The room list items no longer hold any timeline instances and they can now be created through the normal `room.timelineWithConfiguration` mechanism.
This also means that we can move the UTD hook away from the sync service and into the client itself but setting it is now fallible as it can only be set once.
- adopt new async throwing methods
- use the sdk side TimelineStart virtual timeline item
- remove async from `directRoomForUserID` as it's not async on the rust side
- remove async from `retryDecryption` as it's spawning not blocking on the rust side
* Bump the RustSDK to v25.03.11
* Replace oidc login prompt with nil following the changes from https://github.com/matrix-org/matrix-rust-sdk/pull/4761
```
/// * `prompt` - The desired user experience in the web UI. No value means
/// that the user wishes to login into an existing account, and a value of
/// `Create` means that the user wishes to register a new account.
```
* Fix trailing closure warnings
* Update the client proxy after making `getNotificationSettings()` and `cachedAvatarUrl()` async (they used to be blocking on the rust side).
* Move `Room.isEncrypted` to the info publisher and manually update the encryption state when creating the room.
* Bump the SDK again to v25.03.12 - This introduces a new way to configure the tokio runtime that we can use to have extensions use less memory
- introduce a new Target struct that takes care of setting up rust services (tracing and tokio) for our various targets
- cleanup MXLog and friends
* Address PR comments
* Bump the SDK again, switch back to using `.consent` as the OIDC login prompt (which was reintroduced in matrix-org/matrix-rust-sdk/pull/4791)
- adopt the new timeline configuration which now exposes read receipts tracking. For now it should be set to `false` for all timelines except the live one, which still gets configured properly on the rust side through `init_timeline`. Eventually we will converge on this configuration API for all of them.
- also adopt the new rust side cache clearing method and remove our own
* Use the new TimelineMediaPreview modifier on the room and pinned timeline screens.
* Use the same presentation logic for all timeline media previews.
* Fix a bug with the detection of the timeline end.
* Send pagination requests from the media preview screen.
* Add SwiftLint to the Danger workflow (it is no longer installed on the runner).
* Put SwiftLint back on all of the GitHub runners too.
* Set the function_parameter_count lint rule to 10.
* Make sure to clean-up any previews when the coordinator is done.
* Handle the viewInRoomTimeline action more appropriately.
* Add the timeline controller factory to the timeline view model.
In preparation for building a timeline to swipe through media in QuickLook.
* Refactor RoomTimelineControllerFactory.
* Refactor RoomTimelineController.
* Refactor RoomTimelineProvider.
* handling the history visibility flag
* better logic to handle visibility
* better handling of the visibility options state
* added some copies, and the public room directory
visibility state
* completed the UI
added also the preview tests
* improved the handling of the directory visibility
* added the space users case
and improved handling of the access -> vsibility reaction. Also added a simple error handling for the public directory toggle
* added the edit room address view
but is missing its full implementation
* implement the UI for the edit room address screen
* implemented error checking
when editing the address
* updated preview tests and improved code
* typo fix
* Fix various issues after rebasing.
* Fix build errors and broken snapshot tests
* Adopt latest room privacy and canonical alias setting APIs
* Add support for creating and editing the room's alias.
* Add support for saving room privacy setting changes.
* Fix room alias screen snapshot tests following recent changes.
---------
Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
* WIP RequestToJoin struct
* implemented the logic to display the cells
* knock request banner accept flow
* mark all knocks as seen implemented
* details logic
* implemented accept, decline and ban in the list
* added a loader and modified the stacked view
of the banner
* pr suggestions
* updated naming and loading strings
* added the initial loading state
improved code and the tests
* updated a string that has changed
* code improvement
* tests for the room screen view model
* room details tests
and improved the knock requests tests for the room screen
* knock requests list tests
* added error state alerts with retry
* struct has been renamed on the sdk
so I renamed it also on the app side
* update SDK
* Introduce a `MediaEventsTimelineFlowCoordinator`
* Update SDK API and architecture
* Add a feature flag, add translations
* Move the media events timeline presentation under the room flow coordinator state machine
* Rename `TimelineViewState.timelineViewState` of type `TimelineState` to `timelineState`
* Enabled SwiftLint's `trailing_closure` rule and fix the warnings.