Commit Graph

12 Commits

Author SHA1 Message Date
Doug fa67713726 Run SwiftFormat. 2026-05-27 17:11:42 +01:00
Mauro f7dd9cdcf8 Update copyright holding and dates (#4640)
* Update copyright holding and dates

* compound IDE Macros updated

* update copyright

* update copyrights done

* update templates and README
2025-10-21 14:34:56 +02:00
Stefan Ceriu 9c28a69ccf Be more lenient with the power levels as they can still be missing at the time the various screens are created e.g. after accepting an invite.
The correct solution is to subscribe to update and update the UI accordingly when receiving them.
2025-06-26 18:57:46 +03:00
Stefan Ceriu de723853e3 Make the room power levels optional as they can be missing depending on what state events are requested 2025-06-25 17:23:22 +03:00
Stefan Ceriu c7ff6c019d Adopt new canOwnUser* power level methods instead of the throwing ones. 2025-06-25 17:23:22 +03:00
Stefan Ceriu 5ac6ec28d5 Adopt room info power levels (#4245)
* Use the newly RoomInfo published PowerLevels; update permissions at the same time as the room info and avoid unnecessary async calls.

* Introduce a RoomInfoProxyProtocol and associated mock and move away from mocked SDK RoomInfos

* Bump the SDK to v25.06.23

* Expose new non-throwing methods for checking one's own user permissions

* Fix the unit and preview tests (except the TimelineMediaPreviewDetails for which simplified snapshots were generated)

* Converge on one single implementation for computing a room's avatar.

* Fix more unit tests

* Fix the TimelineMediaPreviewDetailsView snapshot tests

This reverts commit 9b6c819e611ad2fa3de2c34a4a7aa556fc9faadd.

---------

Co-authored-by: Doug <douglase@element.io>
2025-06-24 17:48:00 +01:00
Stefan Ceriu f522e15dac Adopt the lastest SDK APIs and refactor how we deal with user permissions.
This patch introduces a new RoomPowerLevelsProxy and its associated mock and adopts newer Rust APIs to make working with user power levels and permissions easier.
2025-06-20 18:10:45 +03:00
manuroe 3950cac085 Dual licensing: AGPL + Element Commercial (#3657)
* New LICENSE-COMMERCIAL file

* Apply dual licenses: AGPL + Element Commercial to file headers

* Update README with dual licensing
2025-01-06 11:27:37 +01:00
Mauro 45a630dd85 Implement Knock Logic (#3573)
* WIP RequestToJoin struct

* implemented the logic to display the cells

* knock request banner accept flow

* mark all knocks as seen implemented

* details logic

* implemented accept, decline and ban in the list

* added a loader and modified the stacked view

of the banner

* pr suggestions

* updated naming and loading strings

* added the initial loading state

improved code and the tests

* updated a string that has changed

* code improvement

* tests for the room screen view model

* room details tests

and improved the knock requests tests for the room screen

* knock requests list tests

* added error state alerts with retry

* struct has been renamed on the sdk

so I renamed it also on the app side

* update SDK
2024-12-16 15:32:45 +01:00
Mauro fe984a1301 Knock Requests navigation flows (#3555)
* implemented navigations

* better naming for the enum

* removed list to banned users navigation

* polished the code

* avatarURL
2024-11-26 11:47:34 +00:00
Mauro 26e07f2457 Knock Requests banner display logic (#3550)
* added the join rule to the info

* update SDK and added logic to display the banner

in the room screen

* added the logic to display the banner
2024-11-25 13:14:02 +01:00
Mauro e315451448 Knock Requests List Screen (#3533)
* created the basic navigation and files

* updated the logic

so that the buttons that do not have permissions won't show

* added the empty state

* progress in making the list UI

* update tests

* UI improvements

* fixed an issue with media provider

* update button style

* fixed a navigation bug

* pr suggestions

* pr suggestions
2024-11-21 19:14:05 +00:00