* Rename onboarding and login user/pass accessibility ids.
* Refactor remaining server change accessibility IDs
* Avoid accessibilityIdentifier spreading to all decorations on the textBox.
Required because otherwise there are multiple items tagged with the accessibilityId
which means we can't click on "the" item.
* Move all accessibility identifiers to `AccessibilityIdentifiers.swft`
- use same naming convention on all of them
- remove the unused ones
- fix build errors in integration tests and invalid identifiers (still broken until autodiscovery lands on rosa)
---------
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
- Decryption banner on the timeline
- Bubble colours
- Background insets
- Multiline composer corner radius
- Read marker
- GIF indicator
- Reactions shape
- Use RoomTimelineViewLabelStyle everywhere possible
- Only set a line limit on reply quotes, allow all the lines for regular quotes.
- Message label icons
- Yes/No button casing
- Make sender profiles immutable.
- Enable copy link and invite buttons.
- Fix layout loop detecting multiline composer text.
- Add animation to the encryption banner.
* Correctly tear down the user session on signing out
* Fix session verification <-> user session retain cycle, visible range debouncer leak
* Manually clean up coordinators retained within SwiftUI's NavigationStacks
* Slightly refactor the timeline content menu builder and prevent it from retaining the view model. Cleanup now unnecessarily optional RoomScreenCoordinator instance vars
* Move coordinator dismissal logic to the navigation modules
* Use an imageProvider directly from the view in the home screen
* Add support for media request coalescing
* Rename MediaProxy to MediaLoader
* Add new image loading mechanism to the room details screen avatar.
* Use the `SettingsScreen` prefix for all settings screen related components
* Add new image loading mechanism to the room header
* Add new image loading mechanism to the room member details screen
* Introduce a LoadableImage SwiftUI view that will automatically handle image loading
* Adopt the new LoadableImage where possible
* Fix LoadableImage not using/storing loaded images properly
* Simplify media loader enqueueing
* Made LodableImage load content after mediaSource updates. Adopt it on the home and settings screens
* Introduce a LoadableAvatarImage component and reuse it throughout the app
* Small logging tweaks, made some LoadableImage properties private
* Fix redacted skeletons avatar background color
* Fix placeholder avatars changing when backgrounding the app
* PR comments.
- Trim the @ sign off of mxid placeholders.
- Only expose AvatarSize on the avatar image, use CGSize elsewhere.
Co-authored-by: Doug <douglase@element.io>
* Format the last message date correctly.
* Update room cell layout - fixes an issue where the longer the date got the smaller the last message width was.
* Store and reuse room list placeholder avatars and last messages
* Cache and reuse HomeScreenRooms
* Reduce RoomSummaryProvider diff collection time
* Promote more logs to info
* Slighty tweak RustTracing to make it easier to configure
* Move TimelineProvider and RoomTimelineController item processing to background queues
* Prevent the timeline from stopping an ogoing decelerating scroll when starting backpaginating
* State events in the timeline WIP
* Implement membership change strings.
* Add other state event types and use in RoomSummaryProvider.
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Show the splash screen again after failing to restore a session
* Fix visible rooms cold cache not working. Construct the visibleRoomsView before calling the sliding sync builder, process invalid entries directly if the allRoomsView is not available
* Stop building custom identifiers for invalidated rooms, we still have duplicates coming from filled ones.
* Fix visibleItemRangePublisher debouncer, guard against changing the range while the view isn't "live" yet
* Add more logs
* Adopt timeline item sender profiles for displaying user avatars and display names
* Prevent images from automatically being evicted from the in-memory cache when entering background
* Get rid of all the `urlString: String`s and start using proper URLs
* Add back manual display name loading as the sender profiles aren't working properly yet
* Implement a sender profile.
* Bump the RustSDK to v1.0.32-alpha
Co-authored-by: Doug <douglase@element.io>
* Refactor SS configuration and add (unfinished) support for adding views dynamically.
* Implement pop and clear support on the room summary provider
* Register views against sliding sync
* Read invalidated vislbeRoomsSummaryProvider from the allRoomSummaryProvider
* Switch SS window range setting from the ScrollViewAdapter to a publisher debounce
* Tweak allRoomsView addition: switch from listening the visibleRoomsView's state to when it publishes the first diff update
* Cleanup client delegate and sliding sync observers and lifecycle
* Bump the RustSDK to 1.0.30-alpha
* Reuse startSync within restartSync
* Fix information leaking on RoomSummaryDetails logging
* Prevent crashes when force quitting the application
* Cleanup crash detected alert presentation and exposed home screen view model actions
* Fixes#340 - Wait for logout confirmation before changing the app state
* Add changelogs
* Fix unit tests
* Add missing softLogout logout handling
* Fixes#396 - Avoid duplicates in room list, cleanup logic throughout
* Re-enabled the allRoomsView with a hard 500 room limit and reduced the diffing collection time.
* Fixes#385, #411 - Filter out spaces, invites and tombstoned rooms from the room list
* Various tweaks following code review
* Switch back to using slidingSync rooms for timeline listeners
* Expose 2 types of slidingSync views from the clientProxy and combine their results for the roomList
* Fix breaking api changes
* Remove sender mxids from the room list (until rust provides resolved display names)
* Bump RustSDK to v1.0.22-alpha
* Rename originServerTs to timestamp throughout
* Simplified sliding sync view list merging
* Rollback some SS changes as things still don't work properly
* Revert "Switch back to using slidingSync rooms for timeline listeners"
This reverts commit 1d6a6c09d8ddf386edefbe0ac6beaf52cc333fba.
* Increase integration tests time limits again as they're still ocasionally failing
* Fixed NavigationRootCoordinator name in logs
* Refactor UI tests hierarchy and introduce new userFlowScreen
* Introduce a RoomTimelineControllerFactory so that it can be mocked in the UserFlow UI tests
* Start using a mock timeline controller for the UserSession flows
* Remove the WeakDictionary dependency and replce it with a plain NSMapTable in the BackgroundTaskService
* Allow multiple UITests screenshots per screen
* Prevent the view hierarchy changing when taking screenshots
* Add UserSessionScreen UI tests
* Fix label triaging workflow project identifier as per vector-im/element-ios/pull/7150
* Fix settings screen tests
* Fix roomPlainNoAvatar and roomEncryptedWithAvatar UI tests
* Fix modal server selection screen UI tests
* Fix bug report and login screen UI tests
* Fix text typing missing characters on UI tests
* Fix sliding sync configuration on integration tests
* Stop crashing if not finding a particular room through the MockClientProxy
Rename navigation components: SplitScreenCoordinator -> NavigationSplitCoordinator, StackScreenCoordinator -> NavigationStackCoordinator and SingleScreenCoordinator -> NavigationRootCoordinator
[0c161039] Tweak navigation logging
[826c19cf] Move the navigation dismissal callbacks to the NavigationModule, add SingleScreenCoordinator tests
[b8830d9c] Add tests
[252ad119] Merge the StackScreenCoordinator and SplitScreenCoordinators into a single file and stop publicly exposing their internal workings. Add more documentation.
[37671699] Cleanup navigation logging
[51406184] Use the parent SplitScreenCoordinator to present embedded StackScreenCoordinator sheets
[b94b04c9] Retract the room "syncing" indicator when dismissing a room
[1467b0ac] Correctly move to the no room selected state when popping in compact layouts
[10bf2ad8] Allow nilling root coordinators, replace present/dismiss sheet with setSheetCoordinator(?)
[33716784] Add single screen coordinator fade transition animation
[3cbe65e7] Prevent the timeline table view from being reused between different rooms
[9c94c50b] Move files around
[c10b6bc5] Adapt the user session state machine to the split layout
[7115a319] Fix unit and UI tests
[1ece59e8] Fix login flows
[6884dc3b] Use modules everywhere the underlying object is a NavigationModule
[ab08d44c] Rename navigation components to: SingleScreenCoordinator, SplitScreenCoordinator and StackScreenCoordinator
[ada2be57] Add SplitNavigationController
* Remove the navigationRootCoordinator from the UserSessionFlowCoordinator
* Set visible ranges on the home screen sliding sync view
* Prevent the visible items from being updated while in search mode
* Enable diffs on invalidations as they seem to fix duplicated events in the home screen room list
* Promoted some diffing logs to info from verbose
* Fixes#286 - Adopted the new SwiftUI NavigationStack based NavigationController throughout the application
* Fixes#315 - Implemented new user notification components on top of SwiftUI and the new navigation flows
* Add home screen fade animation between skeletons and real rooms
* Bump the danger-swift version used on the CI and swiftlint with it
* Renamed Splash to Onboarding, Empty to Splash
* Review places where MainActor used
* Adapt to MainActor changes, avoid redundant task detachments
* Move Rust client operations into a dedicated concurrent queue, make init async
* Add changelog
* Fixed small working for awaiting non-async method
* Remove some redundant tasks
* Put back some main actors
* Fix tests
* Fixed timeline updates when the number of items doesn't change. Keeps more previous home screen room data between reloads
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Fix Timeline on Xcode 14/iOS 16
Raise requirement to iOS 16+
Reduce pagination jumping.
Sonarcloud fixes.
Fix verification test.
Adopt if let optional { syntax.
* Remove unused ScrollViewReader
The ScrollViewReader didn't appear to change the behaviour.
* Fix warnings on Run Scripts.
Run script build phase 'SwiftLint' will be run during every build because it does not specify any outputs. To address this warning, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase.
* Add `stop` method to `Coordinator`
* Use new stop method to cleanup room screen
* Call stop implicitly when removing a child coordinator
* Revert placeholder avatar font change
* Fix PR remarks