* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>
* Use our standard XYZMock(.init()) pattern everywhere instead of XYZMock.default.
* Remove the configuration parameter label on mock convenience inits.
* Update the enterprise submodule.
* Create AnalyticsServiceProtocol and conform AnalyticsService
* Replace AnalyticsService properties and arguments with AnalyticsServiceProtocol
* Inline AnalyticsServiceMock replacing old mock
* handle more complex AnalyticsServiceMock callsites
* move documentation from AnalyticsService to AnalyticsServiceProtocol
Removes the ServiceLocator singleton and instead directly injects the dependencies it was holding for more control over instantiation of the various component subtrees and better visibility over how they're being used.
* replace NavigationStack with ElementNavigationStack to allow the content to be rendered without a NavigationStack in a11y tests
* fix a11y tests
* update xcodeproject
* swiftformat fix
* use iOS 26.1 for CI
* use a wrapper to solve the issue for a11y tests
* ElementNavigationStack only uses the trick in DEBUG mode, and added a swiftlint rule to prevent the usage of NavigationStack
* restore permissions to creator and display them as owners in the list
* improved the code to use actually 5 roles in the app to distinguish a real creator from an owner
* update the sdk, and updated the power levels APIs
Revert "update the sdk, and updated the power levels APIs"
This reverts commit d3b291003d2b6fd6346ef7e445af4970fda62348.
x
* pr suggestions
* Use StateStoreViewModelV2 in AnalyticsPromptScreen.
* Use StateStoreViewModelV2 in UserProfileScreen.
* Use StateStoreViewModelV2 in MediaUploadPreviewScreen.
* Use StateStoreViewModelV2 in the Roles & Permissions screens.
* Add the asyncStream variant of deferFailure.
* Use StateStoreViewModelV2 in BlockedUsersScreen.
* Use StateStoreViewModelV2 in ManageRoomMemberSheet.
* Use StateStoreViewModelV2 in ResolveVerifiedUserSendFailureScreen.
* Use StateStoreViewModelV2 in ReportContentScreen.
* Use StateStoreViewModelV2 in ReportRoomScreen.
* Use StateStoreViewModelV2 in StaticLocationScreen.
* Use StateStoreViewModelV2 in EmojiPickerScreen.
* Use StateStoreViewModelV2 in PollFormScreen.
* Use StateStoreViewModelV2 in DeclineAndBlockScreen.
* Use StateStoreViewModelV2 in RoomDetailsScreen.
* Fix a random compilation error that just popped up 🤷♂️
* Fix expectation message.
* Use the newly RoomInfo published PowerLevels; update permissions at the same time as the room info and avoid unnecessary async calls.
* Introduce a RoomInfoProxyProtocol and associated mock and move away from mocked SDK RoomInfos
* Bump the SDK to v25.06.23
* Expose new non-throwing methods for checking one's own user permissions
* Fix the unit and preview tests (except the TimelineMediaPreviewDetails for which simplified snapshots were generated)
* Converge on one single implementation for computing a room's avatar.
* Fix more unit tests
* Fix the TimelineMediaPreviewDetailsView snapshot tests
This reverts commit 9b6c819e611ad2fa3de2c34a4a7aa556fc9faadd.
---------
Co-authored-by: Doug <douglase@element.io>
This patch introduces a new RoomPowerLevelsProxy and its associated mock and adopts newer Rust APIs to make working with user power levels and permissions easier.
* Fix search field string.
* Show your own user as an Admin when changing roles.
* Also show invited users when changing roles.
* Don't allow admin's to kick/ban other admins or themselves.
* Fix a bug when left members were counted as admins/moderators.
* Show when a member is pending.
* Add sections to the change role screen.
* Add confirmation that the user would like to discard unsaved changes.
* Update string on permissions screen.
* Fix UI tests and update snapshots.
* Fix integration tests.
* Run periphery for Moderation feature.
* Add an option to use analytics locally.
* Add analytics for Room Moderation.
* Update tests.
* Include the role in the event where appropriate.
* Update the AnalyticsEvents package.
* Show room member role changes in the timeline.
* Fix a bug in room flow coordinator.
* Tidy up roles and permissions flow.
* Refresh the power levels in the room details screen.
* Automatically update permissions after saving.
* Remove extra button.
* Add a short delay to the roles and permissions screen snapshots.
The permissions rows are now in a loading state initially.
* Remove the welcome screen
* Allow the UserSessionFlowCoordinator to control the whole app hierarchy, not only its splitView
* Start using the new verification state listener
* Rename Onboarding to AuthenticationStart in preparation for the new OnboardingFlowCoordinator; update snapshots and tests
* Make the AuthenticationCoordinator a proper FlowCoordinator
* Add some padding around the authentication start screen report a problem button
* Bump the RustSDK to v1.1.49
* Only add bottom padding on the authentication start screen report a problem button
* Only allow admins to see the roles and permissions screen.
* Hide the selection checkbox on Admins when changing roles.
* Show an empty state for banned users.
* Add separate actions for ban and remove.
* Implement reset permissions and demote self alerts.
* Add tests for resetting permissions and demoting self.
* Add a warning when promoting someone to administrator.