* Initial plan
* Offer only joined rooms in destination pickers
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
* Clean whitespace in share picker test
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
* Restrict the shared picker room list to joined rooms
The alternate room summary provider, which backs the forward, share and
Add rooms pickers and global search, now always includes the SDK's
joined filter in its base filter. This replaces the per-call joinedOnly
flags, so Add rooms no longer offers invited rooms or spaces and no
screen can forget the flag.
A filter set before the provider has its room list is now applied once
the list is set, instead of being reset to the default. The share picker
hit this on a cold launch from the share extension.
The forward and share pickers also hide upgraded rooms, matching the
Suggestions section. The SDK has no filter for these.
Also registers the share picker's test file in the project, fixes the
blank-line indentation SwiftFormat flagged, and re-records the picker
snapshots without the upgraded room.
* Check room membership for forwarding suggestions and search breadcrumbs
RoomSummary now has isJoined, built from the room's membership. The
forwarding suggestions and the search breadcrumbs used a missing
joinRequestType to mean joined, which is also the case for rooms that
have been left or banned from. It only worked because the room list's
base filter already drops those.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Velin92 <34335419+Velin92@users.noreply.github.com>
Co-authored-by: Mauro Romito <mauro.romito@element.io>
* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>
* migrated a lot of unit tests to Swift Testing and added a new implementation for deferred fulfillment
more tests migration
Cleaned the code manually to establish some good patterns
more code improvements
some more code improvements
removed empty tests
update project
* more pr suggestions and cleanups
* removed the TestSetup pattern
* fixing claude not reusing tests
* pr suggestion + added indent rule to swiftformat so that we can prevent AIs to change that
* Replace deprecated URL methods.
* Start putting log files in Library/Logs (moving existing files with a migration.)
* Make Tracing.deleteLogFiles aware of the legacy logs location.
* Allow the logs to be collected from a different directory.
* Move the rageshakeURL configuration from the BugReportService to AppSettings.
* Refactor Target to return a handle when configuring.
This helps with reconfiguration and removes the @MainActor constraint.
* Fix various small errors when running in the Swift 6 language mode
* Make the `TargetConfiguration` run on the main actor.
* Fixed a comment
* Add a comment as to why we can't make the whole NSE a main actor.
* Fix the unit tests
* Fix `blankLinesAtStartOfScope` swiftformat error.
* Bump the RustSDK to v25.04.09
* Adopt new MsgLike based timeline item structure.
* Move the `replyDetails` and `isThreaded` to the `RoomTimelineItemProperties`
* Restructure the TimelineItemFactory
* Fix line length warning
* Rename `msgLikeContent` to `messageLikeContent` wherever possible.
* Move the `EventTimelineItem` mocks to the SDK mocks folder.
* Bump the RustSDK to v25.03.11
* Replace oidc login prompt with nil following the changes from https://github.com/matrix-org/matrix-rust-sdk/pull/4761
```
/// * `prompt` - The desired user experience in the web UI. No value means
/// that the user wishes to login into an existing account, and a value of
/// `Create` means that the user wishes to register a new account.
```
* Fix trailing closure warnings
* Update the client proxy after making `getNotificationSettings()` and `cachedAvatarUrl()` async (they used to be blocking on the rust side).
* Move `Room.isEncrypted` to the info publisher and manually update the encryption state when creating the room.
* Bump the SDK again to v25.03.12 - This introduces a new way to configure the tokio runtime that we can use to have extensions use less memory
- introduce a new Target struct that takes care of setting up rust services (tracing and tokio) for our various targets
- cleanup MXLog and friends
* Address PR comments
* Bump the SDK again, switch back to using `.consent` as the OIDC login prompt (which was reintroduced in matrix-org/matrix-rust-sdk/pull/4791)
* added a way to render the room and the message
pills, but is WIP
* permalinks now get converted into pills!
* fixed an issue where room address mentions
were not adding a URL properly but a string
* updated tests
* c
* Revert "c"
This reverts commit 5c80252fa23dba7e4d44f2a07fbf1e9500e37c82.
* updated tests
* more tests
* created APIs to get a specific RoomSummary
given the id or the alias
* small mention builder improvement
* pr suggestions
* Hide the unread dot when previewing an invite.
* Remove an invited room ID when accepting/rejecting.
* Remove the unread badge from knocked room cells.
* Update snapshots.
* Address PR comments.
Refactor KnockRequestType to JoinRequestType.
* WIP RequestToJoin struct
* implemented the logic to display the cells
* knock request banner accept flow
* mark all knocks as seen implemented
* details logic
* implemented accept, decline and ban in the list
* added a loader and modified the stacked view
of the banner
* pr suggestions
* updated naming and loading strings
* added the initial loading state
improved code and the tests
* updated a string that has changed
* code improvement
* tests for the room screen view model
* room details tests
and improved the knock requests tests for the room screen
* knock requests list tests
* added error state alerts with retry
* struct has been renamed on the sdk
so I renamed it also on the app side
* update SDK
* Use a Date for the timestamp in all timeline items.
* UI test snapshots.
* Update snapshots
---------
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Update the File/Audio captions layout to match Figma.
* Fix caption sizing issues.
The send info label was being added incorrectly.
* Update icon size and regenerate snapshots.
* Fix a regression in the location timeline item layout.
* Adopt new reaction toggling API introduced in matrix-org/matrix-rust-sdk/pull/4127
* Adopt the changes introduced in matrix-org/matrix-rust-sdk/pull/4111: use the new `TimelineUniqueId` type instead of `String` for unique timeline identifiers.
* Bump the RustSDK to v1.0.58.
* Fix unit tests
* Disable image and document picker integration tests as they randomly fail to load and are flakey.
* Delete any pre-existing log files
* Various tracing tweaks and fixes:
- delete the custom tracing log levels as we can't control their ouput
- implement comparable on them
- change default levels only if the new chosen level increases their verbosity
* Make logging targets mandatory and fix their logging levels
* Switch back to using the `run_tests` reset simulator flag as `fastlane snapshot reset_simulators` was too generic and slow
* Switch all integration test taps to `tapCenter` (nee forceTap) after noticing missed taps on CI.
* Make the logging file prefix explicit, let the main app not use one.
* Rename tracing configuration `target` to `currentTarget`
* Switch to the new local room list sorting API
* Get rid of the RoomSummary enum, replace it by the inner RoomSummaryDetails
* And finally, rename RoomSummaryDetails to RoomSummary
* Fix a bunch of warnings
* Small tidy up post rebase/review.
- Remove unused invalidated property.
- Rename some RoomSummary instances to summary instead of details.
- Fix tests with missing roomListItem's.
* Update snapshots
---------
Co-authored-by: Doug <douglase@element.io>