* Add HealthChat API and extended profile services
Expose OpenID tokens and homeserver credentials from the client proxy, and
add fork-only services for the HealthChat member directory backend
(api.healthchat.ch) plus a service that reads MSC4133 extended profile
fields directly from the homeserver. Groundwork for the members tab and
the profile screens.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Show extended profile details on the profile screens
Add a UserProfileScreenHook that lets the fork inject an extra Form
section below the header of the user profile and room member details
screens. The HealthChat implementation loads the MSC4133 extended
profile fields and renders them with tappable phone/email/website
links, hiding the section entirely for profiles without any fields.
Strings live in a new fork-only HealthChat.strings table (de/en/fr,
generated as HealthChatL10n via SwiftGen) since Untranslated.strings
pins the English bundle.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Add a UserHooks system with just the CreateRoomScreenHook for now.
* Move more hooks into UserHooks.
* Pass the ClientProxy to makeUserHooks instead of calling AppHooks.configure(with:).
* Update the Enterprise submodule.
* Extract a shared helper for loading a media preview
The four screens that show a fullscreen avatar each had their own copy of the same
load-and-wrap logic. Move it to MediaPreviewItem.load, with the mime type as a
parameter defaulting to JPEG, and leave each screen's loading indicator where it is.
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
* Only dismiss a QuickLook preview that is still presented
UIKit forwards dismiss() up the presentation chain when the receiver has nothing
presented, so dismissing the avatar view was dismissing the profile details sheet
also.
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
* Allow tapping the avatar in the room member bottom sheet to view it fullscreen
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
---------
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>
* Create AnalyticsServiceProtocol and conform AnalyticsService
* Replace AnalyticsService properties and arguments with AnalyticsServiceProtocol
* Inline AnalyticsServiceMock replacing old mock
* handle more complex AnalyticsServiceMock callsites
* move documentation from AnalyticsService to AnalyticsServiceProtocol
* Enable key-share-on-invite irrespective of feature flag
* Remove feature-flag dep: warning on starting chat with new people
* Remove feature-flag dep: invite from room member details
* Remove feature-flag dep: warning on new users in invite screen
* Remove feature-flag dep: from room details screen
* Remove feature-flag dep: starting chat from user profile screen
* Remove feature-flag dep: timeline info on forwarded keys
* Remove feature-flag dep: RoomScreenModel
* Remove `enableKeyShareOnInvite` from AppSettings
* Remove `enableKeyShareOnInvite` feature flag
* Remove outdated comments
* Update preview test room snapshots as their header now includes the history sharing icon
If the user attempts to invite someone (to a room or creating a DM) whose identity is not cached, we prompt them to make sure this was their intention.
* feat: Start voice call from DM
* rename voiceCall:bool to isVoiceCall
* review: Fix a typo
* review: use one displayCall(bool) instead of 2 actions
* review: Add a new specific preview for DM calls
* combine startCall and startVoiceCall in single enum with isVoiceCall
* review: add isVoiceCall to presentCallScreen action
* review: Use proper a11y for voice vs video
* add voice/video options to UserProfile Screen
* fixup: move config params to the roomInfo object
* review: Revert changes on preview as the toolbar cannot be snapshot'd
* review: Extract call controls in specific file
* oups: Add voice call option in room details screen
* Update room details screenshots
* Update user profile screenshots
* Update room member details screenshots
* fixup: remove dead code
* Use StateStoreViewModelV2 in AnalyticsPromptScreen.
* Use StateStoreViewModelV2 in UserProfileScreen.
* Use StateStoreViewModelV2 in MediaUploadPreviewScreen.
* Use StateStoreViewModelV2 in the Roles & Permissions screens.
* Add the asyncStream variant of deferFailure.
* Use StateStoreViewModelV2 in BlockedUsersScreen.
* Use StateStoreViewModelV2 in ManageRoomMemberSheet.
* Use StateStoreViewModelV2 in ResolveVerifiedUserSendFailureScreen.
* Use StateStoreViewModelV2 in ReportContentScreen.
* Use StateStoreViewModelV2 in ReportRoomScreen.
* Use StateStoreViewModelV2 in StaticLocationScreen.
* Use StateStoreViewModelV2 in EmojiPickerScreen.
* Use StateStoreViewModelV2 in PollFormScreen.
* Use StateStoreViewModelV2 in DeclineAndBlockScreen.
* Use StateStoreViewModelV2 in RoomDetailsScreen.
* Fix a random compilation error that just popped up 🤷♂️
* Fix expectation message.
- adopt new async throwing methods
- use the sdk side TimelineStart virtual timeline item
- remove async from `directRoomForUserID` as it's not async on the rust side
- remove async from `retryDecryption` as it's spawning not blocking on the rust side
* Introduce a `UserIdentityProxy` and have it combine upstream methods into an easy to digest `UserIdentityVerificationState`. Use it in a dedicated `VerificationBadge` UI component
* Show a DMs counterpart verification state in the room header
* Show a warning on the room details `People` entry when there are identity verification state violations on any of the members.
* Show verification badges in the room member list
* Show a withdraw verification section on the room member details for users that have pinning violations.
* Remove the verification section from the profile screen as there's no reliable way to keep it up to date
- the underlying Rust SDK Olm Machine can be rebuilt without notice which would break any existing user identity change streams.
* Update preview test snapshots
* created the view to hold the bottom sheet
* added the sheet to the start chat screen
* switched the alert with the bottom sheet
in the room member details
* add a small delay to not always show the loader
* suggested PR changes
* pr suggestions and updated tests
* Add a badge for verified users/room members.
* Reorder subviews.
* Add a (disabled) button to verify other users.
* PR comments.
* Update the SDK.
* Adopt the SDK changes introduced in matrix-rust-sdk/pull/4100
---------
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* Add the networkMonitor to the NSE and delete the old MockMediaLoader
* Generate a MediaLoaderMock through AutoMockable and use it in the MediaProviderTests
* Implement an ImageProvider mechanism that automatically tries reloading images when connectivity is established again and use it for LoadableImages
* Merge the ImageProvider protocol back into the MediaProvider
* Address PR review comments
* Provide a default sdk client request configuration
* Address tasks not automatically cancelling themselves when views get deallocated