21 Commits

Author SHA1 Message Date
Mauro 0a77ba6c90 Swift format enforce isEmpty rule (#5843)
* swift format enforce isEmpty rule

* revert scheme

* use trailing closure
2026-07-06 15:39:16 +02:00
Doug f2d08c23a3 Run swiftformat. 2026-07-02 13:09:34 +01:00
Doug 3ef66cdd05 Rename UserProfileProxy to UserProfile. It's a pure struct and proxies nothing.
Also remove the redundant `userID` property given `id` already exists (for Identifiable conformance).
2026-07-02 13:09:34 +01:00
Mauro a520d94760 Swift 6 Migration (#5733)
* Enable Swift 6.2 with default main actor isolation for the app target

Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).

# Conflicts:
#	ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved

* Update the code generation templates for Swift 6

Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.

# Conflicts:
#	ElementX/Sources/Mocks/Generated/GeneratedMocks.swift

* Make the data layer and services nonisolated and Sendable

Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.

* Adopt the new isolation across call sites, mocks and signatures

Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.

^ Conflicts:
^	ElementX/Sources/Services/SecureBackup/SecureBackupController.swift

* Remove redundant @MainActor annotations

With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.

* Fix concurrency hotspots surfaced by the migration

Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.

* Fix the unit tests for Swift 6 concurrency

Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.

* offload diffs on concurrent threads instead of main actor

* make room info protocols sendable

* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.

* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.

* small pr comments issues being addressed

* update enterprise

* Update StaticCode to 1.1.0 and specify the required Swift isolation.

* fix ElementCallServiceTests

* update enterprise

* re-generate mocks

* update enterprise

* enterprise new code conformed to swift 6

---------

Co-authored-by: Doug <douglase@element.io>
2026-06-18 17:55:31 +02:00
Doug fa67713726 Run SwiftFormat. 2026-05-27 17:11:42 +01:00
Danny eae464ecd7 Timeline: add a Jump to Unread button and a new-message badge on the scroll-to-bottom button. (#5506)
* Timeline: add a Jump to Unread button and a new-message badge on the scroll-to-bottom button.

* Rename scrollToFirstUnread to scrollToReadMarker for consistency with isReadMarkerVisible.

* Cache readMarkerUniqueID and unreadMessageCount as stored properties on TimelineState.

* TimelineViewModel: rename newTimelineItems and drop redundant ordering comment.

* Use Compound chevron icons in TimelineScrollButton.

* Fix TimelineScrollButton layout at large dynamic type sizes.

* Add a trailingAccessory slot to topBanners and use it to dodge banners with the jump-to-read-marker button.

* Put jump-to-read-marker behind a developer-options feature flag.

* Fine-tune TimelineScrollButton sizing and badge colour.

* Remove TimelineScrollButton chevron offset that was compensating for SF Symbol centering.

* Drop the new-messages count, replace with a presence dot.

* Move both timeline scroll buttons to bottom-right and revert topBanners trailingAccessory slot.

* Position TimelineScrollButton badge above for up direction and below for down direction.

* Add long-press mark-as-read pill to the timeline scroll buttons

* Read isSwitchingTimelines from state in updateHasNewMessagesAtBottom.

* Use assertionFailure when scrollToReadMarker is called with no read marker.

* Add TimelineScrollButton preview snapshots.

* (fix) design and various self-review issues

* (fix) suppress scroll button tap after long-press

* (feat) fall back to RoomInfo.fullyReadEventID for jump-to-unread

* (fix) hide jump-to-unread immediately after mark-as-read

* (fix) align with newer matrix-rust-sdk surface

* Bump the RustSDK to v26.05.20

---------

Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
2026-05-21 15:03:32 +03:00
Mauro Romito a4a857003c use isDM from the SDK to determine if a spaceRoom, a joinedRoom or a notificationItem are from a dm room. 2026-05-14 13:47:44 +02:00
Mauro Romito d5170ae4cc Revert "use isDm from the SDK to determine if a room is a direct one to one room."
This reverts commit 58d0841bedb9cc40bd5880a76f3cc1f56c3b8bdb.
2026-05-06 13:04:11 +02:00
Mauro Romito b5d9f03ad0 use isDm from the SDK to determine if a room is a direct one to one room. 2026-05-06 13:04:11 +02:00
Richard van der Hoff 9a2a852af3 Promote "history sharing on invite" out of developer options (#5480)
* Enable key-share-on-invite irrespective of feature flag

* Remove feature-flag dep: warning on starting chat with new people

* Remove feature-flag dep: invite from room member details

* Remove feature-flag dep: warning on new users in invite screen

* Remove feature-flag dep: from room details screen

* Remove feature-flag dep: starting chat from user profile screen

* Remove feature-flag dep: timeline info on forwarded keys

* Remove feature-flag dep: RoomScreenModel

* Remove `enableKeyShareOnInvite` from AppSettings

* Remove `enableKeyShareOnInvite` feature flag

* Remove outdated comments

* Update preview test room snapshots as their header now includes the history sharing icon
2026-04-27 14:43:18 +03:00
Valere Fedronic d49a6e5a5d Support for ongoing voice vs video call + joining (#5399) 2026-04-21 09:11:52 +00:00
Skye Elliot 4841a3bdaf Add history sharing badges to room details (#5043)
* chore: Add dependency `SwiftFlow` for use in avatar header badges.

Signed-off-by: Skye Elliot <actuallyori@gmail.com>

* feat: Display history sharing pill in room details.

Signed-off-by: Skye Elliot <actuallyori@gmail.com>

* tests: Add tests for history sharing room details pill.

Signed-off-by: Skye Elliot <actuallyori@gmail.com>

* tests: Update screenshots for RoomDetailsScreen preview tests.

* fix: Use Localazy translations for room details badges

* fix: Address review comments

* fix: Remove line limit from room details badges

---------

Signed-off-by: Skye Elliot <actuallyori@gmail.com>
2026-02-11 12:22:39 +00:00
Doug bff328554a Use our own JoinRule type which doesn't include the reserved .private case. (#5056)
* Stop using Rust's JoinRule.private in mocks.

It isn't used anywhere else (see MSC4413 for more context).

* Use our own JoinRule (and AllowRule) types.

* Update ElementX/Sources/Services/Room/JoinRule.swift

Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>

---------

Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
2026-02-06 13:54:53 +00:00
Skye Elliot 955ec0c8a9 Display an icon in the room header for rooms with shared history (#5016)
* feat: Display an icon in the room header for rooms with shared history

* fix: Apply suggestions from code review

- Simplifies `isRoomHistoryShared` expressions using type inferrence.
- Adds failure messages to unit test.

Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>

* fix: Remove extension method in favour of field on configuration.

* fix: Distinguish between `shared` and `worldReadable` icons.

* refactor: Use `RoomHistorySharingState` enum with extension methods

---------

Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
2026-01-30 13:11:10 +00:00
Mauro f7dd9cdcf8 Update copyright holding and dates (#4640)
* Update copyright holding and dates

* compound IDE Macros updated

* update copyright

* update copyrights done

* update templates and README
2025-10-21 14:34:56 +02:00
Mauro e70e1f36b2 SDK Update + PowerLevels API update (#4366)
* update the sdk, and updated the power levels APIs

Revert "update the sdk, and updated the power levels APIs"

This reverts commit d3b291003d2b6fd6346ef7e445af4970fda62348.

x

* pr suggestions
2025-07-30 14:42:45 +00:00
Doug 01033cf53e Add support for Space avatars. (#4362) 2025-07-29 12:20:13 +01:00
Stefan Ceriu bfd97cd560 Make the RoomInfo isPrivate field optional and handle it accordingly. 2025-06-25 17:23:22 +03:00
Stefan Ceriu 46f49af930 Bump the SDK to v25.06.25; adopt the new optional RoomInfo joinRule and isPublic. 2025-06-25 17:23:22 +03:00
Stefan Ceriu de723853e3 Make the room power levels optional as they can be missing depending on what state events are requested 2025-06-25 17:23:22 +03:00
Stefan Ceriu 5ac6ec28d5 Adopt room info power levels (#4245)
* Use the newly RoomInfo published PowerLevels; update permissions at the same time as the room info and avoid unnecessary async calls.

* Introduce a RoomInfoProxyProtocol and associated mock and move away from mocked SDK RoomInfos

* Bump the SDK to v25.06.23

* Expose new non-throwing methods for checking one's own user permissions

* Fix the unit and preview tests (except the TimelineMediaPreviewDetails for which simplified snapshots were generated)

* Converge on one single implementation for computing a room's avatar.

* Fix more unit tests

* Fix the TimelineMediaPreviewDetailsView snapshot tests

This reverts commit 9b6c819e611ad2fa3de2c34a4a7aa556fc9faadd.

---------

Co-authored-by: Doug <douglase@element.io>
2025-06-24 17:48:00 +01:00