Applies the HealthChat product identity through the fork seams upstream already
provides, so no upstream logic files are touched and merges stay clean.
- Variants/HealthChat/healthchat.yml holds the identity scalars (display name,
bundle id ch.healthchat.element, app group, development team) and is included
permanently from project.yml. APP_NAME stays ElementX so the module name and
@testable import ElementX keep working.
- ElementX/Sources/AppHooks/HealthChat/ registers an AppSettings hook pinning
accountProviders to healthchat.ch with other providers disabled, push through
sygnal.healthchat.ch and a custom-scheme OIDC redirect; plus a Compound hook
recolouring the accent token family to the HealthChat blue.
- Entitlements are edited directly in ElementX/SupportingFiles/target.yml rather
than in the variant, because XcodeGen concatenates arrays on include-merge and
a variant can override scalars but cannot remove array entries. Drops the
Element Classic app group and keychain group, and narrows associated domains
to app.healthchat.ch, keeping matrix.to for permalinks.
- Info.plist CFBundleName now follows APP_DISPLAY_NAME — it, not
CFBundleDisplayName, is what the web authentication sign-in alert shows.
- App logo and app icon assets swapped in place; the onboarding welcome title
moves to a new screen_onboarding_welcome_title_ios untranslated string.
element-call-ios 0.1.0-rc.11 needs the SDK's 26.10.15 widget
capabilities, and brings matrix-rust-rtc 0.5.0-rc.5. The SDK drops
Room.roomEventsDebugString, whose mock goes with it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Store the notifications switch per account
Adds AccountSettings.enableNotifications and moves the app-wide value into the signed in accounts before they're restored: the first account takes it out of the app settings and the others get the same switch, so someone who turned notifications off keeps them off.
* Add a notification service to every user session
Each account's NotificationService sets its pusher when its notifications are on and deletes it when they're off (appending with multiple accounts), keeps the account's unread count and decides which of its delivered notifications to clear. It asks the NotificationManager, the only owner of the notification center, through actions: remove the notifications matching a rule, request authorization and the unread count. The UserSessionManager connects every live session's service to the manager, and flows and screens use the session's service instead of the manager, which leaves the flow parameters.
* Route notifications by account
Taps only open rooms of the active account for now, a tap made while restoring only opens once its account is the active one, replies are sent from the account they were made for, and signing out only clears that account's notifications unless it was the last one. The notification extension hides pushes for an account that signed out while other accounts are still signed in.
* Turn notifications on and off for each account
The notification settings switch is now saved per account, and each account's NotificationService sets or deletes its pusher when it changes, asking for permission when it's turned on.
* Apply review suggestions to multi-account notifications
Migration
- Move the notifications switch with a single per-account migration, like 26.10.1 and 26.10.2, and drop its dedicated test.
Notification manager and service
- Follow each account's badge count publisher directly, removing the badge count action and the stored counts.
- Only reset the badge and unregister from APNs when the last account signs out, as each account already clears its own notifications.
- Set up the service's subscriptions in a single setupSubscriptions().
- Rename switchChanged(to:) to enableNotificationsChanged(to:) and pusherConfiguration(identifiers:) to pusherConfiguration(for:).
- Build the service without hopping to the main actor, it already runs there.
Notification service extension
- Check the account's switch in NotificationHandler using the session's settings, and log an error when a push arrives for an account that's turned off.
- Always show pushes that match no signed-in account and log an error, so a broken setup stays visible.
Other
- Store a pending inline reply in a PendingInlineReplyDetails struct.
- Assign the chats tab badge with weakAssign.
- Make PusherConfiguration Equatable so the pusher test checks it in one expectation.
- Clarify the comment about notifications without a receiver.
* Print instead of logging before the app hooks run in the NSE
A push that matches no signed-in account goes back to printing, as MXLog shouldn't be used before the app hooks have run. The push is still shown so a broken setup stays visible.
* Remove the now unused setting to disable in-app notifications.
* Move visible account settings into AccountSettings.
Have ignored enableNotifications for now as that will require reworking the NotificationManager.
* Allow different sounds to be selected for each account.
* Move defaultNotificationTone into AccountSettings.
* Bump element-call-ios to 0.1.0-rc.10
The release moves the RTC core to matrix-rust-rtc's room-first API, so the
stack no longer needs starting or stopping: it subscribes to a room when a
call opens it. It also adds headphones and Bluetooth audio output icons,
mapped here to Compound's headphones icon.
* Bump compound-design-tokens to 11.3.1 and use the Bluetooth output icon
11.3.1 adds the `bluetoothOutput` icon, replacing the `headphonesSolid`
placeholder for the Bluetooth audio route in native calls.
* Make the UserPreference macro also generate an accessor for the key name.
* Initial implementation of AccountSettings.
- Add an AccountUserDefaults storage with a userID prefix on the key.
- Migrate the 2 values reset by AppSettings.resetSessionSpecificSettings to AccountSettings.
* Rename UserSettings.volatile() to UserSettings.mock()
Given it now has a userID parameter with a default value..
Add the element-call-ios dependency and a developer option for native calls
The package carries the call UI and the matrix-rust-rtc media stack, pinned by
exact version the way the SDK is, with the local path kept commented out for
working against a checkout. Its media xcframework has no Intel simulator slice
and a package cannot say so for the projects that consume it, hence the
excluded architecture at the project level.
The developer option is off by default and nothing reads it yet. It is placed
next to the Element Call URL override, which only applies to the web view that
native calls replace.
* Update Project Dependencies
* Run XcodeGen, update Package.resolved and Settings.bundle
* Run XcodeGen, update Package.resolved and Settings.bundle
---------
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Element CI <ci@element.io>
* Add a Mentions room list filter
Adds a new filter chip to the room list that shows only rooms with
unread mentions, using the new mentions room list filter from the
Rust SDK (matrix-org/matrix-rust-sdk branch matthew/mentions-filter).
The SDK version needs bumping to a release that includes the new
filter kind before this can build against the released components.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Order the room list filters by expected usage
Move Favourites ahead of People and Rooms so the more commonly used
filters (Unreads, Mentions, Favourites) sit first in the chip row —
Rooms and Invites are used rarely enough that it's fine for them to
wrap off the side.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uk8aPxHn3BHCe52L226jdG
* update the SDK and use the appropriate rust filter types
* preview tests + app settings flag for mentions
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Mauro Romito <mauro.romito@element.io>
- Room heroes weren't being updated when their status changed.
- A user's own profile would go missing after removing their avatar (or setting any field to null).
The suite intermittently hung on CI, most recently for the full 2 minute time
limit on lifetimeIsCapped(). A spindump from a failed run shows the process
suspended rather than spinning (0.247s of CPU over 190s) with a background
priority worker thread sitting runnable for roughly 145 seconds without ever
being scheduled.
That band is exactly what swift-clocks' TestClock depends on to make progress:
both advance() and checkSuspension() await Task.megaYield(), which serially
awaits 20 detached tasks at background priority. On an oversubscribed runner
those never run, so the test waits forever instead of failing. The same
mechanism, less starved, is why two of the passing tests took 1.0s and 0.77s
for what is otherwise pure logic. checkSuspension() made it worse, since
asking whether a timer was armed cost a megaYield per poll.
ManualClock replaces it. It holds a single pending sleep, since that is all a
test needs to step through: the sleep registers a continuation, advance(by:)
resumes it synchronously once its deadline passes, and waitForScheduledSleep()
suspends until the timer is armed instead of polling for it. Nothing in the
path touches background priority and no loop's iteration count depends on the
scheduler. The suite now runs in 0.019s, and under a locally saturated CPU the
old version took 1.005s against the new one's 0.037s.
Also drops the now unused Clocks package, removes the 2 minute time limit that
was papering over the starvation, re-enables callIsTimingOut() which the same
flakiness had disabled, and has lifetimeIsCapped() assert the 90 second cap
directly rather than inferring it from when the timer fires.
Continue grouping the standalone modules under Components. The MapLibre
frameworks were nested inside the app folder even though they are separate
targets, so move them alongside the other components and update the
XcodeGen includes.
Continue grouping the standalone modules under Components. Updates the
preview asset paths and the media resource references in the app and unit
test targets.
Continue grouping the standalone modules under Components. Updates the
Secrets.swift references in the app, NSE and Share Extension targets along
with the SwiftLint, SwiftFormat, gitignore, post-checkout hook and forking
documentation paths.
Group the standalone modules that live outside of the app targets under a
single Components folder. Updates the XcodeGen include, the Codecov ignore
path and the Sourcery output path used by the generate-sdk-mocks tool.
* Update Project Dependencies
* Run XcodeGen, update Package.resolved and Settings.bundle
* Run XcodeGen, update Package.resolved and Settings.bundle
* Opt out of PostHog's ridiculous new notification tracking.
Shouldn't be necessary given we have swizzling disabled, but just to be safe.
---------
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Element CI <ci@element.io>
Co-authored-by: Doug <douglase@element.io>
Second step towards loading MapLibre on demand: everything that touches it now
lives in one framework, so that framework can later be left unlinked.
The interactive map view, its annotation view and the coordinate animator move
into MapLibreShim, which reaches the app through MapLibreShimProtocol. The app
side keeps its MapLibreMapView call site and becomes a thin wrapper that builds
a MapViewConfiguration, passing the app-only pieces (map style URLs, marker
views, tint colour) across as closures so the shim needs nothing from the app.
LocationAnnotation loses its MapLibre conformance and becomes a plain struct,
with the shim mapping it onto its own annotation type. MapLibre's log
forwarding moves into the shim as well, since TargetConfiguration can no longer
reach it.
Groundwork for loading MapLibre on demand. The map view is about to move into
its own framework, and both sides need to agree on the types that cross the
boundary, so ShowUserLocationMode and MapLibreError move out of the app into a
small framework that the app links.