* Timeline: add a Jump to Unread button and a new-message badge on the scroll-to-bottom button.
* Rename scrollToFirstUnread to scrollToReadMarker for consistency with isReadMarkerVisible.
* Cache readMarkerUniqueID and unreadMessageCount as stored properties on TimelineState.
* TimelineViewModel: rename newTimelineItems and drop redundant ordering comment.
* Use Compound chevron icons in TimelineScrollButton.
* Fix TimelineScrollButton layout at large dynamic type sizes.
* Add a trailingAccessory slot to topBanners and use it to dodge banners with the jump-to-read-marker button.
* Put jump-to-read-marker behind a developer-options feature flag.
* Fine-tune TimelineScrollButton sizing and badge colour.
* Remove TimelineScrollButton chevron offset that was compensating for SF Symbol centering.
* Drop the new-messages count, replace with a presence dot.
* Move both timeline scroll buttons to bottom-right and revert topBanners trailingAccessory slot.
* Position TimelineScrollButton badge above for up direction and below for down direction.
* Add long-press mark-as-read pill to the timeline scroll buttons
* Read isSwitchingTimelines from state in updateHasNewMessagesAtBottom.
* Use assertionFailure when scrollToReadMarker is called with no read marker.
* Add TimelineScrollButton preview snapshots.
* (fix) design and various self-review issues
* (fix) suppress scroll button tap after long-press
* (feat) fall back to RoomInfo.fullyReadEventID for jump-to-unread
* (fix) hide jump-to-unread immediately after mark-as-read
* (fix) align with newer matrix-rust-sdk surface
* Bump the RustSDK to v26.05.20
---------
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* handle the details to invite users flow.
* implemented the room creation in the invite screen, and its dismissal + navigaton to the newly created room
* updated preview and unit tests
* pr suggestions
The automatically focused keyboard is creating false positives when running accessibility
tests and doesn't bring any value in the previews. Simplest solution is to remove it.
* Hook up Rust's InvalidCheckCode failure to the right state when linking a new device.
* Automatically regenerate a new QR code instead of ending the flow when it expires.
* feat: Render declined calls in DM timeline
* Record preview snapshots
* review: Use CallIntent constant
* review: clean-up
* Record preview snapshots
* review: Move private field to the bottom with MARK: - Private
* review: Male CallIntent a string enum to use rawValue
---------
Co-authored-by: Element CI <ci@element.io>
* Enable key-share-on-invite irrespective of feature flag
* Remove feature-flag dep: warning on starting chat with new people
* Remove feature-flag dep: invite from room member details
* Remove feature-flag dep: warning on new users in invite screen
* Remove feature-flag dep: from room details screen
* Remove feature-flag dep: starting chat from user profile screen
* Remove feature-flag dep: timeline info on forwarded keys
* Remove feature-flag dep: RoomScreenModel
* Remove `enableKeyShareOnInvite` from AppSettings
* Remove `enableKeyShareOnInvite` feature flag
* Remove outdated comments
* Update preview test room snapshots as their header now includes the history sharing icon
* Implemented opening the LLS on our own user when tapping on the banner
* added a test for moving the map as soon as the first update arrives.
* updated preview tests
1. I removed the grey dots for when there is activity in rooms set to mentions or mute.
2. For all unread rooms, I made the message preview text bold for better legibility
3. For rooms with no unreads, I made the font weight regular, again for legibility
We have also mergeg the new room list activity rendering with the existing feature hide unread badge feature flag and provide 3 variations: current production behavior, no badge but bolding, and no bolding and no badge
* Updated placement and type of button
Moved the "X"/Close button from the left to the right, and made it a primary action.
* Update snapshots.
---------
Co-authored-by: Doug <douglase@element.io>
* Add LiveLocationSheet and refactor existing views to share code
* Implement logic for highlighting a specific LLS from a user once selected in the sheet
* Updated tests, project and added new previews for the LLS sheet.
# Conflicts:
# PreviewTests/Sources/__Snapshots__/PreviewTests/liveLocationRoomTimelineView.Bubbles-iPad-pseudo.png
# PreviewTests/Sources/__Snapshots__/PreviewTests/liveLocationRoomTimelineView.Bubbles-iPhone-pseudo.png
* add Equatable conformance to CLLocationCoordinate2D
Add support for homeserver capabilities to disable editing your user profile.
Also updates editable avatar size/formatting to match the latest Figma at the same time.
* SettingsScreen > Update the icon for "Remove this device"
Change the icon from "Sign Out" to "Close"
* Update snapshots.
---------
Co-authored-by: Doug <douglase@element.io>
If the user attempts to invite someone (to a room or creating a DM) whose identity is not cached, we prompt them to make sure this was their intention.
* Read and import the secrets from ClassicAppAccounts.
* Record snapshots.
* Add some documentation, tidy up tests and fix the dismissal of the backup instructions.
* Workaround flakey tests (the fulfilments weren't always firing).
* Allow a custom Classic App deep link URL to be configured.
* Live Location Sharing Banner
# Conflicts:
# ElementX.xcodeproj/project.pbxproj
* updated the top banner modifier and the top banner views
# Conflicts:
# ElementX/Resources/Localizations/en-US.lproj/Localizable.strings
# ElementX/Resources/Localizations/en.lproj/Localizable.strings
* improved the stopping function from the timeline item
* stop live location sharing before starting a new one.
* added some tests for LiveLocationManager
* pr suggestions
* feat: Start voice call from DM
* rename voiceCall:bool to isVoiceCall
* review: Fix a typo
* review: use one displayCall(bool) instead of 2 actions
* review: Add a new specific preview for DM calls
* combine startCall and startVoiceCall in single enum with isVoiceCall
* review: add isVoiceCall to presentCallScreen action
* review: Use proper a11y for voice vs video
* add voice/video options to UserProfile Screen
* fixup: move config params to the roomInfo object
* review: Revert changes on preview as the toolbar cannot be snapshot'd
* review: Extract call controls in specific file
* oups: Add voice call option in room details screen
* Update room details screenshots
* Update user profile screenshots
* Update room member details screenshots
* fixup: remove dead code
* Update Send button bg color
Change the gradient bg to accent/rest.
* Tidy-up ComposerToolbar to match iOS 18 Figma.
Also simplifies the tests a bit.
* Add a .glassEffect to Compound's SendButton.
* Add a border to TimelineReplyView.
Also use the same sizes in both the message bubbles and the composer.
* Change icon size and container in message bubbles
- Container size = 36x36px
- Icon size = 24x24px
* Update icon of reply contents to be 24x24
* Update the VoiceMessageButton to match the designs.
* Adopt Liquid Glass in the ComposerToolbar.
* Generate and fix snapshots.
---------
Co-authored-by: Doug <douglase@element.io>
* created the data for the timeline item
# Conflicts:
# ElementX/Sources/Other/Logging/Tracing.swift
# ElementX/Sources/Services/Authentication/AuthenticationService.swift
# ElementX/Sources/Services/Authentication/LinkNewDeviceService.swift
* Implemented the LLS timeline item
* updated preview tests
* pr and design suggestions
* previewscrollview is debug only
* Changed ordering of Room details screen
Added media, polls and pinned section on top, because the user is more likely to access those.
* Update snapshots.
* Settings > Change Done button to Close
Do it!
* Change ordering of menu item sections
Swap manage app section with manage account section.
* Use a primaryAction placement for the close button.
* Generate the preview snapshots.
* Merge the Manage account and Manage devices actions.
---------
Co-authored-by: Doug <douglase@element.io>