the new name.
We decided against changing how unread activity is rendered in the room list, so the experiment and its developer option are no longer needed.
we have also added a notification settings entry for hiding the room list gray dots.
The legacy restoration token formats store the passphrase as a base64 string
whereas the current one exposes Data, so keep both representations of the
same value in one place instead of repeating the conversions in every test.
The room list now always shows the unread notification count for highlighted rooms
and the app icon badge always uses the SDK's own unread notification count, both in
the app and in the NSE. The push payload's unread count is no longer used, so its
UNNotificationContent helper and user info key have been removed along with the
setting, its developer options toggle and the feature-disabled unit test.
* Show the call buttons on macOS when the experimental native calling feature is enabled.
* Start native calls in their own window on macOS.
* Update the Enterprise submodule.
Add the element-call-ios dependency and a developer option for native calls
The package carries the call UI and the matrix-rust-rtc media stack, pinned by
exact version the way the SDK is, with the local path kept commented out for
working against a checkout. Its media xcframework has no Intel simulator slice
and a package cannot say so for the projects that consume it, hence the
excluded architecture at the project level.
The developer option is off by default and nothing reads it yet. It is placed
next to the Element Call URL override, which only applies to the web view that
native calls replace.