* Present the multi-account announcement when nothing else is showing
The user session flow owns onboarding, verification and settings, so it presents the announcement in the tab sheet slot with the lowest priority: once the verification state is known, and whenever onboarding, settings or a verification sheet is dismissed. Routes and sign-out dismiss settings without triggering it, and it is marked as seen when presented.
* Show the multi-account announcement on the home screen
Following review, the announcement is a best-effort sheet on the home
screen instead of a UserSessionFlowCoordinator state. It's presented when
the room list appears with the flag on, the announcement armed and the
session verified, and counts as seen once its content appears.
- Restore UserSessionFlowCoordinator to develop.
- HomeScreenViewModel presents the announcement through a binding and
waits for a known verification state, so it never competes with the
identity confirmation onboarding.
- Add account only closes the sheet until the add account flow exists.
- Rename MultiAccountAnnouncementScreen to MultiAccountAnnouncementView
and drop its unused coordinator and view model protocol.
- Size the sheet from the measured navigation bar height and match the
Figma spacing; the hard-coded 44pt pushed the content under the button.
* Present the multi-account announcement from the home screen view model
The announcement no longer needs its own view model: the view takes the
home screen's context and presents through a boolean binding, like the
home screen banners.
- Drop MultiAccountAnnouncementViewModel and its models. The view sends
home screen actions to close or add an account and builds its own
attributed subtitle.
- Check the verification state when the room list appears instead of
waiting for it. Restored sessions already know it by then, unverified
ones get the identity confirmation cover first and the room list
appears again once it's dismissed. Nothing is left subscribed, so the
sheet can no longer turn up later wherever the user is.
* Make the UserPreference macro also generate an accessor for the key name.
* Initial implementation of AccountSettings.
- Add an AccountUserDefaults storage with a userID prefix on the key.
- Migrate the 2 values reset by AppSettings.resetSessionSpecificSettings to AccountSettings.
* Rename UserSettings.volatile() to UserSettings.mock()
Given it now has a userID parameter with a default value..
* Add a multi-account feature flag
The flag lives in Developer options. Switching it on arms the upcoming one-time multi-account announcement, whose seen state defaults to true so fresh installs never see it.
* Add an Add account row to Settings behind the multi-account flag
The row sits in its own section under the user status, as in the designs. Tapping it is routed up to the settings flow, which ignores it until the add account flow exists.
* Remove the Developer options view model tests
The Developer options screen is excluded from coverage, so these tests don't add value.
* Apply review suggestions to the multi-account flag
- Order the multi-account requirements in DeveloperOptionsProtocol to match the screen's sections.
- Drop the redundant "Experimental" from the toggle's subtitle.
Opening a room on an event always built a detached timeline, even when the
live timeline already contained that event, e.g. when tapping the notification
for the newest message in a room.
The timeline controller now stays on the live timeline in that case, scrolling
to and highlighting the event, and only builds a detached timeline when the
event isn't loaded.
This reverts commit 4c71cae0f.
Comparing against other delivered notifications doesn't reflect the timeline:
in rooms set to mentions and keywords, after swiping away newer notifications
or with messages sent from another device, newer messages can exist without a
notification, so the room opened live with the tapped event out of view.
On a cold launch the home screen appeared just before the cached rooms
published, briefly showing skeletons that were immediately replaced.
The home screen now starts in a new awaitingCachedRooms mode, keeping
the list blank while a cached room list is about to publish and falling
back to the skeletons after 500ms. Without a cache the skeletons show
straight away as before.
* Initial plan
* Offer only joined rooms in destination pickers
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
* Clean whitespace in share picker test
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
* Restrict the shared picker room list to joined rooms
The alternate room summary provider, which backs the forward, share and
Add rooms pickers and global search, now always includes the SDK's
joined filter in its base filter. This replaces the per-call joinedOnly
flags, so Add rooms no longer offers invited rooms or spaces and no
screen can forget the flag.
A filter set before the provider has its room list is now applied once
the list is set, instead of being reset to the default. The share picker
hit this on a cold launch from the share extension.
The forward and share pickers also hide upgraded rooms, matching the
Suggestions section. The SDK has no filter for these.
Also registers the share picker's test file in the project, fixes the
blank-line indentation SwiftFormat flagged, and re-records the picker
snapshots without the upgraded room.
* Check room membership for forwarding suggestions and search breadcrumbs
RoomSummary now has isJoined, built from the room's membership. The
forwarding suggestions and the search breadcrumbs used a missing
joinRequestType to mean joined, which is also the case for rooms that
have been left or banned from. It only worked because the room list's
base filter already drops those.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
Co-authored-by: Mauro Romito <mauro.romito@element.io>
The room list keeps showing skeletons while the provider reports loaded
but no summaries have published yet, to avoid flashing an empty list
before the first batch lands. That guard also fired when a filter
(chips, space or search) legitimately matched nothing, leaving the home
screen on placeholders forever instead of showing the empty filter
state.
* Suggest recently visited rooms when forwarding messages
The Forward to screen now shows up to 5 recently visited rooms in a
Suggestions section, above a Chats section that lists every room. The
suggestions are never searched: while searching, only the Chats section
is shown and filtered. The source room, invites, spaces and upgraded
rooms are never suggested, and the section is hidden when there is
nothing to suggest.
The suggestions are resolved from the room summaries rather than room
proxies, so they show up without holding back the list, and they are
re-resolved as the room list loads after a cold start. ClientProxy now
exposes the recently visited room IDs for this.
The recently visited rooms filter is now async, so callers choose its
isolation instead of asserting it at runtime.
* Apply review suggestions to the forwarding suggestions
Rooms:
- Each room is listed once. Suggested rooms are left out of Chats unless
searching, where Chats lists every result. This also removes the
duplicated row whose selection changed without the tapped row's
animation.
- The Chats header is hidden when the section has no rooms.
Suggestions:
- Resolve them once when the screen opens instead of on every room list
update.
Unselecting the last message used to end the selection, closing it
without the user asking. Selection mode is now its own state: Forward
starts it and it only ends with the close button, once the messages are
forwarded, when the timeline changes or the feature is turned off. With
nothing selected the forward button stays visible but disabled.
Components of a formatted body were identified by their plain characters, so an edit
that only added formatting (e.g. wrapping a word in inline code) kept the same ID.
SwiftUI then reused the existing MessageText, whose @State string ignores new input,
and the old unformatted text kept rendering.
Identify components by the hash of their attributed string so formatting changes
produce a new ID.
UIWindow.init() is deprecated in iOS 26. AuthenticationStartScreenViewModelTests
now creates its fake window from the test host's connected scene, matching
ServerSelectionScreenViewModelTests.
Tapping a message notification always opened the room on a timeline
focussed on that event, even when it was the newest message and the
live timeline already ends with it.
On tap, the notification manager now checks whether any other delivered
notification for the same room is more recent. If none is, the room is
opened live instead of focussed. Older notifications in a room keep
focussing on their event.
Each recent search now has a trailing close button to remove it from
the history. The view action is logged without its payload so removed
queries don't end up in the logs.
Queries were previously stored whenever a result was selected, which
meant half-typed queries ended up in the history. Now a query is only
recorded when the user submits the search field, while selecting a
result only records the room.
* Run the tests on iOS 27.0
Bump the required simulator OS in the preview, UI and Compound tests, and the CI tool's default OS, from 26.5 to 27.0. Test devices stay the same.
iOS 27 writes transcoded videos 146 bytes larger, so update the expected sizes in MediaUploadingPreprocessorTests.
* Build and test on CI with Xcode 27
Select Xcode 27 in ci_common.sh and move every macOS workflow to the xcode-27 runner image, as macos-26 doesn't include Xcode 27. The Compound workflow now also creates its simulator on the iOS 27.0 runtime.
The xcode-27 runners are slower, so give the unit, Enterprise, Compound and snapshot recording jobs longer timeouts.
* Fix the preview snapshot layout on iOS 27
On iOS 27 the hosting controller applies the window's safe area when rendering, but the snapshot size comes from sizeThatFits, which ignores it. Component previews were shifted down and clipped at the bottom. Disable the hosting controller's safe area regions for these snapshots so the measured and rendered layouts match.
swift-snapshot-testing also renders into a window without a scene, and on iOS 27 a navigation stack in such a window reserves space for a large title it never shows, leaving a gap below the navigation bar. Attach the render window to the app's scene until swift-snapshot-testing handles it.
The invite users and add rooms screens sized their selected items row from a measured width stored in state, which is zero on the first layout pass, so snapshots could draw the row empty. Use containerRelativeFrame instead. The add rooms search previews now also wait for their results, and the search previews that show a clear button get a small precision tolerance, as it renders inconsistently in snapshots.
* Re-record the preview snapshots on iOS 27.0
Recorded on an iPhone SE (3rd generation) simulator running iOS 27.0 with Xcode 27.0 (27A266a). The changes come from iOS 27 rendering: text anti-aliasing, hyphenation and line breaking, navigation bars and toggles that now render in snapshots, lazy stacks that were blank on iOS 26, and pseudo-language locale formatting.
* Fix the UI tests on iOS 27
iOS 27 no longer exposes accessibility identifiers on SwiftUI menu items, so the space exploration test now finds them by label within the menu. On iPad, the start chat search field keeps focus after submitting and can swallow the next tap, so retry the tap if the create room screen doesn't appear.
* Re-record the UI test snapshots on iOS 27.0
Recorded on iPhone 17 and iPad (A16) simulators running iOS 27.0 with Xcode 27.0. The changes come from iOS 27 styling, like the keyboard height and glass borders. This also removes the iPad app lock setup snapshots, which have been orphaned since those tests stopped running on iPad.
* Fix the accessibility tests crashing on iOS 27
The accessibility tests' previews wrapper kept its ImageRenderer alive across the awaits that follow the render. On iOS 27, releasing it at that point tears down its view graph outside of a SwiftUI update, which hits an assertion and crashes the app. Release the renderer as soon as the image has been rendered.
* Keep the accessibility tests' image renderers alive on iOS 27
Releasing the ImageRenderer straight away wasn't enough: on iOS 27, releasing one that rendered a preview crashes SwiftUI whichever context it happens in. Keep the renderers alive instead. Each test launches a fresh app, so they only live for the one test.
* Share the UI tests' app settings with their mock user session
Since the user session flow reads its settings from UserSettings, the UI tests' mock user session was wrapping a fresh volatile AppSettings instead of the one the tests configure. The flags that skip onboarding weren't picked up, so every user session UI test got stuck on the notifications permission screen.
* Re-record the Compound snapshots on iOS 27.0
Apply the same safe area fix as the app's preview tests, so size-that-fits snapshots aren't clipped on iOS 27, and re-record the snapshots on an iPhone SE (3rd generation) simulator running iOS 27.0 in English (US).
* Fix a race reading the keyboard in the accessibility tests
On iOS 27 the QR code login screen's keyboard can be dismissing between checking that it exists and reading its frame, which fails the test. Snapshot it in a single query instead.
* Start message selection from the Forward action
Behind the multi-select developer option, choosing Forward on a message
now starts a selection with that message checked, instead of the
dedicated Select menu action which is removed. Only forwardable
messages can be selected: remote, decrypted, non-redacted events that
aren't state, unsupported, poll or live location items.
The chrome follows the Figma exploration: the room header stays, an X
in the trailing toolbar position ends the selection, rows show only the
checkbox (no highlight, 10pt gap to the bubble), and the composer is
replaced by a single primary "Forward N messages" button. The limits
are now 10 messages into 5 rooms.
Tapping the button forwards the selection in timeline order, never in
the order the messages were tapped. MessageForwardingItem carries
several contents and the forwarding screen sends them one after the
other per room, reporting a single error toast on partial failures.
The selection is kept while the forwarding screen is open so cancelling
it returns to the selection; it is cleared by the flow coordinator once
the messages are sent, or by the X in the timeline.
New plural action_forward_messages lives in Untranslated for now;
action_select and screen_room_selection_count are no longer used.
* Tidy the selection code after review
Reuse ToolbarButton's cancel role for the selection's toolbar item so it
matches the other screens on every OS version, and disable the room
header while selecting so the room details can't cover the selection.
Move the forwardable/selected item helpers next to the existing
nonisolated array extension, drop the unused MessageForwardingItem
initialisers and the single-item makeForwardingItem overload, and
simplify the forwarding loop now that a room either sends or isn't
reachable.
The action bar preview builds its own view model instead of putting
the shared mock into selection mode for every later preview, and a
test locks that Forward keeps forwarding directly in the pinned
timeline.
* Select messages to forward from the pinned timeline too
Forward is offered in the pinned events timeline, so with the flag on
it starts a selection there as well, with the same cancel item in the
toolbar and the same forward button at the bottom. Forwarding from
that sheet already dismisses the whole sheet, so the selection is
discarded with it. Only the media timelines keep forwarding a single
item directly.
* Confirm with a toast when messages are forwarded to several rooms
When a single room is picked the flow opens it, which is confirmation
enough. When several rooms are picked the user stays in the origin room,
so a "Messages forwarded" toast tells them it worked, as in the designs.
The new screen_room_message_forwarded / screen_room_messages_forwarded
strings live in Untranslated for now.
* Apply review suggestions to multi-message forwarding
Strings
- The forward button and the multi-room toast now use the Localazy
plurals action_forward_messages and screen_room_messages_forwarded;
the toast shows the count. The Untranslated copies and the unused
action_select are gone.
Selection
- Drop the dead startSelection view action and the redundant
canSelectMessages guard; tests start a selection through Forward
like the app does.
- Remove two comments on the selection state that restated the code.
Forwarding
- After a send, clear the selection in the room and any open thread
instead of working out which one started it; only one can be
selecting at a time.
- Explain that stickers are excluded because the SDK can only forward
m.room.message content.
* Rename the timeline selection to message selection
"Selection" alone was too generic in a timeline that also has text and
room selections. The selection state, toolbar, action bar and
accessibility types, the timeline state's property, the view actions
and the public clear method now say "message selection". Private
helpers keep their short names.
* Rename MessageForwardingItem to MessageForwardingPayload
The type now carries several messages, so "item" no longer described
it. The factory method and the variables and action labels holding it
follow the new name.
We decided against changing how unread activity is rendered in the room list, so the experiment and its developer option are no longer needed.
we have also added a notification settings entry for hiding the room list gray dots.
The legacy restoration token formats store the passphrase as a base64 string
whereas the current one exposes Data, so keep both representations of the
same value in one place instead of repeating the conversions in every test.
The room list now always shows the unread notification count for highlighted rooms
and the app icon badge always uses the SDK's own unread notification count, both in
the app and in the NSE. The push payload's unread count is no longer used, so its
UNNotificationContent helper and user info key have been removed along with the
setting, its developer options toggle and the feature-disabled unit test.
* Show the call buttons on macOS when the experimental native calling feature is enabled.
* Start native calls in their own window on macOS.
* Update the Enterprise submodule.
Add the element-call-ios dependency and a developer option for native calls
The package carries the call UI and the matrix-rust-rtc media stack, pinned by
exact version the way the SDK is, with the local path kept commented out for
working against a checkout. Its media xcframework has no Intel simulator slice
and a package cannot say so for the projects that consume it, hence the
excluded architecture at the project level.
The developer option is off by default and nothing reads it yet. It is placed
next to the Element Call URL override, which only applies to the web view that
native calls replace.
Rooms the user is invited to, or has knocked on, are handled by the chats
list and aren't somewhere search should lead. The search screen now asks
the room summary provider for joined rooms only.
The search screen's empty state now lists the queries the user searched
for and the rooms they opened from the results, newest first, capped at 25
and stored in AppSettings. Tapping a query fills the search field, tapping
a room opens it, and both are reachable with a hardware keyboard.
Rooms are resolved from their identifiers as the room list loads, and
those the user has left or is only invited to are dropped. The history is
cleared on logout.
* Add an AccountProvider type and use it within AppSettings.
* Use the AccountProvider type within the Authentication flow too.
* Fix unit test compilation with Swift 6.4
* Make sure defaultAccountProvider takes allowOtherAccountProviders into account.
* Document a caveat on using AuthenticationService.homeserver.value.accountProvider.
* Add a developer option and selection mode for timeline messages
First step of the multi-select messages feature (element-meta#3255, iOS
counterpart of element-x-android#6918). Everything is gated behind the new
`messageMultiSelectEnabled` developer option and nothing changes while it
is off.
- Adds a "Select" action to the timeline item menu for remote messages in
the room, focused and thread timelines. Choosing it enters selection
mode with that message selected.
- While selecting, every bubbled row shows a checkbox on its leading edge
and tapping or long pressing a row toggles it. State events, redacted
messages, live locations, unsupported events and local echoes cannot be
selected and stay inert. Selected rows get the accent background.
- The navigation bar swaps to a Cancel button and an "N selected" title,
the back button is hidden and the composer is removed until the
selection ends (Cancel or deselecting the last item). This is the hook
where the bulk action bar will land in the next PR.
- The selection is capped at 30 messages, showing a toast when the cap
is hit, and is cleared if the developer option is switched off.
- The selection state lives in `TimelineViewModel` so room and thread
timelines share the behaviour without extra plumbing.
Includes unit tests for the menu action gating and the selection state
transitions, plus RoomScreen and bubble styler previews for the new state.
* Harden the timeline selection mode after review
- Reconcile the selection with timeline updates: selected messages that
become unselectable (e.g. redacted) are dropped, and the selection is
cleared when the timeline is swapped for a focused or live one, so the
count can never refer to items that aren't on screen.
- Keep the composer mounted but collapsed while selecting, instead of
removing it from the hierarchy. This preserves the draft and composer
mode and avoids the disappear side effects. The footer with the identity
warnings stays visible.
- Give the long press modifier an `isEnabled` flag so the recogniser is
disabled while selecting, rather than only skipping the action while
still animating and buzzing.
- Gate the Mac context menu on the selection like the other gestures.
- VoiceOver: a selectable bubble becomes a button carrying the selected
trait whose default action toggles it, non-selectable rows lose their
message actions while selecting, and reactions, thread summaries and the
checkbox are hidden from the accessibility tree in selection mode.
* Stop voice message recordings when entering selection mode
The composer is collapsed rather than removed while selecting, so an
in-progress recording would otherwise keep the microphone open out of
sight. Entering the selection now stops the recording, which moves the
composer to the preview state so the message is still there to play or
send once the selection ends. Playback of voice messages is unaffected.
* Use the translated strings for the message selection mode
The selection strings have been imported to Localazy, so the untranslated
placeholders are dropped in favour of `action_select`,
`screen_room_maximum_messages_selected` and the `screen_room_selection_count`
plural. Only these keys are taken from the download to keep the change
focused.
* Apply review suggestions to the message selection mode
Addresses the first review round on the selection mode:
- Undecryptable messages are no longer selectable, as none of the bulk
actions can be taken on them from the single item menu either.
- Renames for clarity: the menu action is `selectMessages` (leaving room
for a future `selectText`), the view action is `startSelection`, the
state exposes `contains(_:)`, `limit` and `isAtLimit`, and the composer
collapsing modifier is `collapsedInPlace(_:)`.
- `canSelectMessages` uses a switch expression, the selection state doc
comment refers to a feature flag rather than Labs, the recording helper
doc describes only what it does, and `toggleSelection()` moves below
the subviews.
* Keep the accessibility labels of timeline items while selecting
The selection mode used to replace each item's accessibility body with a
plain combined element, dropping the sender name representation and the
gallery label. The per item labelling now always applies, and the selection
only changes the interaction on top of it: the message actions are offered
as before, or the item becomes a button carrying the selected trait whose
default action toggles it. Polls and galleries collapse into a single
element only while selecting, as their children are inert then.
* Keep the timeline types within the lint limits after rebasing
The redaction reason work on develop grew the menu action handler and the
timeline view model right up to SwiftLint's size limits, so the selection
additions tipped them over. The `selectMessages` case now shares the
`downloadMedia` break and the selection flag subscription lives in the
selection extension.
* Fix the snapshot regressions from the selection mode
- Drop `geometryGroup()` from the bubble row: it stopped the avatar
placeholder initial from rendering, which showed up as a mismatch in
every timeline item snapshot.
- Collapse the composer with opacity instead of clipping, as the clip also
removed the composer background from the home indicator area while the
composer was fully visible.
- Keep the timeline item menu preview on the default flag-off state so the
existing menu snapshots stay valid.
- Record the new "Selecting" room screen and "Selection" bubble snapshots
on the same iPhone SE simulator CI uses.
* Only show a spinner when opening the media viewer is slow
* Keep a sent local echo's page in the media viewer
* Fix the caption visibility.
---------
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
Co-authored-by: Matthew Hodgson <matthew@matrix.org>
* Add a Mentions room list filter
Adds a new filter chip to the room list that shows only rooms with
unread mentions, using the new mentions room list filter from the
Rust SDK (matrix-org/matrix-rust-sdk branch matthew/mentions-filter).
The SDK version needs bumping to a release that includes the new
filter kind before this can build against the released components.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Order the room list filters by expected usage
Move Favourites ahead of People and Rooms so the more commonly used
filters (Unreads, Mentions, Favourites) sit first in the chip row —
Rooms and Invites are used rarely enough that it's fine for them to
wrap off the side.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uk8aPxHn3BHCe52L226jdG
* update the SDK and use the appropriate rust filter types
* preview tests + app settings flag for mentions
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Mauro Romito <mauro.romito@element.io>