* Add a developer flag for the search tab
Introduces a globalSearchEnabled user preference (off by default) with a toggle in Developer Options, used to gate the new search experience.
* Support search role tabs in the tab coordinator
Migrates the NavigationTabCoordinator to SwiftUI's value-based Tab API and adds an isSearch option so a tab can adopt the iOS 26 .search role, which detaches it into the trailing search button in the tab bar.
* Moves room search to a new screen
Adds a new screen that filters the alternate room summary provider as you type, shows an empty state, and lists matching rooms with their matrix identifier. Supports hardware keyboard selection (arrow keys to move through results, return to open) by reaching into the system search field.
* Present search in a dedicated tab
Adds the search tab to the chats flow on iOS 26 when the flag is enabled, rendered as the detached .search role button. The Cmd+K shortcut now selects this tab, and the home screen's inline search is hidden while the tab is available.
* Remove the old global search screen
The dedicated search tab replaces the Cmd+K floating window, so the GlobalSearchScreen, its window plumbing in the WindowManager, and its presentation in the chats flow are all removed.
* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>
* Reduce warnings in AttributedStringBuilderTests
(cherry picked from commit e1f32b2b1df147c93207e01df5c8fec4046b0f48)
* Fixed Sentry warning
(cherry picked from commit e45c3002b2331a6f2d363de61a12377316078602)
* JoinRule and AllowRule conform to Sendable
(cherry picked from commit 27c67c27b944df11adc17bdd405e442e8c50b0d6)
* AudioConverterProtocol conform to Sendable
(cherry picked from commit 352bdab15db424c632538eb3140858eae9fdfb15)
* TimelineControllerProtocol conform to Sendable
(cherry picked from commit 07a927745624db4bab3cf68842027e12177be70b)
* Resolved some AI review notes
(cherry picked from commit 8d3ac820754a6126785e639a98c8c1fcf86ef77f)
# Conflicts:
# ElementX/Sources/Other/SendableConformance/SendableBox.swift
# ElementX/Sources/Other/SendableConformance/WeakSendableBox.swift
* Timeline: add a Jump to Unread button and a new-message badge on the scroll-to-bottom button.
* Rename scrollToFirstUnread to scrollToReadMarker for consistency with isReadMarkerVisible.
* Cache readMarkerUniqueID and unreadMessageCount as stored properties on TimelineState.
* TimelineViewModel: rename newTimelineItems and drop redundant ordering comment.
* Use Compound chevron icons in TimelineScrollButton.
* Fix TimelineScrollButton layout at large dynamic type sizes.
* Add a trailingAccessory slot to topBanners and use it to dodge banners with the jump-to-read-marker button.
* Put jump-to-read-marker behind a developer-options feature flag.
* Fine-tune TimelineScrollButton sizing and badge colour.
* Remove TimelineScrollButton chevron offset that was compensating for SF Symbol centering.
* Drop the new-messages count, replace with a presence dot.
* Move both timeline scroll buttons to bottom-right and revert topBanners trailingAccessory slot.
* Position TimelineScrollButton badge above for up direction and below for down direction.
* Add long-press mark-as-read pill to the timeline scroll buttons
* Read isSwitchingTimelines from state in updateHasNewMessagesAtBottom.
* Use assertionFailure when scrollToReadMarker is called with no read marker.
* Add TimelineScrollButton preview snapshots.
* (fix) design and various self-review issues
* (fix) suppress scroll button tap after long-press
* (feat) fall back to RoomInfo.fullyReadEventID for jump-to-unread
* (fix) hide jump-to-unread immediately after mark-as-read
* (fix) align with newer matrix-rust-sdk surface
* Bump the RustSDK to v26.05.20
---------
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* Create AnalyticsServiceProtocol and conform AnalyticsService
* Replace AnalyticsService properties and arguments with AnalyticsServiceProtocol
* Inline AnalyticsServiceMock replacing old mock
* handle more complex AnalyticsServiceMock callsites
* move documentation from AnalyticsService to AnalyticsServiceProtocol
* Track active live location sessions by ID instead of timeout.
# Conflicts:
# ElementX/Sources/Services/Location/LiveLocationManager.swift
* implemented a system to promote starting session to active sesessions to send locations at the right time, and a system to remove a local session if it's handled by an external device.
* pr suggestions
---------
Co-authored-by: Doug <douglase@element.io>
* Enable key-share-on-invite irrespective of feature flag
* Remove feature-flag dep: warning on starting chat with new people
* Remove feature-flag dep: invite from room member details
* Remove feature-flag dep: warning on new users in invite screen
* Remove feature-flag dep: from room details screen
* Remove feature-flag dep: starting chat from user profile screen
* Remove feature-flag dep: timeline info on forwarded keys
* Remove feature-flag dep: RoomScreenModel
* Remove `enableKeyShareOnInvite` from AppSettings
* Remove `enableKeyShareOnInvite` feature flag
* Remove outdated comments
* Update preview test room snapshots as their header now includes the history sharing icon
If the user attempts to invite someone (to a room or creating a DM) whose identity is not cached, we prompt them to make sure this was their intention.
Also update the sdk and app mocks and add a simple `RoomThreadListServiceProxyMock`
# Conflicts:
# ElementX.xcodeproj/project.pbxproj
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
# SDKMocks/Sources/Generated/SDKGeneratedMocks.swift
# project.yml
* created the data for the timeline item
# Conflicts:
# ElementX/Sources/Other/Logging/Tracing.swift
# ElementX/Sources/Services/Authentication/AuthenticationService.swift
# ElementX/Sources/Services/Authentication/LinkNewDeviceService.swift
* Implemented the LLS timeline item
* updated preview tests
* pr and design suggestions
* previewscrollview is debug only
* Stop using Rust's JoinRule.private in mocks.
It isn't used anywhere else (see MSC4413 for more context).
* Use our own JoinRule (and AllowRule) types.
* Update ElementX/Sources/Services/Room/JoinRule.swift
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
---------
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
Bump the RustSDK to v26.02.03
Fix breaking changes and add support for the new background task error reporting delegate and the new room invite latest event.
* feat: Display an icon in the room header for rooms with shared history
* fix: Apply suggestions from code review
- Simplifies `isRoomHistoryShared` expressions using type inferrence.
- Adds failure messages to unit test.
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
* fix: Remove extension method in favour of field on configuration.
* fix: Distinguish between `shared` and `worldReadable` icons.
* refactor: Use `RoomHistorySharingState` enum with extension methods
---------
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>