* Run the tests on iOS 27.0
Bump the required simulator OS in the preview, UI and Compound tests, and the CI tool's default OS, from 26.5 to 27.0. Test devices stay the same.
iOS 27 writes transcoded videos 146 bytes larger, so update the expected sizes in MediaUploadingPreprocessorTests.
* Build and test on CI with Xcode 27
Select Xcode 27 in ci_common.sh and move every macOS workflow to the xcode-27 runner image, as macos-26 doesn't include Xcode 27. The Compound workflow now also creates its simulator on the iOS 27.0 runtime.
The xcode-27 runners are slower, so give the unit, Enterprise, Compound and snapshot recording jobs longer timeouts.
* Fix the preview snapshot layout on iOS 27
On iOS 27 the hosting controller applies the window's safe area when rendering, but the snapshot size comes from sizeThatFits, which ignores it. Component previews were shifted down and clipped at the bottom. Disable the hosting controller's safe area regions for these snapshots so the measured and rendered layouts match.
swift-snapshot-testing also renders into a window without a scene, and on iOS 27 a navigation stack in such a window reserves space for a large title it never shows, leaving a gap below the navigation bar. Attach the render window to the app's scene until swift-snapshot-testing handles it.
The invite users and add rooms screens sized their selected items row from a measured width stored in state, which is zero on the first layout pass, so snapshots could draw the row empty. Use containerRelativeFrame instead. The add rooms search previews now also wait for their results, and the search previews that show a clear button get a small precision tolerance, as it renders inconsistently in snapshots.
* Re-record the preview snapshots on iOS 27.0
Recorded on an iPhone SE (3rd generation) simulator running iOS 27.0 with Xcode 27.0 (27A266a). The changes come from iOS 27 rendering: text anti-aliasing, hyphenation and line breaking, navigation bars and toggles that now render in snapshots, lazy stacks that were blank on iOS 26, and pseudo-language locale formatting.
* Fix the UI tests on iOS 27
iOS 27 no longer exposes accessibility identifiers on SwiftUI menu items, so the space exploration test now finds them by label within the menu. On iPad, the start chat search field keeps focus after submitting and can swallow the next tap, so retry the tap if the create room screen doesn't appear.
* Re-record the UI test snapshots on iOS 27.0
Recorded on iPhone 17 and iPad (A16) simulators running iOS 27.0 with Xcode 27.0. The changes come from iOS 27 styling, like the keyboard height and glass borders. This also removes the iPad app lock setup snapshots, which have been orphaned since those tests stopped running on iPad.
* Fix the accessibility tests crashing on iOS 27
The accessibility tests' previews wrapper kept its ImageRenderer alive across the awaits that follow the render. On iOS 27, releasing it at that point tears down its view graph outside of a SwiftUI update, which hits an assertion and crashes the app. Release the renderer as soon as the image has been rendered.
* Keep the accessibility tests' image renderers alive on iOS 27
Releasing the ImageRenderer straight away wasn't enough: on iOS 27, releasing one that rendered a preview crashes SwiftUI whichever context it happens in. Keep the renderers alive instead. Each test launches a fresh app, so they only live for the one test.
* Share the UI tests' app settings with their mock user session
Since the user session flow reads its settings from UserSettings, the UI tests' mock user session was wrapping a fresh volatile AppSettings instead of the one the tests configure. The flags that skip onboarding weren't picked up, so every user session UI test got stuck on the notifications permission screen.
* Re-record the Compound snapshots on iOS 27.0
Apply the same safe area fix as the app's preview tests, so size-that-fits snapshots aren't clipped on iOS 27, and re-record the snapshots on an iPhone SE (3rd generation) simulator running iOS 27.0 in English (US).
* Fix a race reading the keyboard in the accessibility tests
On iOS 27 the QR code login screen's keyboard can be dismissing between checking that it exists and reading its frame, which fails the test. Snapshot it in a single query instead.
* renaming snapshots so that it's easier to diff them when an upgrade happens.
* fix macOS runner version for the compound tests
* os version update in the yml
* possible fix to run compound-ios tests
* Remove old snapshots.
* Add a check for the correct simulator name.
* Record mismatched snapshots.
* Regenerate more snapshots using a (temporary) higher precision.
* Fix snapshot.
* Stop running the UI tests on the double localized pseudolanguage
* Fix UI tests signalling comms problem because the json key ordering wasn't defined and the messages wouldn't match.
* Remove UI tests that are now the same as preview tests (i.e. non flow based, only screen based), fixed the rest so they run on iOS 17.2, the iPhone 15 and iPad 10th gen simulators.
* Remove unnecessary gitignore instructions, change UI test snapshot naming convention to be more similar to the unit test ones
* Enable derived data and spm checkout caching for UI tests
* Switch UI tests back to the perf-only runner, moved the integration tests to the iPhone 15 Pro simulator.
* Address PR comments
* Fixed unstored weak reference warning
* Prevent the timeline from jumping whenever we access XCUIApplication properties
* Prevent UI tests from causing side effects on the timeline
* Update userSession reference screenshots
* Fix create room UI tests
* Update inviteUsers UI test reference screenshots
* Allow certain tests to enable timeline accessibility
* Fix roomLayout tests and update reference screenshots
* Disable the testTimelineLayoutInMiddle test because of flakiness
* Update screenshots following timestamp addition
* Another attempt
* Yet another attempt, replace XCUIScreen screenshots with XCUIApplication ones, decrease delay to 1 second
* Allow tests to retry up to 3 times before failing the run
* settting macOS to 13, and let's runa test of... the tests
* I want the artifacts of the test, might give me some more insight in Xcode
* archive artifact
* trying a thing with the xcode version
* push notifications alert makes this test fail
* test improvement
* let's try with a very long time
* let's disable autocorrection
* sleep
* 1 seconds fixed 90% of the issue, 2 should fix 100%
* waiting some more time in flaky tests and updated the content of a test that was failing
* updated a screenshot test that had a notification
* this integration test is a bit so flaky increased the timing
* controlled delay waited a bit moe for the timeline to settle
* try await
* MainActor everywhere
* milliseconds fix
* trying with a bit more waiting time after the tap and a slow velocity for the swipe
* let's try waiting more time
* Update snapshots.
* Fix timeline grouping and UI tests.
* Remove German UI tests with double-length pseudolanguage.
Avoids tests breaking when translations are updated.
* Fixed UI test problems introduced after the accessibility identifier changes
* Disable parallel UITests, they don't seem to work properly
* Fix UITests `elementFallbackLanguage`
Add locale to signalling service name.
Type strings character by character.
Add a default test timeout of 1 minute.
* Directly set UI Tests screens as the root screen.
Speeds up test runs by removing scrolling and searching for buttons.
* Parallelise test runs from Xcode (not fastlane).
* Disable signalling based tests.
* Add signalling between UI tests and the app.
* Fix navigationStack on roomLayout screens and update screenshots
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Increase integration tests time limits again as they're still ocasionally failing
* Fixed NavigationRootCoordinator name in logs
* Refactor UI tests hierarchy and introduce new userFlowScreen
* Introduce a RoomTimelineControllerFactory so that it can be mocked in the UserFlow UI tests
* Start using a mock timeline controller for the UserSession flows
* Remove the WeakDictionary dependency and replce it with a plain NSMapTable in the BackgroundTaskService
* Allow multiple UITests screenshots per screen
* Prevent the view hierarchy changing when taking screenshots
* Add UserSessionScreen UI tests
* Fix label triaging workflow project identifier as per vector-im/element-ios/pull/7150
* Fix settings screen tests
* Fix roomPlainNoAvatar and roomEncryptedWithAvatar UI tests
* Fix modal server selection screen UI tests
* Fix bug report and login screen UI tests
* Fix text typing missing characters on UI tests
* Fix sliding sync configuration on integration tests
* Stop crashing if not finding a particular room through the MockClientProxy
* Remove status bars when running UITests
* Remove simulator OS versions from screenshot names, be less lenient with image diffing
* Rename UITests splash screen to onboarding
* Switch tests to Xcode 14.1, remove version names for used simulators and switched from iPhone 13 Pro Max to iPhone 14
* Fix ServiceLocator and fallbackLaguage for UI tests
* Drop snapshot diffing precision to 0.99 as 0.999 triggers false negatives
* Fix server selection UI tests after exposing the sliding sync proxy configuration
* Update reference screenshots
* Enable sliding sync common extensions and session verification banner display; fix user session flow coordinator state machine
* Fixed a couple of deprecation warnings
* Add missing `m.room.encryption` required state
* Switch to rust-sdk v1.0.15-alpha and add changelog
* Fix Timeline on Xcode 14/iOS 16
Raise requirement to iOS 16+
Reduce pagination jumping.
Sonarcloud fixes.
Fix verification test.
Adopt if let optional { syntax.
* Remove unused ScrollViewReader
The ScrollViewReader didn't appear to change the behaviour.
* Fix warnings on Run Scripts.
Run script build phase 'SwiftLint' will be run during every build because it does not specify any outputs. To address this warning, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase.
* #35 Create `ElementNavigationController` subclass
* #35 Add encryption icons
* #35 Add avatar and encryption badge image to the room screen view model
* #35 Create `RoomHeaderView` class
* #35 Replace room title with a RoomHeaderView instance in the toolbar
* #35 Add changelog
* #35 Introduce `UITestScreenIdentifier` and refactor ui tests
* #35 Fix old tests
* #35 add some tests for room screen
* #35 Use svgs instead of pngs
* #35 Fix PR remarks