mirror of
https://github.com/Novaloop-AG/element-x-ios.git
synced 2026-10-31 16:24:11 +00:00
bf3c7e900f
* Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Expose logout method from SDK * Use logout from SDK, refactor logging out states * Add some strings * Introduce `initialDisplayName` on `UIDevice` * Implement soft logout screen * Add `softLogout` test screen identifier * Add new fields into the client proxy and implement new delegate methods * Add new fields into the user session and observe new client callbacks * Implement updated login method * Add remote logout state and event into the state machine * Implement refreshing restore token on `UserSessionStore` * Update app coordinator with new states and display soft logout screen when appropriate * Add reference screenshots for soft logout screen * Disable auto requesting photos access on screenshot detection * Make initial device name optional, generate project file * Add changelog * Use logout from SDK, refactor logging out states * Implement soft logout screen * Implement updated login method * Make initial device name optional, generate project file * Fix renamed event * Fix logout race * Remove redundant strings * Reuse existing strings * Confirm clear all data * Comment out new apis for now * Make the PR compile
141 lines
5.6 KiB
Swift
141 lines
5.6 KiB
Swift
//
|
|
// Copyright 2022 New Vector Ltd
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
//
|
|
|
|
import Foundation
|
|
import SwiftState
|
|
|
|
class AppCoordinatorStateMachine {
|
|
/// States the AppCoordinator can find itself in
|
|
enum State: StateType {
|
|
/// The initial state, used before the AppCoordinator starts
|
|
case initial
|
|
/// Showing the login screen
|
|
case signedOut
|
|
/// Opening an existing session.
|
|
case restoringSession
|
|
/// Showing the home screen
|
|
case homeScreen
|
|
|
|
/// Showing a particular room's timeline
|
|
/// - Parameter roomId: that room's identifier
|
|
case roomScreen(roomId: String)
|
|
|
|
/// Showing the session verification flows
|
|
case sessionVerificationScreen
|
|
|
|
/// Showing the settings screen
|
|
case settingsScreen
|
|
|
|
/// Processing a sign out request
|
|
case signingOut
|
|
|
|
/// Processing a remote sign out
|
|
case remoteSigningOut(isSoft: Bool)
|
|
}
|
|
|
|
/// Events that can be triggered on the AppCoordinator state machine
|
|
enum Event: EventType {
|
|
/// Start the `AppCoordinator` by showing authentication.
|
|
case startWithAuthentication
|
|
/// Signing in succeeded
|
|
case succeededSigningIn
|
|
|
|
/// Start the `AppCoordinator` by restoring an existing account.
|
|
case startWithExistingSession
|
|
/// Restoring session succeeded.
|
|
case succeededRestoringSession
|
|
/// Restoring session failed.
|
|
case failedRestoringSession
|
|
|
|
/// Request sign out
|
|
case signOut
|
|
/// Remote sign out.
|
|
case remoteSignOut(isSoft: Bool)
|
|
/// Signing out completed
|
|
case completedSigningOut
|
|
|
|
/// Request presentation for a particular room
|
|
/// - Parameter roomId:the room identifier
|
|
case showRoomScreen(roomId: String)
|
|
/// The room screen has been dismissed
|
|
case dismissedRoomScreen
|
|
|
|
/// Request the start of the session verification flow
|
|
case showSessionVerificationScreen
|
|
/// Session verification has finished
|
|
case dismissedSessionVerificationScreen
|
|
|
|
/// Request settings screen presentation
|
|
case showSettingsScreen
|
|
/// The settings screen has been dismissed
|
|
case dismissedSettingsScreen
|
|
}
|
|
|
|
private let stateMachine: StateMachine<State, Event>
|
|
|
|
init() {
|
|
stateMachine = StateMachine(state: .initial) { machine in
|
|
machine.addRoutes(event: .startWithAuthentication, transitions: [.initial => .signedOut])
|
|
machine.addRoutes(event: .succeededSigningIn, transitions: [.signedOut => .homeScreen])
|
|
|
|
machine.addRoutes(event: .startWithExistingSession, transitions: [.initial => .restoringSession])
|
|
machine.addRoutes(event: .succeededRestoringSession, transitions: [.restoringSession => .homeScreen])
|
|
machine.addRoutes(event: .failedRestoringSession, transitions: [.restoringSession => .signedOut])
|
|
|
|
machine.addRoutes(event: .signOut, transitions: [.any => .signingOut])
|
|
machine.addRoutes(event: .completedSigningOut, transitions: [.signingOut => .signedOut])
|
|
|
|
machine.addRoutes(event: .showSettingsScreen, transitions: [.homeScreen => .settingsScreen])
|
|
machine.addRoutes(event: .dismissedSettingsScreen, transitions: [.settingsScreen => .homeScreen])
|
|
|
|
machine.addRoutes(event: .showSessionVerificationScreen, transitions: [.homeScreen => .sessionVerificationScreen])
|
|
machine.addRoutes(event: .dismissedSessionVerificationScreen, transitions: [.sessionVerificationScreen => .homeScreen])
|
|
|
|
// Transitions with associated values need to be handled through `addRouteMapping`
|
|
machine.addRouteMapping { event, fromState, _ in
|
|
switch (event, fromState) {
|
|
case (.showRoomScreen(let roomId), .homeScreen):
|
|
return .roomScreen(roomId: roomId)
|
|
case (.dismissedRoomScreen, .roomScreen):
|
|
return .homeScreen
|
|
case (.remoteSignOut(let isSoft), _):
|
|
return .remoteSigningOut(isSoft: isSoft)
|
|
case (.completedSigningOut, .remoteSigningOut):
|
|
return .signedOut
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Attempt to move the state machine to another state through an event
|
|
/// It will either invoke the `transitionHandler` or the `errorHandler` depending on its current state
|
|
func processEvent(_ event: Event) {
|
|
stateMachine.tryEvent(event)
|
|
}
|
|
|
|
/// Registers a callback for processing state machine transitions
|
|
func addTransitionHandler(_ handler: @escaping StateMachine<State, Event>.Handler) {
|
|
stateMachine.addAnyHandler(.any => .any, handler: handler)
|
|
}
|
|
|
|
/// Registers a callback for processing state machine errors
|
|
func addErrorHandler(_ handler: @escaping StateMachine<State, Event>.Handler) {
|
|
stateMachine.addErrorHandler(handler: handler)
|
|
}
|
|
}
|