* Store the notifications switch per account
Adds AccountSettings.enableNotifications and moves the app-wide value into the signed in accounts before they're restored: the first account takes it out of the app settings and the others get the same switch, so someone who turned notifications off keeps them off.
* Add a notification service to every user session
Each account's NotificationService sets its pusher when its notifications are on and deletes it when they're off (appending with multiple accounts), keeps the account's unread count and decides which of its delivered notifications to clear. It asks the NotificationManager, the only owner of the notification center, through actions: remove the notifications matching a rule, request authorization and the unread count. The UserSessionManager connects every live session's service to the manager, and flows and screens use the session's service instead of the manager, which leaves the flow parameters.
* Route notifications by account
Taps only open rooms of the active account for now, a tap made while restoring only opens once its account is the active one, replies are sent from the account they were made for, and signing out only clears that account's notifications unless it was the last one. The notification extension hides pushes for an account that signed out while other accounts are still signed in.
* Turn notifications on and off for each account
The notification settings switch is now saved per account, and each account's NotificationService sets or deletes its pusher when it changes, asking for permission when it's turned on.
* Apply review suggestions to multi-account notifications
Migration
- Move the notifications switch with a single per-account migration, like 26.10.1 and 26.10.2, and drop its dedicated test.
Notification manager and service
- Follow each account's badge count publisher directly, removing the badge count action and the stored counts.
- Only reset the badge and unregister from APNs when the last account signs out, as each account already clears its own notifications.
- Set up the service's subscriptions in a single setupSubscriptions().
- Rename switchChanged(to:) to enableNotificationsChanged(to:) and pusherConfiguration(identifiers:) to pusherConfiguration(for:).
- Build the service without hopping to the main actor, it already runs there.
Notification service extension
- Check the account's switch in NotificationHandler using the session's settings, and log an error when a push arrives for an account that's turned off.
- Always show pushes that match no signed-in account and log an error, so a broken setup stays visible.
Other
- Store a pending inline reply in a PendingInlineReplyDetails struct.
- Assign the chats tab badge with weakAssign.
- Make PusherConfiguration Equatable so the pusher test checks it in one expectation.
- Clarify the comment about notifications without a receiver.
* Print instead of logging before the app hooks run in the NSE
A push that matches no signed-in account goes back to printing, as MXLog shouldn't be used before the app hooks have run. The push is still shown so a broken setup stays visible.
* Remove the now unused setting to disable in-app notifications.
* Move visible account settings into AccountSettings.
Have ignored enableNotifications for now as that will require reworking the NotificationManager.
* Allow different sounds to be selected for each account.
* Move defaultNotificationTone into AccountSettings.
Extract the unread notification count capsule from the room list cell into
its own view so it can be reused elsewhere. It caps the displayed value at
99+ and comes in a medium size (used by the room list) and a small size.
* Remove the dynamic member lookup from UserSettings in favour of nested access.
* Remove forwarding methods from UserSettings.
* Update the Enterprise submodule.
* Present the multi-account announcement when nothing else is showing
The user session flow owns onboarding, verification and settings, so it presents the announcement in the tab sheet slot with the lowest priority: once the verification state is known, and whenever onboarding, settings or a verification sheet is dismissed. Routes and sign-out dismiss settings without triggering it, and it is marked as seen when presented.
* Show the multi-account announcement on the home screen
Following review, the announcement is a best-effort sheet on the home
screen instead of a UserSessionFlowCoordinator state. It's presented when
the room list appears with the flag on, the announcement armed and the
session verified, and counts as seen once its content appears.
- Restore UserSessionFlowCoordinator to develop.
- HomeScreenViewModel presents the announcement through a binding and
waits for a known verification state, so it never competes with the
identity confirmation onboarding.
- Add account only closes the sheet until the add account flow exists.
- Rename MultiAccountAnnouncementScreen to MultiAccountAnnouncementView
and drop its unused coordinator and view model protocol.
- Size the sheet from the measured navigation bar height and match the
Figma spacing; the hard-coded 44pt pushed the content under the button.
* Present the multi-account announcement from the home screen view model
The announcement no longer needs its own view model: the view takes the
home screen's context and presents through a boolean binding, like the
home screen banners.
- Drop MultiAccountAnnouncementViewModel and its models. The view sends
home screen actions to close or add an account and builds its own
attributed subtitle.
- Check the verification state when the room list appears instead of
waiting for it. Restored sessions already know it by then, unverified
ones get the identity confirmation cover first and the room list
appears again once it's dismissed. Nothing is left subscribed, so the
sheet can no longer turn up later wherever the user is.
* Make the UserPreference macro also generate an accessor for the key name.
* Initial implementation of AccountSettings.
- Add an AccountUserDefaults storage with a userID prefix on the key.
- Migrate the 2 values reset by AppSettings.resetSessionSpecificSettings to AccountSettings.
* Rename UserSettings.volatile() to UserSettings.mock()
Given it now has a userID parameter with a default value..
* Minor tweaks to User Status.
- Change the layout of the status emoji on the Setting button.
- Remove the status emoji from the Settings screen (it's shown directly below in the status row).
On a cold launch the home screen appeared just before the cached rooms
published, briefly showing skeletons that were immediately replaced.
The home screen now starts in a new awaitingCachedRooms mode, keeping
the list blank while a cached room list is about to publish and falling
back to the skeletons after 500ms. Without a cache the skeletons show
straight away as before.
* Initial plan
* Offer only joined rooms in destination pickers
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
* Clean whitespace in share picker test
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
* Restrict the shared picker room list to joined rooms
The alternate room summary provider, which backs the forward, share and
Add rooms pickers and global search, now always includes the SDK's
joined filter in its base filter. This replaces the per-call joinedOnly
flags, so Add rooms no longer offers invited rooms or spaces and no
screen can forget the flag.
A filter set before the provider has its room list is now applied once
the list is set, instead of being reset to the default. The share picker
hit this on a cold launch from the share extension.
The forward and share pickers also hide upgraded rooms, matching the
Suggestions section. The SDK has no filter for these.
Also registers the share picker's test file in the project, fixes the
blank-line indentation SwiftFormat flagged, and re-records the picker
snapshots without the upgraded room.
* Check room membership for forwarding suggestions and search breadcrumbs
RoomSummary now has isJoined, built from the room's membership. The
forwarding suggestions and the search breadcrumbs used a missing
joinRequestType to mean joined, which is also the case for rooms that
have been left or banned from. It only worked because the room list's
base filter already drops those.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
Co-authored-by: Mauro Romito <mauro.romito@element.io>
The room list keeps showing skeletons while the provider reports loaded
but no summaries have published yet, to avoid flashing an empty list
before the first batch lands. That guard also fired when a filter
(chips, space or search) legitimately matched nothing, leaving the home
screen on placeholders forever instead of showing the empty filter
state.
Remove some redundant injections when passed alongside a user session too.
# Conflicts:
# ElementX/Sources/Screens/PinnedEventsTimelineScreen/View/PinnedEventsTimelineScreen.swift
# ElementX/Sources/Screens/Timeline/TimelineViewModel.swift
We decided against changing how unread activity is rendered in the room list, so the experiment and its developer option are no longer needed.
we have also added a notification settings entry for hiding the room list gray dots.
The room list now always shows the unread notification count for highlighted rooms
and the app icon badge always uses the SDK's own unread notification count, both in
the app and in the NSE. The push payload's unread count is no longer used, so its
UNNotificationContent helper and user info key have been removed along with the
setting, its developer options toggle and the feature-disabled unit test.
* Add a Mentions room list filter
Adds a new filter chip to the room list that shows only rooms with
unread mentions, using the new mentions room list filter from the
Rust SDK (matrix-org/matrix-rust-sdk branch matthew/mentions-filter).
The SDK version needs bumping to a release that includes the new
filter kind before this can build against the released components.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Order the room list filters by expected usage
Move Favourites ahead of People and Rooms so the more commonly used
filters (Unreads, Mentions, Favourites) sit first in the chip row —
Rooms and Invites are used rarely enough that it's fine for them to
wrap off the side.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uk8aPxHn3BHCe52L226jdG
* update the SDK and use the appropriate rust filter types
* preview tests + app settings flag for mentions
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Mauro Romito <mauro.romito@element.io>
Growing the list only once the last row was already visible, on top of the half a
second visible range throttle, meant hitting and bouncing off the end of the list
while the next page loaded. Ask for the next page half a page early instead, so
the growth happens while the user is still scrolling towards the boundary.
The threshold is clamped so that it stays positive for accounts with fewer rooms
than half a page, where it would otherwise always match and leave the list unable
to shrink back to a single page.
The room summary provider subscription only delivers its current state through an
async main queue hop, which can end up queued behind the first render. On a warm
launch, where the cached rooms have already been published before the home screen
exists, that leaves the skeletons up for the whole duration.
Read the current state at the end of init instead, alongside the rooms which were
already being read there.
The room summary provider publishes its loading state and its rooms through two
independent streams, so the state can report loaded before the first summaries
have been applied. Flipping the room list mode to .rooms at that point renders
an empty list until the summaries arrive.
Combine the two publishers into a single subscription so that the mode and the
rooms are always updated from the same pair of values, and keep the skeletons up
until the rooms have published. Only the initial transition is held back, an
empty list later on is a filter or a search result and must not send the mode
back to the skeletons.
* Fix an issue with macro compilation when using Xcode previews.
* Update the Chats/Spaces toolbars to match the Figma.
Fixes a bug with the status emoji in the liquid glass button.
The accessibility audit flagged the avatar node in AvatarSettingsButtonLabel
as having no description, since it carried an accessibility identifier but
never a label.
The avatar is purely decorative, both screens that use it wrap it in a button
that is already labelled with the Settings title, so it is now hidden from
accessibility and the identifier has moved up onto the buttons themselves,
where the UI and integration tests query it.
* Add a common .inverseMask view modifier and use a blend mode for efficiency.
This also fixes the snapshot rendering 🎉
* Add support for the status emoji on the app's Setting button.
* Align the room header decoration icons with the status emoji.
* Add missing snapshots.
* Update the SDK and hook up the status from Room Heroes.
Also start requesting profiles via sss when the feature flag is enabled.
* Add support for subscribing to your own profile.
* Add a developer flag for the search tab
Introduces a globalSearchEnabled user preference (off by default) with a toggle in Developer Options, used to gate the new search experience.
* Support search role tabs in the tab coordinator
Migrates the NavigationTabCoordinator to SwiftUI's value-based Tab API and adds an isSearch option so a tab can adopt the iOS 26 .search role, which detaches it into the trailing search button in the tab bar.
* Moves room search to a new screen
Adds a new screen that filters the alternate room summary provider as you type, shows an empty state, and lists matching rooms with their matrix identifier. Supports hardware keyboard selection (arrow keys to move through results, return to open) by reaching into the system search field.
* Present search in a dedicated tab
Adds the search tab to the chats flow on iOS 26 when the flag is enabled, rendered as the detached .search role button. The Cmd+K shortcut now selects this tab, and the home screen's inline search is hidden while the tab is available.
* Remove the old global search screen
The dedicated search tab replaces the Cmd+K floating window, so the GlobalSearchScreen, its window plumbing in the WindowManager, and its presentation in the chats flow are all removed.
* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>