* feat(healthchat): add member directory tab to home navigation Third bottom-nav tab backed by the HealthChat API: searchable member cards with native start-chat, approval-pending banner, retry on failure and navigation into the native profile screens. * fix(healthchat): stop tab back handler swallowing back presses While a screen is pushed on top of Home, the still-composed tab BackHandler intercepted back presses during the transition and invisibly switched to the Chats tab. Gate it on the node's target visibility in both the parent and Home's own backstack. * fix(healthchat): satisfy detekt, ktlint and konsist rules Import alias order, composable parameter order in HomeView, and konsist presenter helper shape. * ci: pass the real repository name to the screenshot recorder recordScreenshots.yml set GITHUB_REPOSITORY from `secrets.GITHUB_REPOSITORY`. No such secret exists on this fork, so the expression expands to an empty string and overrides the built-in environment variable of the same name. recordScreenshots.sh checks it up front and exits 1 with "No repo specified", so the workflow could never record anything here. Use the `github.repository` context instead, which is always populated. Claude-Session: https://claude.ai/code/session_01MQbp1EPM4TSXq8P8Pyq44F * Update screenshots * Revert "Update screenshots" This reverts commitb99e0d643f. * Reapply "Update screenshots" This reverts commit85bceb6d67. * test(screenshots): stop a LayoutLib teardown crash failing the shard tests Paparazzi 2.0.0-alpha05 / LayoutLib 16.2.1 races on HandlerThread startup: HandlerThread_Delegate.run calls Process.setThreadPriority, which throws NoSuchMethodError for Thread.setPosixNicenessInternal and kills the "android.bg" thread. If the test thread reaches getLooper() after that, it gets null, BackgroundThread.ensureThreadReady() NPEs, and the static initialiser of LatencyTracker fails. The JVM then marks that class erroneous for the lifetime of the fork, so every later preview showing the soft keyboard dies with NoClassDefFoundError. LayoutLibErrorFilterStatement already swallowed the bare NoSuchMethodError, but PaparazziLogger re-throws collected background errors from teardown() wrapped in a MultipleFailuresException when there is more than one, and that wrapper slipped through. A recent run reported 17 failures with zero image comparisons failing and zero delta images written. Unwrap the wrapper by reflection and swallow it only when every collected cause matches the known-bug list; anything unrecognised, and anything that cannot be decomposed, is rethrown. Also close a hole this filter had from the start. Paparazzi runs the test as `try { body } finally { teardown() }`, so a teardown error discards whatever the body threw — including a genuine snapshot mismatch. renderFailureCapture is registered inside the Paparazzi rule to record the body's exception so it wins over any teardown error, and the filter refuses to swallow anything if that rule is not registered. Two HorizontalFloatingToolbar previews have been mismatching silently behind this, and may now surface as real failures. Claude-Session: https://claude.ai/code/session_01MQbp1EPM4TSXq8P8Pyq44F --------- Co-authored-by: ElementBot <android@element.io>
Element X Android
Element X Android is the next-generation Matrix client provided by Element.
Compared to the previous-generation Element Classic, the application is a total rewrite, using the Matrix Rust SDK underneath and targeting devices running Android 7+. The UI layer is written using Jetpack Compose, and the navigation is managed using Appyx.
Table of contents
- Screenshots
- Translations
- Rust SDK
- Status
- Minimum SDK version
- Contributing
- Build instructions
- Support
- Copyright and License
Screenshots
Here are some screenshots of the application:
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Translations
Element X Android supports many languages. You can help us to translate the app in your language by joining our Localazy project. You can also help us to improve the existing translations.
Note that for now, we keep control on the French and German translations.
Translations can be checked screen per screen using our tool Element X Android Gallery, available at https://element-hq.github.io/element-x-android/. Note that this page is updated every Tuesday.
More instructions about translating the application can be found at CONTRIBUTING.md.
Rust SDK
Element X leverages the Matrix Rust SDK through an FFI layer that the final client can directly import and use.
We're doing this as a way to share code between platforms and while we've seen promising results it's still in the experimental stage and bound to change.
Status
This project is actively developed and supported. New users are recommended to use Element X instead of the previous-generation app.
Minimum SDK version
Element X Android requires a minimum SDK version of 24 (Android 7.0, Nougat). We aim to support devices running Android 7.0 and above, which covers a wide range of devices still in use today.
Element Android Enterprise requires a minimum SDK version of 33 (Android 13, Tiramisu). For Element Enterprise, we support only devices that still receive security updates, which means devices running Android 13 and above. Android does not have a documented support policy, but some information can be found at https://endoflife.date/android.
Contributing
Want to get actively involved in the project? You're more than welcome! A good way to start is to check the issues that are labelled with the good first issue label. Let us know by commenting the issue that you're starting working on it.
But first make sure to read our contribution guide first.
You can also come chat with the community in the Matrix room dedicated to the project.
Build instructions
Just clone the project and open it in Android Studio. Make sure to select the
app configuration when building (as we also have sample apps in the project).
To build against a local copy of the Rust SDK, see the Developer onboarding instructions.
Support
When you are experiencing an issue on Element X Android, please first search in GitHub issues and then in #element-x-android:matrix.org. If after your research you still have a question, ask at #element-x-android:matrix.org. Otherwise feel free to create a GitHub issue if you encounter a bug or a crash, by explaining clearly in detail what happened. You can also perform bug reporting from the application settings. This is especially recommended when you encounter a crash.
Copyright and License
Copyright (c) 2025 Element Creations Ltd. Copyright (c) 2022 - 2025 New Vector Ltd.
This software is dual licensed by Element Creations Ltd (Element). It can be used either:
(1) for free under the terms of the GNU Affero General Public License (as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version); OR
(2) under the terms of a paid-for Element Commercial License agreement between you and Element (the terms of which may vary depending on what you and Element have agreed to).
Unless required by applicable law or agreed to in writing, software distributed under the Licenses is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the Licenses for the specific language governing permissions and limitations under the Licenses.









