* Use the old state machine configuration style.
* Test starting the space settings flow in UI tests.
* Test starting the create space room flow in UI tests.
* Make sure the available rooms are updated if adding space children fails part way through.
* Additionally handle the case where removing rooms fails part way through.
* Add support for SpaceFilters on the SpaceServiceProxy level and a screen that renders them
* Add aliases to a couple of space room mocks
* Update translations and related snapshots
* Add a feature flag for space filters
* Add a new room summary provider filter that takes a list of room identifiers next to the normal state filters
This will take the SpaceFilter's descendants and combine it with the normal filters to reduce the rooms shown
* Add a new space filter button to the home screen and link it to the SpaceFiltersScreen and the actual RoomSummaryProvider room list filters
* Bump the RustSDK to v26.01.20-2 for SpaceFilter support.
* Add a cancellation button to the space filters screen
* Make the filter presentation mode liquidy, move the sheet to within the home screen.
* Address PR comments
* Update proxies ready for adding rooms to a space.
- ClientProxy.recentlyVisitedRooms to take a filter and to return room proxies.
- Expose SpaceServiceProxy.addChildToSpace.
* Implement the SpaceAddRoomsScreen.
* Fix the designs of the selected carousels.
Add more snapshot tests for inviting users.
* Fix for screen using wrong avatar size.
Also removes an unused `parent` parameter that was missed when removing the parent name and includes some regenerated snapshots that were missed in the last PR.
* Use the via property on SpaceRoom.
* Fall back to the canonical alias as a space room name if needs be.
* Use SpaceRoom.isDirect for computing the name/avatar.
* Pass in the parent space as a workaround for no restricted join rules.
* Add the JoinRoomScreen into the SpaceFlowCoordinator.
The screen needs further work to make the join work.
* Fix the tests completing the join flow with the right action.
* Add support for joining rooms from a space.
Doesn't yet handle the Join button 🤔
* Handle the join button for both rooms and spaces.
Also refactor more instances of spaceRoom to spaceRoomProxy.
* Space flow improvements
- Use a state machine to select a space.
- Add a SpaceFlowCoordinator for recursively presenting subspaces.
- Get the spaceRoomListProxy when tapping on the space so we can indicate failures.
- Fix the total room count in SpaceListScreen.
* Refactor spaceRoom → spaceRoomProxy.
* Add a UI test for the Spaces flow.