* Present the multi-account announcement when nothing else is showing
The user session flow owns onboarding, verification and settings, so it presents the announcement in the tab sheet slot with the lowest priority: once the verification state is known, and whenever onboarding, settings or a verification sheet is dismissed. Routes and sign-out dismiss settings without triggering it, and it is marked as seen when presented.
* Show the multi-account announcement on the home screen
Following review, the announcement is a best-effort sheet on the home
screen instead of a UserSessionFlowCoordinator state. It's presented when
the room list appears with the flag on, the announcement armed and the
session verified, and counts as seen once its content appears.
- Restore UserSessionFlowCoordinator to develop.
- HomeScreenViewModel presents the announcement through a binding and
waits for a known verification state, so it never competes with the
identity confirmation onboarding.
- Add account only closes the sheet until the add account flow exists.
- Rename MultiAccountAnnouncementScreen to MultiAccountAnnouncementView
and drop its unused coordinator and view model protocol.
- Size the sheet from the measured navigation bar height and match the
Figma spacing; the hard-coded 44pt pushed the content under the button.
* Present the multi-account announcement from the home screen view model
The announcement no longer needs its own view model: the view takes the
home screen's context and presents through a boolean binding, like the
home screen banners.
- Drop MultiAccountAnnouncementViewModel and its models. The view sends
home screen actions to close or add an account and builds its own
attributed subtitle.
- Check the verification state when the room list appears instead of
waiting for it. Restored sessions already know it by then, unverified
ones get the identity confirmation cover first and the room list
appears again once it's dismissed. Nothing is left subscribed, so the
sheet can no longer turn up later wherever the user is.
On a cold launch the home screen appeared just before the cached rooms
published, briefly showing skeletons that were immediately replaced.
The home screen now starts in a new awaitingCachedRooms mode, keeping
the list blank while a cached room list is about to publish and falling
back to the skeletons after 500ms. Without a cache the skeletons show
straight away as before.
We decided against changing how unread activity is rendered in the room list, so the experiment and its developer option are no longer needed.
we have also added a notification settings entry for hiding the room list gray dots.
The room list now always shows the unread notification count for highlighted rooms
and the app icon badge always uses the SDK's own unread notification count, both in
the app and in the NSE. The push payload's unread count is no longer used, so its
UNNotificationContent helper and user info key have been removed along with the
setting, its developer options toggle and the feature-disabled unit test.
* Add a developer flag for the search tab
Introduces a globalSearchEnabled user preference (off by default) with a toggle in Developer Options, used to gate the new search experience.
* Support search role tabs in the tab coordinator
Migrates the NavigationTabCoordinator to SwiftUI's value-based Tab API and adds an isSearch option so a tab can adopt the iOS 26 .search role, which detaches it into the trailing search button in the tab bar.
* Moves room search to a new screen
Adds a new screen that filters the alternate room summary provider as you type, shows an empty state, and lists matching rooms with their matrix identifier. Supports hardware keyboard selection (arrow keys to move through results, return to open) by reaching into the system search field.
* Present search in a dedicated tab
Adds the search tab to the chats flow on iOS 26 when the flag is enabled, rendered as the detached .search role button. The Cmd+K shortcut now selects this tab, and the home screen's inline search is hidden while the tab is available.
* Remove the old global search screen
The dedicated search tab replaces the Cmd+K floating window, so the GlobalSearchScreen, its window plumbing in the WindowManager, and its presentation in the chats flow are all removed.
1. I removed the grey dots for when there is activity in rooms set to mentions or mute.
2. For all unread rooms, I made the message preview text bold for better legibility
3. For rooms with no unreads, I made the font weight regular, again for legibility
We have also mergeg the new room list activity rendering with the existing feature hide unread badge feature flag and provide 3 variations: current production behavior, no badge but bolding, and no bolding and no badge
Once the app starts the WindowManager is configured with SwiftUI's environment OpenWindowAction. It can then be used to register coordinators (that provide the toPresentable view) and an optional flow coordinator (as most of the screens are part of a flow, especially rooms).
Once a coordinator is registed, the WindowManager invokes the OpenWindowAction which in turn makes the Application call its newly introduced WindowManagerWindowType WindowGroup's block to instantiate a new visual window rooting that view.
The WindowManager is also responsible for wrapping the presentable in a disappearance block and clean up the coordinator stack.
# Conflicts:
# ElementX/Sources/Application/AppCoordinator.swift
* Add support for SpaceFilters on the SpaceServiceProxy level and a screen that renders them
* Add aliases to a couple of space room mocks
* Update translations and related snapshots
* Add a feature flag for space filters
* Add a new room summary provider filter that takes a list of room identifiers next to the normal state filters
This will take the SpaceFilter's descendants and combine it with the normal filters to reduce the rooms shown
* Add a new space filter button to the home screen and link it to the SpaceFiltersScreen and the actual RoomSummaryProvider room list filters
* Bump the RustSDK to v26.01.20-2 for SpaceFilter support.
* Add a cancellation button to the space filters screen
* Make the filter presentation mode liquidy, move the sheet to within the home screen.
* Address PR comments
* Refactor the bloom into a modifier.
It currently depends on the home screen context but that will be removed in the future.
* Add an initial implementation of the new bloom using an image on the navigation item's appearance.
* Add a feature flag to control the new bloom.
This affects:
- Invited room preview inviter avatar
- Invited room preview room avatar
- Invited room cell inviter avatar in the room list
- Invited room cell room avatar in the room list
- Push notification for an invite
* Implemented join room by address
* improved the text field typing
* some improvements to how the text is edited
* remove navigation link
* moved room directory search to the start chat flow
* updated preview tests
* added unit tests and improved the code
* updated strings
* some pr suggestions:
- moving the file
- changing the name of the action
- reintroduce the debounce text queries
- add comments
* renamed the auth text field style to Element
updated tests
* Hide the unread dot when previewing an invite.
* Remove an invited room ID when accepting/rejecting.
* Remove the unread badge from knocked room cells.
* Update snapshots.
* Address PR comments.
Refactor KnockRequestType to JoinRequestType.
* WIP RequestToJoin struct
* implemented the logic to display the cells
* knock request banner accept flow
* mark all knocks as seen implemented
* details logic
* implemented accept, decline and ban in the list
* added a loader and modified the stacked view
of the banner
* pr suggestions
* updated naming and loading strings
* added the initial loading state
improved code and the tests
* updated a string that has changed
* code improvement
* tests for the room screen view model
* room details tests
and improved the knock requests tests for the room screen
* knock requests list tests
* added error state alerts with retry
* struct has been renamed on the sdk
so I renamed it also on the app side
* update SDK
* Fixes#2508 - Offer user to transition to SSS
* Rename `HomeScreenBannerMode.shown` to `HomeScreenBannerMode.show`
* Generate and use preview tests for the migration banner
* Bump the RustSDK to v1.0.46
* Address PR review comment
* Remove room list range deduplication and allow subscribing to rooms when then update to come into the visible range.
* Fixes#3088 - Update subscriptions if visible range rooms change without the range itself changing
- we switched from range based subscribing with duplicate suppression to id based, but ids can change without ranges changing
- the all rooms list fetches at least 1 event per rooms and can cause rooms to come in and out of the visible range without user interaction