This affects:
- Invited room preview inviter avatar
- Invited room preview room avatar
- Invited room cell inviter avatar in the room list
- Invited room cell room avatar in the room list
- Push notification for an invite
* Implemented join room by address
* improved the text field typing
* some improvements to how the text is edited
* remove navigation link
* moved room directory search to the start chat flow
* updated preview tests
* added unit tests and improved the code
* updated strings
* some pr suggestions:
- moving the file
- changing the name of the action
- reintroduce the debounce text queries
- add comments
* renamed the auth text field style to Element
updated tests
* added a way to render the room and the message
pills, but is WIP
* permalinks now get converted into pills!
* fixed an issue where room address mentions
were not adding a URL properly but a string
* updated tests
* c
* Revert "c"
This reverts commit 5c80252fa23dba7e4d44f2a07fbf1e9500e37c82.
* updated tests
* more tests
* created APIs to get a specific RoomSummary
given the id or the alias
* small mention builder improvement
* pr suggestions
* Hide the unread dot when previewing an invite.
* Remove an invited room ID when accepting/rejecting.
* Remove the unread badge from knocked room cells.
* Update snapshots.
* Address PR comments.
Refactor KnockRequestType to JoinRequestType.
* Retrofit `deferFulfillment` onto snapshot tests.
* Convert a bunch of preview tests to the new fulfillment publisher
* Convert more tests
* Remove unneeded delays from the remaining tests
* Remove snapshotting delay option.
* WIP RequestToJoin struct
* implemented the logic to display the cells
* knock request banner accept flow
* mark all knocks as seen implemented
* details logic
* implemented accept, decline and ban in the list
* added a loader and modified the stacked view
of the banner
* pr suggestions
* updated naming and loading strings
* added the initial loading state
improved code and the tests
* updated a string that has changed
* code improvement
* tests for the room screen view model
* room details tests
and improved the knock requests tests for the room screen
* knock requests list tests
* added error state alerts with retry
* struct has been renamed on the sdk
so I renamed it also on the app side
* update SDK
* updated the order of the room details
also...
- removed the bloom bg from the join room screen
- now DMs do not necessarily need to be encrypted rooms
- changed bg of the knock banner
* removed unnecessary disabled
* updated join room screen tests
* Introduce a `MediaEventsTimelineFlowCoordinator`
* Update SDK API and architecture
* Add a feature flag, add translations
* Move the media events timeline presentation under the room flow coordinator state machine
* Rename `TimelineViewState.timelineViewState` of type `TimelineState` to `timelineState`
* Enabled SwiftLint's `trailing_closure` rule and fix the warnings.
* Update the banner strings for out of sync key storage.
* Update string on SecureBackupScreen.
* Update snapshots
* Update an alert string we weren't using on iOS, and use it at the same place as Android.
* Fixes#2508 - Offer user to transition to SSS
* Rename `HomeScreenBannerMode.shown` to `HomeScreenBannerMode.show`
* Generate and use preview tests for the migration banner
* Bump the RustSDK to v1.0.46
* Address PR review comment
* Replace Prefire with a very similar but simpler and more direct approach
* Move PreviewTest snapshots to their new location (snapshotting default, mirrors UITests)
* Update acknowledgements
* Switch snapshot configuration extensions to a custom version
* Exclude snapshots from the PreviewTests target
* Fix acknowledgements
* Rename snapshotting preference keys
* Remove `skipPackagePluginValidation`
* Remove room list range deduplication and allow subscribing to rooms when then update to come into the visible range.
* Fixes#3088 - Update subscriptions if visible range rooms change without the range itself changing
- we switched from range based subscribing with duplicate suppression to id based, but ids can change without ranges changing
- the all rooms list fetches at least 1 event per rooms and can cause rooms to come in and out of the visible range without user interaction
* Add the networkMonitor to the NSE and delete the old MockMediaLoader
* Generate a MediaLoaderMock through AutoMockable and use it in the MediaProviderTests
* Implement an ImageProvider mechanism that automatically tries reloading images when connectivity is established again and use it for LoadableImages
* Merge the ImageProvider protocol back into the MediaProvider
* Address PR review comments
* Provide a default sdk client request configuration
* Address tasks not automatically cancelling themselves when views get deallocated
* Add inviter property to RoomProxyProtocol.
* Extract the room cell inviter label into it's own view.
* Use the new RoomInviterLabel in the JoinRoomScreen.
* Fix bug with invite to a public room.
* Switch to the new local room list sorting API
* Get rid of the RoomSummary enum, replace it by the inner RoomSummaryDetails
* And finally, rename RoomSummaryDetails to RoomSummary
* Fix a bunch of warnings
* Small tidy up post rebase/review.
- Remove unused invalidated property.
- Rename some RoomSummary instances to summary instead of details.
- Fix tests with missing roomListItem's.
* Update snapshots
---------
Co-authored-by: Doug <douglase@element.io>
* Move Sentry setup outside of the BugReportService
* Setup Sentry SwiftUI tracing for the homeScreen and roomScreen roots
* Setup Sentry instrumentation on top of the existing Signposter
* Various tweaks