* feat: add call icon next to members in call
* feat: use matrix rtc room status for in-call
* chore: revert xcodeproj change
* chore: update preview tests
* chore: Update ElementX.xcscheme
* chore: undo room member status proxy
---------
Co-authored-by: Kai <nankeen@users.noreply.github.com>
* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>
* always open manage member sheet
* Update ElementX/Sources/Screens/ManageRoomMemberSheet/ManageRoomMemberSheetModels.swift
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* Update ElementX/Sources/Screens/ManageRoomMemberSheet/ManageRoomMemberSheetModels.swift
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* pr suggestions and handled the buttons actions correctly
* Update ElementX/Sources/Screens/ManageRoomMemberSheet/View/ManageRoomMemberSheetView.swift
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* fixed some compilation errors
* added some documentation
* using a struct instead of a protocol
* using arguments instead of a struct
---------
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* Introduce a `UserIdentityProxy` and have it combine upstream methods into an easy to digest `UserIdentityVerificationState`. Use it in a dedicated `VerificationBadge` UI component
* Show a DMs counterpart verification state in the room header
* Show a warning on the room details `People` entry when there are identity verification state violations on any of the members.
* Show verification badges in the room member list
* Show a withdraw verification section on the room member details for users that have pinning violations.
* Remove the verification section from the profile screen as there's no reliable way to keep it up to date
- the underlying Rust SDK Olm Machine can be rebuilt without notice which would break any existing user identity change streams.
* Update preview test snapshots
* Fix search field string.
* Show your own user as an Admin when changing roles.
* Also show invited users when changing roles.
* Don't allow admin's to kick/ban other admins or themselves.
* Fix a bug when left members were counted as admins/moderators.
* Show when a member is pending.
* Add sections to the change role screen.
* Add a temporary membershipChangePublisher on the timeline.
* Kick/Ban users from a room.
* Unit tests.
* Disable autocorrection on the members list search field.
* Fix flakey emoji provider tests
* Fix flakey RoomScreenViewModel tests
* Fix flakey HomeScreenViewModel tests
* Fix flakey RoomMemberListScreen tests, problem with bindings getting overriden and deferFulfillment cancellable not getting stored
* Fix flakey RoomNotificationSettingsScreen tests and crashes
* Fix flakey RoomMemberDetailsScreen tests
* Deprecate old `deferFulfillment` and `nextViewState` methods
* Convert more files to the new `deferFulfillment`
* Converted the rest of the tests to the new deferFulfillment
* Removed now unused `nextViewState` and `deferFulfillment`
* Remove automatic retries from unit tests
* Reset analytics flag after running unit tests
* Address PR comments
* Introduce a new `deferFulfillment(publisher, keyPath, transitionValues)` method and use it where appropiate
* Inject user id into room’s details
* Refactor member fetch logic in RoomDetailsScreenViewModel
* Refactor DI
* Fetch members in RoomMembersListScreenViewModel
* Fetch members in InviteUsersScreen
* Use joinedMembersCount in room members list
* Cleanup
* Limit members refresh
* Cleanup binding
* Fix UT build errors
* Fix RoomDetailsScreenViewModelTests
* Fix RoomMembersListScreenViewModelTests
* Fix UTs
* Fix RoomDetailsScreenUITests
* Refine RoomDetailsScreenViewModelTests
* Add roomProxy extension
* PR comments
* Refactor room’s counter to Int
* Improve updateMembers() performances
* Fix memory leaks