* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>
* Rename PaginationState.timelineEndReached to PaginationState.endReached.
* Rename PaginationState to TimelinePaginationState.
Also renames PaginationStatus to PaginationState so that a TimelinePaginationState consists of the forward and backward pagination states.
* Add the empty state to SpaceScreen.
Only has 1 of the 2 buttons for now.
* Stop ignoring the safe area with the suggestions view.
They weren't visible on iPad (hidden behind the sidebar) and I can't find any instance when they're shown where the safe area comes into play.
* Make sure the room list deselects the cell when dismissed a room.
* Use the backports pattern in more places.
* Fix the annoying header on macOS.
* Silence some warnings
* Fix compound CI branch name.
* Forward JoinedRoomProxy.markAsRead to the timeline
The room version was building a fresh timeline even though we already had one.
* Run swiftformat 0.57.0.
This patch implements support for sending locations within threads by following a similar behavior to the other screens: pass the thread root between the various state machine states until the action is finally invoked.
This patch add the `threadRootEventID` as a parameter to media sending functions and forwards the timeline thread root between various application states to the place where its needed.
The 2 missing items are Locations and Polls which currently don't have any support on the Rust side for being sent within threads. That will come in a separate PR.
* Bump the RustSDK to v25.04.09
* Adopt new MsgLike based timeline item structure.
* Move the `replyDetails` and `isThreaded` to the `RoomTimelineItemProperties`
* Restructure the TimelineItemFactory
* Fix line length warning
* Rename `msgLikeContent` to `messageLikeContent` wherever possible.
* Move the `EventTimelineItem` mocks to the SDK mocks folder.
- adopt new async throwing methods
- use the sdk side TimelineStart virtual timeline item
- remove async from `directRoomForUserID` as it's not async on the rust side
- remove async from `retryDecryption` as it's spawning not blocking on the rust side
The default values shouldn't matter as they should be updated when calling subscribeToPagination
but empirically we randomly see the timeline start virtual item when we shouldn't.
We believe there's a race condition between the default values the status publisher
so we're going to default the backwards one to .idle.
Worst case it's going to do one extra back pagination.
* Use the new TimelineMediaPreview modifier on the room and pinned timeline screens.
* Use the same presentation logic for all timeline media previews.
* Fix a bug with the detection of the timeline end.
* Send pagination requests from the media preview screen.
* Add SwiftLint to the Danger workflow (it is no longer installed on the runner).
* Put SwiftLint back on all of the GitHub runners too.
* Set the function_parameter_count lint rule to 10.
* Make sure to clean-up any previews when the coordinator is done.
* Handle the viewInRoomTimeline action more appropriately.
* Add the timeline controller factory to the timeline view model.
In preparation for building a timeline to swipe through media in QuickLook.
* Refactor RoomTimelineControllerFactory.
* Refactor RoomTimelineController.
* Refactor RoomTimelineProvider.
* Introduce a `MediaEventsTimelineFlowCoordinator`
* Update SDK API and architecture
* Add a feature flag, add translations
* Move the media events timeline presentation under the room flow coordinator state machine
* Rename `TimelineViewState.timelineViewState` of type `TimelineState` to `timelineState`
* Enabled SwiftLint's `trailing_closure` rule and fix the warnings.
* Add a composer to the MediaUploadPreviewScreen.
And send it's content to the media upload's caption.
* Use the new compound SendButton (updating relative padding in the toolbar).
* Update snapshots.
* Add unit tests for sending a caption.
* Enable local echoes for media uploads on development builds.
* Use media sizes when loading timeline items so they can take advantage of the cached local echo data.
* Add a badge for verified users/room members.
* Reorder subviews.
* Add a (disabled) button to verify other users.
* PR comments.
* Update the SDK.
* Adopt the SDK changes introduced in matrix-rust-sdk/pull/4100
---------
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* Adopt new reaction toggling API introduced in matrix-org/matrix-rust-sdk/pull/4127
* Adopt the changes introduced in matrix-org/matrix-rust-sdk/pull/4111: use the new `TimelineUniqueId` type instead of `String` for unique timeline identifiers.
* Bump the RustSDK to v1.0.58.
* Fix unit tests
- Fix warning on single case enum.
- Remove unused subjects.
- Fix a lint warning.
- Remove unused success value.
- Fix warning about position of try await.
- Add a note about the common tracing configuration.
- Show an indicator when resolving a send failure fails.
- Make sure the whole row is clickable in the GlobalSearchScreen.