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element-x-ios/ElementX/Sources/Screens/Authentication/LoginScreen/LoginScreenModels.swift
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Stefan Ceriu 664e87fe87 Switch license to AGPL (#3237)
* Switch license file to AGPL

* Update file copyright headers

* Update the default project file header
2024-09-06 16:34:30 +03:00

85 lines
2.7 KiB
Swift

//
// Copyright 2022-2024 New Vector Ltd.
//
// SPDX-License-Identifier: AGPL-3.0-only
// Please see LICENSE in the repository root for full details.
//
import Foundation
enum LoginScreenViewModelAction: CustomStringConvertible {
/// Parse the username and update the homeserver if included.
case parseUsername(String)
/// The user would like to reset their password.
case forgotPassword
/// Login using the supplied credentials.
case login(username: String, password: String)
/// A string representation of the action, ignoring any associated values that could leak PII.
var description: String {
switch self {
case .parseUsername:
return "parseUsername"
case .forgotPassword:
return "forgotPassword"
case .login:
return "login"
}
}
}
struct LoginScreenViewState: BindableState {
/// Data about the selected homeserver.
var homeserver: LoginHomeserver
/// Whether a new homeserver is currently being loaded.
var isLoading = false
/// View state that can be bound to from SwiftUI.
var bindings: LoginScreenBindings
/// The types of login supported by the homeserver.
var loginMode: LoginMode { homeserver.loginMode }
/// `true` if the username and password are ready to be submitted.
var hasValidCredentials: Bool {
!bindings.username.isEmpty && !bindings.password.isEmpty
}
/// `true` when valid credentials have been entered and a homeserver has been loaded.
var canSubmit: Bool {
hasValidCredentials && !isLoading
}
}
struct LoginScreenBindings {
/// The username input by the user.
var username = ""
/// The password input by the user.
var password = ""
/// Information describing the currently displayed alert.
var alertInfo: AlertInfo<LoginScreenErrorType>?
}
enum LoginScreenViewAction {
/// Parse the username to detect if a homeserver is included.
case parseUsername
/// The user would like to reset their password.
case forgotPassword
/// Continue using the input username and password.
case next
}
enum LoginScreenErrorType: Hashable {
/// A specific error message shown in an alert.
case alert(String)
/// Looking up the homeserver from the username failed.
case invalidHomeserver
/// An alert that informs the user about a bad well-known file.
case invalidWellKnownAlert(String)
/// An alert that allows the user to learn about sliding sync.
case slidingSyncAlert
/// An alert that informs the user that login failed due to a refresh token being returned.
case refreshTokenAlert
/// The response from the homeserver was unexpected.
case unknown
}