* Store the notifications switch per account
Adds AccountSettings.enableNotifications and moves the app-wide value into the signed in accounts before they're restored: the first account takes it out of the app settings and the others get the same switch, so someone who turned notifications off keeps them off.
* Add a notification service to every user session
Each account's NotificationService sets its pusher when its notifications are on and deletes it when they're off (appending with multiple accounts), keeps the account's unread count and decides which of its delivered notifications to clear. It asks the NotificationManager, the only owner of the notification center, through actions: remove the notifications matching a rule, request authorization and the unread count. The UserSessionManager connects every live session's service to the manager, and flows and screens use the session's service instead of the manager, which leaves the flow parameters.
* Route notifications by account
Taps only open rooms of the active account for now, a tap made while restoring only opens once its account is the active one, replies are sent from the account they were made for, and signing out only clears that account's notifications unless it was the last one. The notification extension hides pushes for an account that signed out while other accounts are still signed in.
* Turn notifications on and off for each account
The notification settings switch is now saved per account, and each account's NotificationService sets or deletes its pusher when it changes, asking for permission when it's turned on.
* Apply review suggestions to multi-account notifications
Migration
- Move the notifications switch with a single per-account migration, like 26.10.1 and 26.10.2, and drop its dedicated test.
Notification manager and service
- Follow each account's badge count publisher directly, removing the badge count action and the stored counts.
- Only reset the badge and unregister from APNs when the last account signs out, as each account already clears its own notifications.
- Set up the service's subscriptions in a single setupSubscriptions().
- Rename switchChanged(to:) to enableNotificationsChanged(to:) and pusherConfiguration(identifiers:) to pusherConfiguration(for:).
- Build the service without hopping to the main actor, it already runs there.
Notification service extension
- Check the account's switch in NotificationHandler using the session's settings, and log an error when a push arrives for an account that's turned off.
- Always show pushes that match no signed-in account and log an error, so a broken setup stays visible.
Other
- Store a pending inline reply in a PendingInlineReplyDetails struct.
- Assign the chats tab badge with weakAssign.
- Make PusherConfiguration Equatable so the pusher test checks it in one expectation.
- Clarify the comment about notifications without a receiver.
* Print instead of logging before the app hooks run in the NSE
A push that matches no signed-in account goes back to printing, as MXLog shouldn't be used before the app hooks have run. The push is still shown so a broken setup stays visible.
* Add a UserHooks system with just the CreateRoomScreenHook for now.
* Move more hooks into UserHooks.
* Pass the ClientProxy to makeUserHooks instead of calling AppHooks.configure(with:).
* Update the Enterprise submodule.
* Remove the now unused setting to disable in-app notifications.
* Move visible account settings into AccountSettings.
Have ignored enableNotifications for now as that will require reworking the NotificationManager.
* Allow different sounds to be selected for each account.
* Move defaultNotificationTone into AccountSettings.
* Make the UserPreference macro also generate an accessor for the key name.
* Initial implementation of AccountSettings.
- Add an AccountUserDefaults storage with a userID prefix on the key.
- Migrate the 2 values reset by AppSettings.resetSessionSpecificSettings to AccountSettings.
* Rename UserSettings.volatile() to UserSettings.mock()
Given it now has a userID parameter with a default value..
Wrap the SDK's SearchService in a SearchServiceProxy that publishes typed
message results and paginates on demand, expose it on the ClientProxy, and
enable the search index store on the session. Also opens up the timeline item
factory's message content builder so the proxy can reuse it.
* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>
* Create AnalyticsServiceProtocol and conform AnalyticsService
* Replace AnalyticsService properties and arguments with AnalyticsServiceProtocol
* Inline AnalyticsServiceMock replacing old mock
* handle more complex AnalyticsServiceMock callsites
* move documentation from AnalyticsService to AnalyticsServiceProtocol
* Enable key-share-on-invite irrespective of feature flag
* Remove feature-flag dep: warning on starting chat with new people
* Remove feature-flag dep: invite from room member details
* Remove feature-flag dep: warning on new users in invite screen
* Remove feature-flag dep: from room details screen
* Remove feature-flag dep: starting chat from user profile screen
* Remove feature-flag dep: timeline info on forwarded keys
* Remove feature-flag dep: RoomScreenModel
* Remove `enableKeyShareOnInvite` from AppSettings
* Remove `enableKeyShareOnInvite` feature flag
* Remove outdated comments
* Update preview test room snapshots as their header now includes the history sharing icon
* Revert "Address the real lifetime issue of the SDK's `Client` by making `Context.mediaProvider` weak. (#4466)"
This reverts commit c794144ef1.
* Better docs.
* Use the SDK's offline state to drive the offline indicator.
* Only use network reachability for restarting the sync loop, use the homeserver reachability for requests.
* Add a separate indicator to distinguish when the server is unreachable but the device is online.
Store encryption became mandatory in #2692
Rust's sessionPath replaced the legacy session directory in #2903
Native sliding sync migration resulted in new restoration tokens for new users in #3071 and later for all users by #3801.
- throw an error during the init
- to have its init directly instantiate the sync service and the providers
Update ElementX/Sources/Services/UserSession/UserSessionStore.swift
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
renamed
- adopt the new timeline configuration which now exposes read receipts tracking. For now it should be set to `false` for all timelines except the live one, which still gets configured properly on the rust side through `init_timeline`. Eventually we will converge on this configuration API for all of them.
- also adopt the new rust side cache clearing method and remove our own
* Don't query the homeserver until confirming it (or selecting a different one).
* Setup the infrastructure to test AuthenticationService.
Implement basic tests for configuration & password login.
* Use the real AuthenticationService with a mock Client in all of the tests.
* Add tests for the ServerConfirmationScreenViewModel.
* Remove redundant view state and test for it.