* Enable Swift 6.2 with default main actor isolation for the app target
Turn on SWIFT_VERSION 6.2, SWIFT_APPROACHABLE_CONCURRENCY and SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor for the ElementX target, matching the NSE and Share Extension (which already use 6.2 without the main actor default).
# Conflicts:
# ElementX.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved
* Update the code generation templates for Swift 6
Emit nonisolated/@unchecked Sendable mocks and nonisolated string enums, and mark async mock methods @concurrent so they keep suspending like the real implementations (otherwise intermediate states are unobservable in tests). Includes the regenerated mocks and strings.
# Conflicts:
# ElementX/Sources/Mocks/Generated/GeneratedMocks.swift
* Make the data layer and services nonisolated and Sendable
Annotate the value-type models, Rust SDK proxy wrappers, timeline item graph, settings, logging and NSE-shared types as nonisolated, and conform the service protocols to Sendable so their existentials can cross isolation boundaries. These types run off the main actor and no longer inherit the target's default main actor isolation.
* Adopt the new isolation across call sites, mocks and signatures
Update call sites, closure signatures and mock configuration helpers to match the nonisolated/Sendable data layer, including the main actor isolated mock inits and the @Sendable filter on recentlyVisitedRooms.
^ Conflicts:
^ ElementX/Sources/Services/SecureBackup/SecureBackupController.swift
* Remove redundant @MainActor annotations
With the app target defaulting to main actor isolation, the explicit @MainActor on view models, coordinators, views and their protocols is no longer required.
* Fix concurrency hotspots surfaced by the migration
Resolve the room summary main-thread deadlock by moving diff processing onto AsyncStreams, add the SDKListener.onMainActor FIFO bridge for SDK callbacks, hop KVO/timer/UIKit callbacks to the main actor via assumeIsolated, add isolated deinits, and apply the few justified nonisolated(unsafe) escapes for queue-confined Apple APIs.
* Fix the unit tests for Swift 6 concurrency
Hop the waitForConfirmation body onto the caller's actor (Swift Testing runs confirmation closures off-actor), and adjust the affected suites and async signatures.
* offload diffs on concurrent threads instead of main actor
* make room info protocols sendable
* use a task group for fetching data so that everything runs concurrently in the TextRoomTimelineView when getting the preview.
* use the generic onMainActor implementation, which already makes a stream and send the continuation on the main actor.
* small pr comments issues being addressed
* update enterprise
* Update StaticCode to 1.1.0 and specify the required Swift isolation.
* fix ElementCallServiceTests
* update enterprise
* re-generate mocks
* update enterprise
* enterprise new code conformed to swift 6
---------
Co-authored-by: Doug <douglase@element.io>
* Use our standard XYZMock(.init()) pattern everywhere instead of XYZMock.default.
* Remove the configuration parameter label on mock convenience inits.
* Update the enterprise submodule.
* Read and import the secrets from ClassicAppAccounts.
* Record snapshots.
* Add some documentation, tidy up tests and fix the dismissal of the backup instructions.
* Workaround flakey tests (the fulfilments weren't always firing).
* Allow a custom Classic App deep link URL to be configured.
* Stop using Rust's JoinRule.private in mocks.
It isn't used anywhere else (see MSC4413 for more context).
* Use our own JoinRule (and AllowRule) types.
* Update ElementX/Sources/Services/Room/JoinRule.swift
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
---------
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* Replace GrantLoginWithQrCodeHandlerSDKMock with LinkNewDeviceServiceMock.
Add tests for all initial states on the QRCodeLoginScreen.
* Add tests for linking both mobile and desktop devices.
* Add UI tests for linking a new device.
* Don't show the Link Desktop Computer button when running on macOS.
This mirrors the decision to hide the Sign In With QR Code button on the start screen.
* Add a LinkNewDeviceService that exposes the SDK's grant QR code login methods.
* Add a flow coordinator for linking a new device.
Changes the presentation too.
* Add support for account provisioning links and route them to the authentication flow.
* Use the provisioning parameters to configure the authentication flow.
* Add UI tests for the provisioned authentication flow.
* Record new preview snapshots.
* Add unit tests.
* Make the domain configurable in the app settings.
* Use the loginHint in the login screen too.
* Introduce a `TimelineItemThreadSummary` object to hold details about threads starting from that particular item
This patch introduces a thread summary object that will be available on main timeline messages that are the root for a given thread.
It currently provides the latest message content and sender for that thread but it will grow to provide info on the number of replies, unreads etc.
It also add a new UI component called `TimelineThreadSummaryView` that makes use of this data and is in turn used by the bubbled styler to render it in the timeline.
The rest of the PR is about refactoring on the `RoomTimelineItemFactory` so that replies and thread summaries use similar paths and builders.
* Add a feature flag for threads
* Address PR comments
* Converge on single implementation for message previews
* Bump the RustSDK to v25.04.09
* Adopt new MsgLike based timeline item structure.
* Move the `replyDetails` and `isThreaded` to the `RoomTimelineItemProperties`
* Restructure the TimelineItemFactory
* Fix line length warning
* Rename `msgLikeContent` to `messageLikeContent` wherever possible.
* Move the `EventTimelineItem` mocks to the SDK mocks folder.
* Introduce a `UserIdentityProxy` and have it combine upstream methods into an easy to digest `UserIdentityVerificationState`. Use it in a dedicated `VerificationBadge` UI component
* Show a DMs counterpart verification state in the room header
* Show a warning on the room details `People` entry when there are identity verification state violations on any of the members.
* Show verification badges in the room member list
* Show a withdraw verification section on the room member details for users that have pinning violations.
* Remove the verification section from the profile screen as there's no reliable way to keep it up to date
- the underlying Rust SDK Olm Machine can be rebuilt without notice which would break any existing user identity change streams.
* Update preview test snapshots
* Manage the secure backup screens with flow coordinators.
* Add UI tests for the EncryptionSettingsFlowCoordinator.
* Realise that the settings flow can't reset anymore and remove the sub-flow 🤦♂️
* Add UI tests for the EncryptionResetFlowCoordinator.
* Add a badge for verified users/room members.
* Reorder subviews.
* Add a (disabled) button to verify other users.
* PR comments.
* Update the SDK.
* Adopt the SDK changes introduced in matrix-rust-sdk/pull/4100
---------
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* Adopt new reaction toggling API introduced in matrix-org/matrix-rust-sdk/pull/4127
* Adopt the changes introduced in matrix-org/matrix-rust-sdk/pull/4111: use the new `TimelineUniqueId` type instead of `String` for unique timeline identifiers.
* Bump the RustSDK to v1.0.58.
* Fix unit tests
* Don't query the homeserver until confirming it (or selecting a different one).
* Setup the infrastructure to test AuthenticationService.
Implement basic tests for configuration & password login.
* Use the real AuthenticationService with a mock Client in all of the tests.
* Add tests for the ServerConfirmationScreenViewModel.
* Remove redundant view state and test for it.