* Add a banner to encrypted rooms with visible history. (#4738)
* feat: Add history visible alert.
- Adds a dismissable alert that is displayed whenever the user
opens a room with `history_visibility` != `joined`. When cleared,
this is recorded in the app's data store.
- When opening a room with `history_visibility` = `joined`, this
flag is cleared.
Issue: element-hq/element-meta#2875
* tests: Add unit tests for history sharing in `RoomScreenFooterView`.
* feat: Rename flag to `hasSeenHistoryVisibleBannerRooms`, document.
* refactor: Merge enum variants, use function for banner description.
* feat: Use `AppSettings.historyVisibleDetailsURL` over hard-coded value.
* tests: Correct potential race condition with deferred assertion.
* chore: Use Localazy translation string over project-defined.
* fix: Final tweaks and review comments.
* chore: Checkout `Enterprise` submodule.
* tests: Final fixes.
* fix: Condition banner visibility on feature flag state.
* fix: Prioritise identity violations over history visibility banner.
* tests: Add snapshots for history visible banner.
* tests: Use deferred failure timeout for improved test power.
* chore: Tweaks to spelling, simplify state logic.
* fix: Remove "g".
* fix: Show banner for shared/world-readable rooms, not invited.
* refactor: Use `else-if` instead of `if`.
* feat: Add history visible alert.
- Adds a dismissable alert that is displayed whenever the user
opens a room with `history_visibility` != `joined`. When cleared,
this is recorded in the app's data store.
- When opening a room with `history_visibility` = `joined`, this
flag is cleared.
Issue: element-hq/element-meta#2875
* tests: Add unit tests for history sharing in `RoomScreenFooterView`.
* feat: Rename flag to `hasSeenHistoryVisibleBannerRooms`, document.
* refactor: Merge enum variants, use function for banner description.
* feat: Use `AppSettings.historyVisibleDetailsURL` over hard-coded value.
* tests: Correct potential race condition with deferred assertion.
* chore: Use Localazy translation string over project-defined.
* fix: Final tweaks and review comments.
* chore: Checkout `Enterprise` submodule.
* tests: Final fixes.
* Revert "Address the real lifetime issue of the SDK's `Client` by making `Context.mediaProvider` weak. (#4466)"
This reverts commit c794144ef1.
* Better docs.
* running all the tests
* setting up CI
* fixed the workflow
* workflow on pull request, just to make it appear
* removed the test to run var
* fix archived tests name
* improved the tests, by filtering out some noise
* pr suggestions and added an improvement to the filtering
* improved the interrupt handler
* improved the UI interruption monitor handler
* some more refinement to handle the interruptor + false positive for non human readable labels
* reverted wrong commit
* ready for review, removed the on pull request check
* pr suggestions
* Update compound and handle plain to tertiary/textLink button style updates.
* Update the start chat button to use the right icon/style.
* Update preview snapshots.
* Fix remaining snapshots.
* added a way to render the room and the message
pills, but is WIP
* permalinks now get converted into pills!
* fixed an issue where room address mentions
were not adding a URL properly but a string
* updated tests
* c
* Revert "c"
This reverts commit 5c80252fa23dba7e4d44f2a07fbf1e9500e37c82.
* updated tests
* more tests
* created APIs to get a specific RoomSummary
given the id or the alias
* small mention builder improvement
* pr suggestions
* Introduce a `UserIdentityProxy` and have it combine upstream methods into an easy to digest `UserIdentityVerificationState`. Use it in a dedicated `VerificationBadge` UI component
* Show a DMs counterpart verification state in the room header
* Show a warning on the room details `People` entry when there are identity verification state violations on any of the members.
* Show verification badges in the room member list
* Show a withdraw verification section on the room member details for users that have pinning violations.
* Remove the verification section from the profile screen as there's no reliable way to keep it up to date
- the underlying Rust SDK Olm Machine can be rebuilt without notice which would break any existing user identity change streams.
* Update preview test snapshots
* Use the new TimelineMediaPreview modifier on the room and pinned timeline screens.
* Use the same presentation logic for all timeline media previews.
* Fix a bug with the detection of the timeline end.
* Send pagination requests from the media preview screen.
* Add SwiftLint to the Danger workflow (it is no longer installed on the runner).
* Put SwiftLint back on all of the GitHub runners too.
* Set the function_parameter_count lint rule to 10.
* Make sure to clean-up any previews when the coordinator is done.
* Handle the viewInRoomTimeline action more appropriately.
* Add the timeline controller factory to the timeline view model.
In preparation for building a timeline to swipe through media in QuickLook.
* Refactor RoomTimelineControllerFactory.
* Refactor RoomTimelineController.
* Refactor RoomTimelineProvider.
* feat(crypto): Warn and block sending on verification violation
* fixup: Fix ComposerToolbar previews
* fixup! add ComposerToolBarViewModelTests for canSend
* add new preview tests for verification violations
* Use `deferFulfillment`s in the unit tests.
---------
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* Overlay a progress indicator for downloads instead of using a toast indicator.
* Update the SDK.
* Remove the feature flag for the media browser.
* Remove the media captions feature flag too.
* Add unit test cases for download failure and swiping between items.
* Snapshots (with the media browser visible in the screen).
* Embed the media preview quick look inside a full screen cover
With a zoom transition on iOS 18.
* Use a the representable coordinator properly.
* Fix a bug with the toolbar appearance.
* Format
* Try prevent the zoom transition being upside down.
* Fix the snapshot test configuration.
* WIP RequestToJoin struct
* implemented the logic to display the cells
* knock request banner accept flow
* mark all knocks as seen implemented
* details logic
* implemented accept, decline and ban in the list
* added a loader and modified the stacked view
of the banner
* pr suggestions
* updated naming and loading strings
* added the initial loading state
improved code and the tests
* updated a string that has changed
* code improvement
* tests for the room screen view model
* room details tests
and improved the knock requests tests for the room screen
* knock requests list tests
* added error state alerts with retry
* struct has been renamed on the sdk
so I renamed it also on the app side
* update SDK
* updated the order of the room details
also...
- removed the bloom bg from the join room screen
- now DMs do not necessarily need to be encrypted rooms
- changed bg of the knock banner
* removed unnecessary disabled
* updated join room screen tests
* Introduce a `MediaEventsTimelineFlowCoordinator`
* Update SDK API and architecture
* Add a feature flag, add translations
* Move the media events timeline presentation under the room flow coordinator state machine
* Rename `TimelineViewState.timelineViewState` of type `TimelineState` to `timelineState`
* Enabled SwiftLint's `trailing_closure` rule and fix the warnings.