* Add a developer flag for the search tab
Introduces a globalSearchEnabled user preference (off by default) with a toggle in Developer Options, used to gate the new search experience.
* Support search role tabs in the tab coordinator
Migrates the NavigationTabCoordinator to SwiftUI's value-based Tab API and adds an isSearch option so a tab can adopt the iOS 26 .search role, which detaches it into the trailing search button in the tab bar.
* Moves room search to a new screen
Adds a new screen that filters the alternate room summary provider as you type, shows an empty state, and lists matching rooms with their matrix identifier. Supports hardware keyboard selection (arrow keys to move through results, return to open) by reaching into the system search field.
* Present search in a dedicated tab
Adds the search tab to the chats flow on iOS 26 when the flag is enabled, rendered as the detached .search role button. The Cmd+K shortcut now selects this tab, and the home screen's inline search is hidden while the tab is available.
* Remove the old global search screen
The dedicated search tab replaces the Cmd+K floating window, so the GlobalSearchScreen, its window plumbing in the WindowManager, and its presentation in the chats flow are all removed.
* Create AnalyticsServiceProtocol and conform AnalyticsService
* Replace AnalyticsService properties and arguments with AnalyticsServiceProtocol
* Inline AnalyticsServiceMock replacing old mock
* handle more complex AnalyticsServiceMock callsites
* move documentation from AnalyticsService to AnalyticsServiceProtocol
1. I removed the grey dots for when there is activity in rooms set to mentions or mute.
2. For all unread rooms, I made the message preview text bold for better legibility
3. For rooms with no unreads, I made the font weight regular, again for legibility
We have also mergeg the new room list activity rendering with the existing feature hide unread badge feature flag and provide 3 variations: current production behavior, no badge but bolding, and no bolding and no badge
Once the app starts the WindowManager is configured with SwiftUI's environment OpenWindowAction. It can then be used to register coordinators (that provide the toPresentable view) and an optional flow coordinator (as most of the screens are part of a flow, especially rooms).
Once a coordinator is registed, the WindowManager invokes the OpenWindowAction which in turn makes the Application call its newly introduced WindowManagerWindowType WindowGroup's block to instantiate a new visual window rooting that view.
The WindowManager is also responsible for wrapping the presentable in a disappearance block and clean up the coordinator stack.
# Conflicts:
# ElementX/Sources/Application/AppCoordinator.swift
* Add support for SpaceFilters on the SpaceServiceProxy level and a screen that renders them
* Add aliases to a couple of space room mocks
* Update translations and related snapshots
* Add a feature flag for space filters
* Add a new room summary provider filter that takes a list of room identifiers next to the normal state filters
This will take the SpaceFilter's descendants and combine it with the normal filters to reduce the rooms shown
* Add a new space filter button to the home screen and link it to the SpaceFiltersScreen and the actual RoomSummaryProvider room list filters
* Bump the RustSDK to v26.01.20-2 for SpaceFilter support.
* Add a cancellation button to the space filters screen
* Make the filter presentation mode liquidy, move the sheet to within the home screen.
* Address PR comments
Also removes an unused `parent` parameter that was missed when removing the parent name and includes some regenerated snapshots that were missed in the last PR.
* Refactor the bloom into a modifier.
It currently depends on the home screen context but that will be removed in the future.
* Add an initial implementation of the new bloom using an image on the navigation item's appearance.
* Add a feature flag to control the new bloom.
This affects:
- Invited room preview inviter avatar
- Invited room preview room avatar
- Invited room cell inviter avatar in the room list
- Invited room cell room avatar in the room list
- Push notification for an invite
* Implemented join room by address
* improved the text field typing
* some improvements to how the text is edited
* remove navigation link
* moved room directory search to the start chat flow
* updated preview tests
* added unit tests and improved the code
* updated strings
* some pr suggestions:
- moving the file
- changing the name of the action
- reintroduce the debounce text queries
- add comments
* renamed the auth text field style to Element
updated tests
* Hide the unread dot when previewing an invite.
* Remove an invited room ID when accepting/rejecting.
* Remove the unread badge from knocked room cells.
* Update snapshots.
* Address PR comments.
Refactor KnockRequestType to JoinRequestType.
* updated the order of the room details
also...
- removed the bloom bg from the join room screen
- now DMs do not necessarily need to be encrypted rooms
- changed bg of the knock banner
* removed unnecessary disabled
* updated join room screen tests
* Introduce a `MediaEventsTimelineFlowCoordinator`
* Update SDK API and architecture
* Add a feature flag, add translations
* Move the media events timeline presentation under the room flow coordinator state machine
* Rename `TimelineViewState.timelineViewState` of type `TimelineState` to `timelineState`
* Enabled SwiftLint's `trailing_closure` rule and fix the warnings.
* Fixes#2508 - Offer user to transition to SSS
* Rename `HomeScreenBannerMode.shown` to `HomeScreenBannerMode.show`
* Generate and use preview tests for the migration banner
* Bump the RustSDK to v1.0.46
* Address PR review comment