1. I removed the grey dots for when there is activity in rooms set to mentions or mute.
2. For all unread rooms, I made the message preview text bold for better legibility
3. For rooms with no unreads, I made the font weight regular, again for legibility
We have also mergeg the new room list activity rendering with the existing feature hide unread badge feature flag and provide 3 variations: current production behavior, no badge but bolding, and no bolding and no badge
Once the app starts the WindowManager is configured with SwiftUI's environment OpenWindowAction. It can then be used to register coordinators (that provide the toPresentable view) and an optional flow coordinator (as most of the screens are part of a flow, especially rooms).
Once a coordinator is registed, the WindowManager invokes the OpenWindowAction which in turn makes the Application call its newly introduced WindowManagerWindowType WindowGroup's block to instantiate a new visual window rooting that view.
The WindowManager is also responsible for wrapping the presentable in a disappearance block and clean up the coordinator stack.
# Conflicts:
# ElementX/Sources/Application/AppCoordinator.swift
* Add support for SpaceFilters on the SpaceServiceProxy level and a screen that renders them
* Add aliases to a couple of space room mocks
* Update translations and related snapshots
* Add a feature flag for space filters
* Add a new room summary provider filter that takes a list of room identifiers next to the normal state filters
This will take the SpaceFilter's descendants and combine it with the normal filters to reduce the rooms shown
* Add a new space filter button to the home screen and link it to the SpaceFiltersScreen and the actual RoomSummaryProvider room list filters
* Bump the RustSDK to v26.01.20-2 for SpaceFilter support.
* Add a cancellation button to the space filters screen
* Make the filter presentation mode liquidy, move the sheet to within the home screen.
* Address PR comments
* Refactor the bloom into a modifier.
It currently depends on the home screen context but that will be removed in the future.
* Add an initial implementation of the new bloom using an image on the navigation item's appearance.
* Add a feature flag to control the new bloom.
This affects:
- Invited room preview inviter avatar
- Invited room preview room avatar
- Invited room cell inviter avatar in the room list
- Invited room cell room avatar in the room list
- Push notification for an invite
* Implemented join room by address
* improved the text field typing
* some improvements to how the text is edited
* remove navigation link
* moved room directory search to the start chat flow
* updated preview tests
* added unit tests and improved the code
* updated strings
* some pr suggestions:
- moving the file
- changing the name of the action
- reintroduce the debounce text queries
- add comments
* renamed the auth text field style to Element
updated tests
* Hide the unread dot when previewing an invite.
* Remove an invited room ID when accepting/rejecting.
* Remove the unread badge from knocked room cells.
* Update snapshots.
* Address PR comments.
Refactor KnockRequestType to JoinRequestType.
* WIP RequestToJoin struct
* implemented the logic to display the cells
* knock request banner accept flow
* mark all knocks as seen implemented
* details logic
* implemented accept, decline and ban in the list
* added a loader and modified the stacked view
of the banner
* pr suggestions
* updated naming and loading strings
* added the initial loading state
improved code and the tests
* updated a string that has changed
* code improvement
* tests for the room screen view model
* room details tests
and improved the knock requests tests for the room screen
* knock requests list tests
* added error state alerts with retry
* struct has been renamed on the sdk
so I renamed it also on the app side
* update SDK
* Fixes#2508 - Offer user to transition to SSS
* Rename `HomeScreenBannerMode.shown` to `HomeScreenBannerMode.show`
* Generate and use preview tests for the migration banner
* Bump the RustSDK to v1.0.46
* Address PR review comment
* Remove room list range deduplication and allow subscribing to rooms when then update to come into the visible range.
* Fixes#3088 - Update subscriptions if visible range rooms change without the range itself changing
- we switched from range based subscribing with duplicate suppression to id based, but ids can change without ranges changing
- the all rooms list fetches at least 1 event per rooms and can cause rooms to come in and out of the visible range without user interaction
* Add inviter property to RoomProxyProtocol.
* Extract the room cell inviter label into it's own view.
* Use the new RoomInviterLabel in the JoinRoomScreen.
* Fix bug with invite to a public room.
* Switch to the new local room list sorting API
* Get rid of the RoomSummary enum, replace it by the inner RoomSummaryDetails
* And finally, rename RoomSummaryDetails to RoomSummary
* Fix a bunch of warnings
* Small tidy up post rebase/review.
- Remove unused invalidated property.
- Rename some RoomSummary instances to summary instead of details.
- Fix tests with missing roomListItem's.
* Update snapshots
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Co-authored-by: Doug <douglase@element.io>