* use observation in unit and preview tests instead of the async stream
* use a parsing approach that is independent of the sourcery annotation
* Fix observation deferred fulfillments not receiving the initial value
Observation's observe only emits transitions, not the value present at subscription time. Drop the leading initial value from the affected transitionValues sequences and assert it directly with #expect instead.
* improved docs
* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>
* replace NavigationStack with ElementNavigationStack to allow the content to be rendered without a NavigationStack in a11y tests
* fix a11y tests
* update xcodeproject
* swiftformat fix
* use iOS 26.1 for CI
* use a wrapper to solve the issue for a11y tests
* ElementNavigationStack only uses the trick in DEBUG mode, and added a swiftlint rule to prevent the usage of NavigationStack
* Use the old state machine configuration style.
* Test starting the space settings flow in UI tests.
* Test starting the create space room flow in UI tests.
* Stop using Rust's JoinRule.private in mocks.
It isn't used anywhere else (see MSC4413 for more context).
* Use our own JoinRule (and AllowRule) types.
* Update ElementX/Sources/Services/Room/JoinRule.swift
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
---------
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* Make sure the available rooms are updated if adding space children fails part way through.
* Additionally handle the case where removing rooms fails part way through.
* Rename PaginationState.timelineEndReached to PaginationState.endReached.
* Rename PaginationState to TimelinePaginationState.
Also renames PaginationStatus to PaginationState so that a TimelinePaginationState consists of the forward and backward pagination states.
* Add the empty state to SpaceScreen.
Only has 1 of the 2 buttons for now.
* Expand the space flow UI tests to include the add rooms screen.
Also fixes some failures in these tests due to the room/space title now being a button.
* Expand the space flow UI tests to include the space members screen.
* Reset AppSettings before running preview tests.
* Add the menu entries to add/remove rooms to/from a space.
* Add a user indicator to SpaceAddRoomsScreen.
* Reset the SpaceRoomListProxy after adding/removing any children.
* Calm the animations down a bit when entering EditMode on the SpaceScreen.
* Implementation for all navigations inside the space settings aside the left space action
# Conflicts:
# ElementX/Sources/FlowCoordinators/SpaceSettingsFlowCoordinator.swift
* refactored the leave space view to use its own view model
# Conflicts:
# ElementX.xcodeproj/project.pbxproj
* implemented the leave space view model also in the settings screen, and corrected some tests
* reusing the details coordinator for the space settings screen
* leave space from settings implemented
* fix project
* minor pr fixes
* code improvements
* Present members of a space
* present the members modally from the space
* Implemented a room members flow coordinator to make such flow more modular and reusable
this is required since we will need to reuse this module also in the space settings, and later we could also replace it in the RoomFlowCoordinator.
* the implementation to support at least the SpaceFlowCoordinator is done a follow UP should do the refactor.
* remove modal usage from the flow, we want to always be a navigation flow
* Improved and implemented the room navigation in the members flow coordinator
* pr suggestions and refactored the start chat flow and the invite screen
* updated copies for managing room members
* Update ElementX/Sources/Screens/Spaces/SpaceScreen/SpaceScreenViewModel.swift
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
---------
Co-authored-by: Doug <6060466+pixlwave@users.noreply.github.com>
Also removes an unused `parent` parameter that was missed when removing the parent name and includes some regenerated snapshots that were missed in the last PR.
* Update a string on the space announcement sheet.
* Don't show space rooms after using the join button in the space room list.
* Allow the Deselect All button to Select (almost) All as well.
* Fix the cells in the leave space sheet when there are only admin rooms.
* Add the More menu to SpaceScreen.
And a simple way to leave a space for testing.
* Start a space flow when accepting a space invite from the room flow.
* Minimise the tab bar on iOS 26 when scrolling down.
* Enable spaces by default!
* Use the via property on SpaceRoom.
* Fall back to the canonical alias as a space room name if needs be.
* Use SpaceRoom.isDirect for computing the name/avatar.
* Pass in the parent space as a workaround for no restricted join rules.
* Add the JoinRoomScreen into the SpaceFlowCoordinator.
The screen needs further work to make the join work.
* Fix the tests completing the join flow with the right action.
* Add support for joining rooms from a space.
Doesn't yet handle the Join button 🤔
* Handle the join button for both rooms and spaces.
Also refactor more instances of spaceRoom to spaceRoomProxy.
* Revert "Address the real lifetime issue of the SDK's `Client` by making `Context.mediaProvider` weak. (#4466)"
This reverts commit c794144ef1.
* Better docs.
* Allow joined rooms to be pushed within a space.
* Push a room in the space flow tests.
Also fixes some snapshots stale snapshots.
* Show the selected space/room within a space and set a custom title view.