Expose OpenID tokens and homeserver credentials from the client proxy, and
add fork-only services for the HealthChat member directory backend
(api.healthchat.ch) plus a service that reads MSC4133 extended profile
fields directly from the homeserver. Groundwork for the members tab and
the profile screens.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
The call package now says why a call ended. Only our own hang-up is an
end call action; a call the other side declined or left, that nobody
answered, or that failed is reported to CallKit with that reason, so the
call log no longer shows it as one we ended, and no end action comes back
to hang up a call that is already over.
Also adopts the package's other host changes: the voice call icon beside
"Calling…", and the call's large avatar rendered at the 140 pt it is
drawn at.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Store the notifications switch per account
Adds AccountSettings.enableNotifications and moves the app-wide value into the signed in accounts before they're restored: the first account takes it out of the app settings and the others get the same switch, so someone who turned notifications off keeps them off.
* Add a notification service to every user session
Each account's NotificationService sets its pusher when its notifications are on and deletes it when they're off (appending with multiple accounts), keeps the account's unread count and decides which of its delivered notifications to clear. It asks the NotificationManager, the only owner of the notification center, through actions: remove the notifications matching a rule, request authorization and the unread count. The UserSessionManager connects every live session's service to the manager, and flows and screens use the session's service instead of the manager, which leaves the flow parameters.
* Route notifications by account
Taps only open rooms of the active account for now, a tap made while restoring only opens once its account is the active one, replies are sent from the account they were made for, and signing out only clears that account's notifications unless it was the last one. The notification extension hides pushes for an account that signed out while other accounts are still signed in.
* Turn notifications on and off for each account
The notification settings switch is now saved per account, and each account's NotificationService sets or deletes its pusher when it changes, asking for permission when it's turned on.
* Apply review suggestions to multi-account notifications
Migration
- Move the notifications switch with a single per-account migration, like 26.10.1 and 26.10.2, and drop its dedicated test.
Notification manager and service
- Follow each account's badge count publisher directly, removing the badge count action and the stored counts.
- Only reset the badge and unregister from APNs when the last account signs out, as each account already clears its own notifications.
- Set up the service's subscriptions in a single setupSubscriptions().
- Rename switchChanged(to:) to enableNotificationsChanged(to:) and pusherConfiguration(identifiers:) to pusherConfiguration(for:).
- Build the service without hopping to the main actor, it already runs there.
Notification service extension
- Check the account's switch in NotificationHandler using the session's settings, and log an error when a push arrives for an account that's turned off.
- Always show pushes that match no signed-in account and log an error, so a broken setup stays visible.
Other
- Store a pending inline reply in a PendingInlineReplyDetails struct.
- Assign the chats tab badge with weakAssign.
- Make PusherConfiguration Equatable so the pusher test checks it in one expectation.
- Clarify the comment about notifications without a receiver.
* Print instead of logging before the app hooks run in the NSE
A push that matches no signed-in account goes back to printing, as MXLog shouldn't be used before the app hooks have run. The push is still shown so a broken setup stays visible.
* Add a UserHooks system with just the CreateRoomScreenHook for now.
* Move more hooks into UserHooks.
* Pass the ClientProxy to makeUserHooks instead of calling AppHooks.configure(with:).
* Update the Enterprise submodule.
* Keep every signed-in account live
With the multi-account flag on, the accounts other than the active one are now
restored at launch, one after the other once the active account's UI is up.
They run their migrations, sync while the app is active, get a pusher (appended
so accounts on the same homeserver keep each other's) and count towards the app
badge, and background refresh and search backfill cover them too. Only the
active account's remote settings are ever applied.
Calls stay with the active account until the call service handles every account,
and an auth error on another account is only logged until accounts can be signed
out one at a time. With the flag off only the active account is live, as before.
* Sum the app badge across every signed in account
Each live account now reports its own unread count, and the app badge
shows their sum. Delivered notifications are only cleared for the
account whose rooms were read, so a room shared by two accounts keeps
the other account's notifications.
The room list observer for the badge and the notifications moves from
the UserSessionFlowCoordinator to the AppCoordinator's per-account
wiring. The flow keeps updating the chats tab badge.
* Let the user session manager manage every session
- The AppCoordinator tells the manager to pause, resume, go offline or
run the search backfill, instead of looping over the sessions itself.
- The manager also restores the other accounts, preparing each with the
AppCoordinator's migrations and wiring, and resumes them while the
services are running. With a single account nothing changes.
- Wiring an account again (e.g. after clearing the cache) replaces its
observers rather than adding to them.
- Add addAccountFlowEnabled, a developer-only switch for the upcoming
add account flow. It isn't a user preference, so testers enabling
multi-account can't add a second account yet.
* Apply review suggestions to keeping every account live
- Move the notification changes (pushers for every account, the summed
app badge and per-account clearing) to their own PR, so notifications
follow the active account again for now.
- Revert loading only the active account's remote settings: they load in
the store again, as on develop, until the hooks are reworked.
- The user session manager reports the auth errors of every live session,
so the AppCoordinator subscribes once instead of keeping per-account
observers.
- Restoring a single account is private to the manager now.
- Rename otherSessionsRestoreTask to otherSessionsRestorationTask.
* Restore every signed in account through one path
The user session manager now restores every account in a single pass,
most recently selected first, instead of separate restores for the
active account and the others. The AppCoordinator shows the first
account that comes back and no longer reads the multi-account flag:
without it, the manager only ever makes one account live.
- Clearing the cache clears every live account, and the next pass
replaces their sessions.
- Each account is migrated once per launch, and an account that just
signed in is never migrated.
- A pass also runs after signing in, so the other accounts come live.
- Remove UserSessionManagerError, restoreActiveSession and
restoreOtherSessions.
* Only clear the cache of the active account
Clearing the cache goes back to clearing the account shown in the UI.
Its session stays live until the next restore pass replaces it, and when
that restore fails another live account becomes the active one.
* Apply review suggestions to restoring every account
- Remove the search backfill guard: with no sessions the manager starts
nothing and reports that nothing is running, so the task completes.
- Add a TODO to switch to the most recently used account when the
active one signs out while others are signed in (element-meta#3325).
- Disable SwiftLint's type_body_length on the AppCoordinator again, it's
just over the limit with develop's new migrations.
* Move synchronous image upload preparation off the main actor
Signed-off-by: Ivan Magda <imagda15@gmail.com>
* Make media preparation cooperative with cancellation
Replace the dispatch queue with concurrent copy, image and video-thumbnail
functions. Return sendable upload metadata directly, bound each batch to
two preparations and discard unfinished results when cancellation occurs.
Keep file metadata reads synchronous and prevent the preview from sending
a result after its preparation task has been cancelled. Replace unrelated
tests with cancellation and batch-order coverage requested during review.
* Update MediaUploadingPreprocessor.swift
* Run media preparation in a nonisolated preprocessor
Make MediaUploadingPreprocessor a nonisolated struct whose copy, image
processing and video thumbnail run in @concurrent instance methods,
instead of a main-actor type with static helpers and an extra setting
parameter.
Check cancellation with plain early returns between the slow steps,
name the batch limit, stop logging cancelled video exports as errors,
and restore develop's structure and doc comments where they were changed
without need.
Replace the tests that didn't reach the new code with tests for cleanup
on failure, on batch failure and on cancellation, and make the preview
test set up its blocking mock before the view model starts processing.
* Apply review suggestions to media preparation
Docs:
- Drop the doc comment on maximumConcurrentProcessingCount, the name says it.
- Move the cleanup note into the main description of both processMedia
functions, so the Returns lines match develop again.
Tests:
- Rename the test helper to copyResourceToTemporaryDirectory(_:).
---------
Signed-off-by: Ivan Magda <imagda15@gmail.com>
Co-authored-by: Ivan Magda <imagda15@gmail.com>
* Remove the now unused setting to disable in-app notifications.
* Move visible account settings into AccountSettings.
Have ignored enableNotifications for now as that will require reworking the NotificationManager.
* Allow different sounds to be selected for each account.
* Move defaultNotificationTone into AccountSettings.
The forward, share, add-to-space and search pickers signal reaching the
bottom of the list with an empty `roomCount..<roomCount` range. The
prefetch sink added in 9dd9fd917 guards on `!range.isEmpty` to skip the
initial `0..<0`, which also dropped the pickers' bottom signal, so they
never loaded past the first 100 rooms.
Only skip `0..<0` instead, which leaves the home screen prefetch as it
was, and cover the bottom, prefetch and top cases in
RoomSummaryProviderTests.
* Bump element-call-ios to 0.1.0-rc.10
The release moves the RTC core to matrix-rust-rtc's room-first API, so the
stack no longer needs starting or stopping: it subscribes to a room when a
call opens it. It also adds headphones and Bluetooth audio output icons,
mapped here to Compound's headphones icon.
* Bump compound-design-tokens to 11.3.1 and use the Bluetooth output icon
11.3.1 adds the `bluetoothOutput` icon, replacing the `headphonesSolid`
placeholder for the Bluetooth audio route in native calls.
Sign-in now creates and stores its session through the
UserSessionManagerProtocol rather than the UserSessionStore, so the
AppCoordinator no longer holds the store.
- The manager forwards clientSessionDelegate and
userSession(for:sessionDirectories:passphrase:) to its store. As with
restoring, the new session isn't registered until the AppCoordinator
adds it.
- AuthenticationService takes the manager, for both sign-in and soft
logout.
- The store mock's configuration moves to the manager mock.
The sync update action is sent from the room list service state listener,
which fires before the SDK has applied the new unread counts, leaving the
app badge one sync behind. Drive both the badge and the clearing of
delivered notifications for fully read rooms from the room list publisher
instead, moving the observer from the ChatsTabFlowCoordinator into the
UserSessionFlowCoordinator.
The NotificationManager now receives the badge count from the caller so the
same value can be reused elsewhere.
* Remove the dynamic member lookup from UserSettings in favour of nested access.
* Remove forwarding methods from UserSettings.
* Update the Enterprise submodule.
* Make the UserPreference macro also generate an accessor for the key name.
* Initial implementation of AccountSettings.
- Add an AccountUserDefaults storage with a userID prefix on the key.
- Migrate the 2 values reset by AppSettings.resetSessionSpecificSettings to AccountSettings.
* Rename UserSettings.volatile() to UserSettings.mock()
Given it now has a userID parameter with a default value..
Opening a room on an event always built a detached timeline, even when the
live timeline already contained that event, e.g. when tapping the notification
for the newest message in a room.
The timeline controller now stays on the live timeline in that case, scrolling
to and highlighting the event, and only builds a detached timeline when the
event isn't loaded.
This reverts commit 4c71cae0f.
Comparing against other delivered notifications doesn't reflect the timeline:
in rooms set to mentions and keywords, after swiping away newer notifications
or with messages sent from another device, newer messages can exist without a
notification, so the room opened live with the tapped event out of view.
* Initial plan
* Offer only joined rooms in destination pickers
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
* Clean whitespace in share picker test
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
* Restrict the shared picker room list to joined rooms
The alternate room summary provider, which backs the forward, share and
Add rooms pickers and global search, now always includes the SDK's
joined filter in its base filter. This replaces the per-call joinedOnly
flags, so Add rooms no longer offers invited rooms or spaces and no
screen can forget the flag.
A filter set before the provider has its room list is now applied once
the list is set, instead of being reset to the default. The share picker
hit this on a cold launch from the share extension.
The forward and share pickers also hide upgraded rooms, matching the
Suggestions section. The SDK has no filter for these.
Also registers the share picker's test file in the project, fixes the
blank-line indentation SwiftFormat flagged, and re-records the picker
snapshots without the upgraded room.
* Check room membership for forwarding suggestions and search breadcrumbs
RoomSummary now has isJoined, built from the room's membership. The
forwarding suggestions and the search breadcrumbs used a missing
joinRequestType to mean joined, which is also the case for rooms that
have been left or banned from. It only worked because the room list's
base filter already drops those.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
Co-authored-by: Mauro Romito <mauro.romito@element.io>
* Suggest recently visited rooms when forwarding messages
The Forward to screen now shows up to 5 recently visited rooms in a
Suggestions section, above a Chats section that lists every room. The
suggestions are never searched: while searching, only the Chats section
is shown and filtered. The source room, invites, spaces and upgraded
rooms are never suggested, and the section is hidden when there is
nothing to suggest.
The suggestions are resolved from the room summaries rather than room
proxies, so they show up without holding back the list, and they are
re-resolved as the room list loads after a cold start. ClientProxy now
exposes the recently visited room IDs for this.
The recently visited rooms filter is now async, so callers choose its
isolation instead of asserting it at runtime.
* Apply review suggestions to the forwarding suggestions
Rooms:
- Each room is listed once. Suggested rooms are left out of Chats unless
searching, where Chats lists every result. This also removes the
duplicated row whose selection changed without the tapped row's
animation.
- The Chats header is hidden when the section has no rooms.
Suggestions:
- Resolve them once when the screen opens instead of on every room list
update.
A reaction that fails to send can now block the room's send queue, but the
timeline only surfaced failures for the item itself, its edit or its
redaction. EventTimelineItemProxy.pendingSend now also falls back to our
first failed reaction, targeting it with SendTarget.reaction(key:), so the
message shows the red exclamation mark and the sending failed alert can
retry or remove it.
In-flight reactions are deliberately ignored so reacting doesn't flash a
sending indicator on the message.
Tapping a message notification always opened the room on a timeline
focussed on that event, even when it was the newest message and the
live timeline already ends with it.
On tap, the notification manager now checks whether any other delivered
notification for the same room is more recent. If none is, the room is
opened live instead of focussed. Older notifications in a room keep
focussing on their event.
Remove some redundant injections when passed alongside a user session too.
# Conflicts:
# ElementX/Sources/Screens/PinnedEventsTimelineScreen/View/PinnedEventsTimelineScreen.swift
# ElementX/Sources/Screens/Timeline/TimelineViewModel.swift
* Start message selection from the Forward action
Behind the multi-select developer option, choosing Forward on a message
now starts a selection with that message checked, instead of the
dedicated Select menu action which is removed. Only forwardable
messages can be selected: remote, decrypted, non-redacted events that
aren't state, unsupported, poll or live location items.
The chrome follows the Figma exploration: the room header stays, an X
in the trailing toolbar position ends the selection, rows show only the
checkbox (no highlight, 10pt gap to the bubble), and the composer is
replaced by a single primary "Forward N messages" button. The limits
are now 10 messages into 5 rooms.
Tapping the button forwards the selection in timeline order, never in
the order the messages were tapped. MessageForwardingItem carries
several contents and the forwarding screen sends them one after the
other per room, reporting a single error toast on partial failures.
The selection is kept while the forwarding screen is open so cancelling
it returns to the selection; it is cleared by the flow coordinator once
the messages are sent, or by the X in the timeline.
New plural action_forward_messages lives in Untranslated for now;
action_select and screen_room_selection_count are no longer used.
* Tidy the selection code after review
Reuse ToolbarButton's cancel role for the selection's toolbar item so it
matches the other screens on every OS version, and disable the room
header while selecting so the room details can't cover the selection.
Move the forwardable/selected item helpers next to the existing
nonisolated array extension, drop the unused MessageForwardingItem
initialisers and the single-item makeForwardingItem overload, and
simplify the forwarding loop now that a room either sends or isn't
reachable.
The action bar preview builds its own view model instead of putting
the shared mock into selection mode for every later preview, and a
test locks that Forward keeps forwarding directly in the pinned
timeline.
* Select messages to forward from the pinned timeline too
Forward is offered in the pinned events timeline, so with the flag on
it starts a selection there as well, with the same cancel item in the
toolbar and the same forward button at the bottom. Forwarding from
that sheet already dismisses the whole sheet, so the selection is
discarded with it. Only the media timelines keep forwarding a single
item directly.
* Confirm with a toast when messages are forwarded to several rooms
When a single room is picked the flow opens it, which is confirmation
enough. When several rooms are picked the user stays in the origin room,
so a "Messages forwarded" toast tells them it worked, as in the designs.
The new screen_room_message_forwarded / screen_room_messages_forwarded
strings live in Untranslated for now.
* Apply review suggestions to multi-message forwarding
Strings
- The forward button and the multi-room toast now use the Localazy
plurals action_forward_messages and screen_room_messages_forwarded;
the toast shows the count. The Untranslated copies and the unused
action_select are gone.
Selection
- Drop the dead startSelection view action and the redundant
canSelectMessages guard; tests start a selection through Forward
like the app does.
- Remove two comments on the selection state that restated the code.
Forwarding
- After a send, clear the selection in the room and any open thread
instead of working out which one started it; only one can be
selecting at a time.
- Explain that stickers are excluded because the SDK can only forward
m.room.message content.
* Rename the timeline selection to message selection
"Selection" alone was too generic in a timeline that also has text and
room selections. The selection state, toolbar, action bar and
accessibility types, the timeline state's property, the view actions
and the public clear method now say "message selection". Private
helpers keep their short names.
* Rename MessageForwardingItem to MessageForwardingPayload
The type now carries several messages, so "item" no longer described
it. The factory method and the variables and action labels holding it
follow the new name.
The room list now always shows the unread notification count for highlighted rooms
and the app icon badge always uses the SDK's own unread notification count, both in
the app and in the NSE. The push payload's unread count is no longer used, so its
UNNotificationContent helper and user info key have been removed along with the
setting, its developer options toggle and the feature-disabled unit test.
Add the element-call-ios dependency and a developer option for native calls
The package carries the call UI and the matrix-rust-rtc media stack, pinned by
exact version the way the SDK is, with the local path kept commented out for
working against a checkout. Its media xcframework has no Intel simulator slice
and a package cannot say so for the projects that consume it, hence the
excluded architecture at the project level.
The developer option is off by default and nothing reads it yet. It is placed
next to the Element Call URL override, which only applies to the web view that
native calls replace.
The search filter now takes a joinedOnly flag, which appends the SDK's
joined filter so that invited and knocked rooms are excluded. It defaults
to false, leaving the existing callers unchanged.
* Add an AccountProvider type and use it within AppSettings.
* Use the AccountProvider type within the Authentication flow too.
* Fix unit test compilation with Swift 6.4
* Make sure defaultAccountProvider takes allowOtherAccountProviders into account.
* Document a caveat on using AuthenticationService.homeserver.value.accountProvider.
* Add a developer option and selection mode for timeline messages
First step of the multi-select messages feature (element-meta#3255, iOS
counterpart of element-x-android#6918). Everything is gated behind the new
`messageMultiSelectEnabled` developer option and nothing changes while it
is off.
- Adds a "Select" action to the timeline item menu for remote messages in
the room, focused and thread timelines. Choosing it enters selection
mode with that message selected.
- While selecting, every bubbled row shows a checkbox on its leading edge
and tapping or long pressing a row toggles it. State events, redacted
messages, live locations, unsupported events and local echoes cannot be
selected and stay inert. Selected rows get the accent background.
- The navigation bar swaps to a Cancel button and an "N selected" title,
the back button is hidden and the composer is removed until the
selection ends (Cancel or deselecting the last item). This is the hook
where the bulk action bar will land in the next PR.
- The selection is capped at 30 messages, showing a toast when the cap
is hit, and is cleared if the developer option is switched off.
- The selection state lives in `TimelineViewModel` so room and thread
timelines share the behaviour without extra plumbing.
Includes unit tests for the menu action gating and the selection state
transitions, plus RoomScreen and bubble styler previews for the new state.
* Harden the timeline selection mode after review
- Reconcile the selection with timeline updates: selected messages that
become unselectable (e.g. redacted) are dropped, and the selection is
cleared when the timeline is swapped for a focused or live one, so the
count can never refer to items that aren't on screen.
- Keep the composer mounted but collapsed while selecting, instead of
removing it from the hierarchy. This preserves the draft and composer
mode and avoids the disappear side effects. The footer with the identity
warnings stays visible.
- Give the long press modifier an `isEnabled` flag so the recogniser is
disabled while selecting, rather than only skipping the action while
still animating and buzzing.
- Gate the Mac context menu on the selection like the other gestures.
- VoiceOver: a selectable bubble becomes a button carrying the selected
trait whose default action toggles it, non-selectable rows lose their
message actions while selecting, and reactions, thread summaries and the
checkbox are hidden from the accessibility tree in selection mode.
* Stop voice message recordings when entering selection mode
The composer is collapsed rather than removed while selecting, so an
in-progress recording would otherwise keep the microphone open out of
sight. Entering the selection now stops the recording, which moves the
composer to the preview state so the message is still there to play or
send once the selection ends. Playback of voice messages is unaffected.
* Use the translated strings for the message selection mode
The selection strings have been imported to Localazy, so the untranslated
placeholders are dropped in favour of `action_select`,
`screen_room_maximum_messages_selected` and the `screen_room_selection_count`
plural. Only these keys are taken from the download to keep the change
focused.
* Apply review suggestions to the message selection mode
Addresses the first review round on the selection mode:
- Undecryptable messages are no longer selectable, as none of the bulk
actions can be taken on them from the single item menu either.
- Renames for clarity: the menu action is `selectMessages` (leaving room
for a future `selectText`), the view action is `startSelection`, the
state exposes `contains(_:)`, `limit` and `isAtLimit`, and the composer
collapsing modifier is `collapsedInPlace(_:)`.
- `canSelectMessages` uses a switch expression, the selection state doc
comment refers to a feature flag rather than Labs, the recording helper
doc describes only what it does, and `toggleSelection()` moves below
the subviews.
* Keep the accessibility labels of timeline items while selecting
The selection mode used to replace each item's accessibility body with a
plain combined element, dropping the sender name representation and the
gallery label. The per item labelling now always applies, and the selection
only changes the interaction on top of it: the message actions are offered
as before, or the item becomes a button carrying the selected trait whose
default action toggles it. Polls and galleries collapse into a single
element only while selecting, as their children are inert then.
* Keep the timeline types within the lint limits after rebasing
The redaction reason work on develop grew the menu action handler and the
timeline view model right up to SwiftLint's size limits, so the selection
additions tipped them over. The `selectMessages` case now shares the
`downloadMedia` break and the selection flag subscription lives in the
selection extension.
* Fix the snapshot regressions from the selection mode
- Drop `geometryGroup()` from the bubble row: it stopped the avatar
placeholder initial from rendering, which showed up as a mismatch in
every timeline item snapshot.
- Collapse the composer with opacity instead of clipping, as the clip also
removed the composer background from the home indicator area while the
composer was fully visible.
- Keep the timeline item menu preview on the default flag-off state so the
existing menu snapshots stay valid.
- Record the new "Selecting" room screen and "Selection" bubble snapshots
on the same iPhone SE simulator CI uses.
* Add a Mentions room list filter
Adds a new filter chip to the room list that shows only rooms with
unread mentions, using the new mentions room list filter from the
Rust SDK (matrix-org/matrix-rust-sdk branch matthew/mentions-filter).
The SDK version needs bumping to a release that includes the new
filter kind before this can build against the released components.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Order the room list filters by expected usage
Move Favourites ahead of People and Rooms so the more commonly used
filters (Unreads, Mentions, Favourites) sit first in the chip row —
Rooms and Invites are used rarely enough that it's fine for them to
wrap off the side.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Uk8aPxHn3BHCe52L226jdG
* update the SDK and use the appropriate rust filter types
* preview tests + app settings flag for mentions
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: Mauro Romito <mauro.romito@element.io>