* Report user presence on app lifecycle transitions
Adds a PresenceReporter driven by the app lifecycle handlers and the sharePresence setting: online when foreground-active and sharing, unavailable when backgrounded and sharing, offline when not sharing. Sends are immediate, deduped, and serialized latest-wins. Background app refresh and the NSE seed the process presence to offline so their sync requests carry no presence side effect. Presence rides on the SDK's process-global state, so every sync path is covered without touching sync lifecycle.
Signed-off-by: Jared L <48422312+lhjt@users.noreply.github.com>
* Add presence reporter tests
Pins the presence reporter invariants: the never-online sweep with sharing off, an immediate online send on foreground-active, dedupe of repeated states, latest-wins ordering of serialized sends, and the NSE offline seed.
Signed-off-by: Jared L <48422312+lhjt@users.noreply.github.com>
* wip: address review comments
Signed-off-by: Jared L <48422312+lhjt@users.noreply.github.com>
* refactor: remove obsolete presence heartbeat
Remove the shared activity snapshot, heartbeat refresh, and notification-extension freshness policy while retaining the session-scoped presence service and its serialized lifecycle reporting. Restore the NSE's intermediate one-time offline seed so the cleanup remains buildable ahead of the final sync-presence correction.
Signed-off-by: Jared L <48422312+lhjt@users.noreply.github.com>
* fix: make notification extension presence-neutral
Configure the built NSE client with offline sync presence without sending an immediate presence update. Keep notification setup non-fatal when presence configuration fails and remove the temporary production test seam.
Signed-off-by: Jared L <48422312+lhjt@users.noreply.github.com>
* chore: restore application lifecycle logging
Restore the pre-existing foreground lifecycle diagnostics that were removed during the presence refactor. Keep presence reporting session-scoped and clarify that background refresh configures the client's sync presence without an immediate update.
Signed-off-by: Jared L <48422312+lhjt@users.noreply.github.com>
---------
Signed-off-by: Jared L <48422312+lhjt@users.noreply.github.com>
* feat(timeline): Add support for active call item rendering in timeline
* Update active call as per design (show raw count of members)
* fixup project files
* revert unexpected generated mocks change
* code review
* Record preview snapshots
* revert changes on project.yml
* post rebase fix
* Update the SDK and hook up the status from Room Heroes.
Also start requesting profiles via sss when the feature flag is enabled.
* Add support for subscribing to your own profile.
dds sending of multi-media "gallery" messages, gated behind the new galleryEnabled developer option (Developer Options → Room, off by default). Rendering of received galleries ships in a separate PR.
Wires sendGallery through TimelineProxy/TimelineController onto the SDK's Timeline.sendGallery.
MediaUploadPreviewScreen sends selected items as one gallery when the flag is on.
Co-authored with the original author of #5601.
NOTE: This PR allows to send gallery messages, but they won't be rendered without the gallery timeline item PR.
Adds the ability to send a gallery message (multiple attachments in one message)
via the media upload preview, wired through the timeline controller/proxy to the
SDK's sendGallery. Gated by a `galleryEnabled` developer flag (default off),
matching Element X Android — with the flag off, attachments are sent as
individual messages as before.
Extends the community PR #5601, rebased onto develop. Tracking:
element-hq/element-meta#3201
Co-authored-by: svetoslav.mitov <svetoslav.mitov@sportinno.com>
Adds the ability to send a gallery message (multiple attachments in one message)
via the media upload preview, wired through the timeline controller/proxy to the
SDK's sendGallery. Gated by a `galleryEnabled` developer flag (default off),
matching Element X Android — with the flag off, attachments are sent as
individual messages as before.
Extends the community PR #5601, rebased onto develop. Tracking:
element-hq/element-meta#3201
Co-authored-by: svetoslav.mitov <svetoslav.mitov@sportinno.com>
* Update the SDK and handle API breaks.
* Rename sdkUserThing to rustUserThing for consistency.
* Add user status ClientProxy methods.
* Rename UserStatus.UserSet to UserStatus.Raw.
* Use dark theme for element Call
* Make sure only the call screen is shown in dark mode.
Otherwise when you go into PiP the entire app has become dark.
---------
Co-authored-by: Doug <douglase@element.io>
* Allow the AppIconBanner tool to be called with purely the build number.
And use that for the Element Pro Nightly.
* Use a build setting to determine Nightly builds.
- Drop the redundant searchService coordinator/view model parameter; derive it from the client proxy.
- Rename the globalSearch avatar size to search.
- Lift the query observation streams out of their tasks.
- Restore the appeared and updateVisibleRange comments.
- Use CompoundIcon defaults and a scaledFrame for media previews.
- Simplify the result mapping with compactMap(makeResult) and drop unsupported events by returning nil.
- Move the preview helpers beneath the previews.
The SDK now surfaces polls, stickers, redactions and live location shares
alongside plain messages. Map them to their preview content instead of
dropping them as unsupported events.
Split global search into Rooms and Messages tabs. The Messages tab lists
matching events with the room's name and avatar, a sender-prefixed preview,
rich media (image/video/audio/file) previews, and a loading indicator, then
paginates as you scroll. Queries are debounced and the previous one is
superseded so late results can't clobber a newer search.
Wrap the SDK's SearchService in a SearchServiceProxy that publishes typed
message results and paginates on demand, expose it on the ClientProxy, and
enable the search index store on the session. Also opens up the timeline item
factory's message content builder so the proxy can reuse it.
* implemented the content scanner service with caching and a way to use in the state store context
* fix swiftformat comment enforcing
* pr suggestions
* Fall back to the AppLock PIN code when there's no passcode.
* Add extra tests on the LinkNewDeviceFlowCoordinator.
* Misc tweaks for clarification.
* Regenerate snapshots.
PostHog deprecated `init(apiKey:host:)` in favour of `init(projectToken:host:)`.
The project token is the same value as the old API key, so this is a label-only
swap with no behaviour change.
homeserverReachabilityPublisher now reports unreachable while suspended so media loading parks instead of failing against a closed store. The reachability banner was keyed off the same publisher, so pausing the client would surface a spurious "Server unreachable" message.
Expose a separate homeserverConnectivityPublisher derived from the sync service state alone (it stays reachable while suspended) and key the banner off that, keeping the suspend-aware publisher for gating work that needs an open store.
`homeserverReachabilityPublisher` was driven directly by the sync service state so stopping sync on pause still reported .reachable. MediaProvider.loadImageRetryingOnReconnection would then retry against a closed store, fail, and bail out permanently because it treated the reachable state as a non-recoverable error.
Make reachability a function of both the desired service state and the latest sync state, computed in one place: store the sync state in the listener and recompute reachability from it, reporting unreachable whenever the client isn't meant to be running. Recompute on suspend and on resume.
AudioRecorder.startRecording crashed AVAudioEngine
(IsFormatSampleRateAndChannelCountValid) when the input node reported an
invalid format - e.g. a zero sample rate when no input route is
available. Bail out with an error before connecting nodes or installing
the tap.
NotificationToneManager.init force-crashed (fatalError) when
createDirectory failed, e.g. a sandbox permission error (NSCocoaError
513). Log the error instead of killing the app. The underlying cause is
acknowledged and will be treated separately.
* Add a developer flag for the search tab
Introduces a globalSearchEnabled user preference (off by default) with a toggle in Developer Options, used to gate the new search experience.
* Support search role tabs in the tab coordinator
Migrates the NavigationTabCoordinator to SwiftUI's value-based Tab API and adds an isSearch option so a tab can adopt the iOS 26 .search role, which detaches it into the trailing search button in the tab bar.
* Moves room search to a new screen
Adds a new screen that filters the alternate room summary provider as you type, shows an empty state, and lists matching rooms with their matrix identifier. Supports hardware keyboard selection (arrow keys to move through results, return to open) by reaching into the system search field.
* Present search in a dedicated tab
Adds the search tab to the chats flow on iOS 26 when the flag is enabled, rendered as the detached .search role button. The Cmd+K shortcut now selects this tab, and the home screen's inline search is hidden while the tab is available.
* Remove the old global search screen
The dedicated search tab replaces the Cmd+K floating window, so the GlobalSearchScreen, its window plumbing in the WindowManager, and its presentation in the chats flow are all removed.
* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>
update generateRecoveryKey to take a passphrase option
Wire up AppHooks with recovery key hook
Update xcodeproj
Review fixups
Review fixups
Make the `SecureBackupRecoveryState.viewMode` extension private
Bump the enterprise submodule
The send queue auto-enable listener fires whenever the queue is believed
off and the homeserver is reachable. While the client is suspended this
could re-enable the queue and potentially fall straight back into a re-enable
loop.
Gate the listener on the desired service state so queues are only restarted
when we intend to be running, and nudge the listener on resume so the queue
recovers reliably. The SDK only re-enables queues when client.resume() runs,
which is gated behind clientPausingAndResumingEnabled, so the nudge keeps
recovery uniform across builds rather than depending on the flag.