The `Provider` suffix reads as a dependency provider rather than as preview
data, and it collides with the real providers in the codebase — `StringProvider`,
`PickerProvider`, the login feature's `AccountProvider` — so the name says
nothing about which of the two a class is. `PreviewParam` says it.
195 classes are renamed, along with the 185 files named after them, the konsist
rule that enforces the convention, the presentation-class file templates and the
onboarding documentation.
This cannot be split. `Konsist.scopeFromProduction()` scans the whole project, so
flipping the assertion before every class has moved leaves the rule red, and a
rule that accepted either suffix during a transition would be exactly the kind of
compatibility layer this convention change is meant to remove.
Two judgement calls in the rule itself. The `name.endsWith("PreviewProvider")`
exclusion is dropped: its only job was to reject a redundant `Preview` before
`Provider`, and the new suffix already contains it; no class currently ends with
`PreviewProvider`, so removing it changes nothing today. And
`EditableAvatarViewUriProvider` is renamed rather than deleted from the exclusion
list even though no such class exists in this repository, since it presumably
comes from the modules overlaid for the enterprise build.
Nothing keyed off the old suffix: no snapshot filename contains a provider class
name, so no Paparazzi image changes, and the Kover variants match on `*Presenter`,
`*State` and `*ViewKt`, so coverage bounds are unaffected.
Element X Android
Element X Android is the next-generation Matrix client provided by Element.
Compared to the previous-generation Element Classic, the application is a total rewrite, using the Matrix Rust SDK underneath and targeting devices running Android 7+. The UI layer is written using Jetpack Compose, and the navigation is managed using Appyx.
Table of contents
- Screenshots
- Translations
- Rust SDK
- Status
- Minimum SDK version
- Contributing
- Build instructions
- Support
- Copyright and License
Screenshots
Here are some screenshots of the application:
![]() |
![]() |
![]() |
![]() |
|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
Translations
Element X Android supports many languages. You can help us to translate the app in your language by joining our Localazy project. You can also help us to improve the existing translations.
Note that for now, we keep control on the French and German translations.
Translations can be checked screen per screen using our tool Element X Android Gallery, available at https://element-hq.github.io/element-x-android/. Note that this page is updated every Tuesday.
More instructions about translating the application can be found at CONTRIBUTING.md.
Rust SDK
Element X leverages the Matrix Rust SDK through an FFI layer that the final client can directly import and use.
We're doing this as a way to share code between platforms and while we've seen promising results it's still in the experimental stage and bound to change.
Status
This project is actively developed and supported. New users are recommended to use Element X instead of the previous-generation app.
Minimum SDK version
Element X Android requires a minimum SDK version of 24 (Android 7.0, Nougat). We aim to support devices running Android 7.0 and above, which covers a wide range of devices still in use today.
Element Android Enterprise requires a minimum SDK version of 33 (Android 13, Tiramisu). For Element Enterprise, we support only devices that still receive security updates, which means devices running Android 13 and above. Android does not have a documented support policy, but some information can be found at https://endoflife.date/android.
Contributing
Want to get actively involved in the project? You're more than welcome! A good way to start is to check the issues that are labelled with the good first issue label. Let us know by commenting the issue that you're starting working on it.
But first make sure to read our contribution guide first.
You can also come chat with the community in the Matrix room dedicated to the project.
Build instructions
Just clone the project and open it in Android Studio. Make sure to select the
app configuration when building (as we also have sample apps in the project).
To build against a local copy of the Rust SDK, see the Developer onboarding instructions.
Support
When you are experiencing an issue on Element X Android, please first search in GitHub issues and then in #element-x-android:matrix.org. If after your research you still have a question, ask at #element-x-android:matrix.org. Otherwise feel free to create a GitHub issue if you encounter a bug or a crash, by explaining clearly in detail what happened. You can also perform bug reporting from the application settings. This is especially recommended when you encounter a crash.
Copyright and License
Copyright (c) 2025 Element Creations Ltd. Copyright (c) 2022 - 2025 New Vector Ltd.
This software is dual licensed by Element Creations Ltd (Element). It can be used either:
(1) for free under the terms of the GNU Affero General Public License (as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version); OR
(2) under the terms of a paid-for Element Commercial License agreement between you and Element (the terms of which may vary depending on what you and Element have agreed to).
Unless required by applicable law or agreed to in writing, software distributed under the Licenses is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the Licenses for the specific language governing permissions and limitations under the Licenses.









