* Add a developer option and selection mode for timeline messages
First step of the multi-select messages feature (element-meta#3255, iOS
counterpart of element-x-android#6918). Everything is gated behind the new
`messageMultiSelectEnabled` developer option and nothing changes while it
is off.
- Adds a "Select" action to the timeline item menu for remote messages in
the room, focused and thread timelines. Choosing it enters selection
mode with that message selected.
- While selecting, every bubbled row shows a checkbox on its leading edge
and tapping or long pressing a row toggles it. State events, redacted
messages, live locations, unsupported events and local echoes cannot be
selected and stay inert. Selected rows get the accent background.
- The navigation bar swaps to a Cancel button and an "N selected" title,
the back button is hidden and the composer is removed until the
selection ends (Cancel or deselecting the last item). This is the hook
where the bulk action bar will land in the next PR.
- The selection is capped at 30 messages, showing a toast when the cap
is hit, and is cleared if the developer option is switched off.
- The selection state lives in `TimelineViewModel` so room and thread
timelines share the behaviour without extra plumbing.
Includes unit tests for the menu action gating and the selection state
transitions, plus RoomScreen and bubble styler previews for the new state.
* Harden the timeline selection mode after review
- Reconcile the selection with timeline updates: selected messages that
become unselectable (e.g. redacted) are dropped, and the selection is
cleared when the timeline is swapped for a focused or live one, so the
count can never refer to items that aren't on screen.
- Keep the composer mounted but collapsed while selecting, instead of
removing it from the hierarchy. This preserves the draft and composer
mode and avoids the disappear side effects. The footer with the identity
warnings stays visible.
- Give the long press modifier an `isEnabled` flag so the recogniser is
disabled while selecting, rather than only skipping the action while
still animating and buzzing.
- Gate the Mac context menu on the selection like the other gestures.
- VoiceOver: a selectable bubble becomes a button carrying the selected
trait whose default action toggles it, non-selectable rows lose their
message actions while selecting, and reactions, thread summaries and the
checkbox are hidden from the accessibility tree in selection mode.
* Stop voice message recordings when entering selection mode
The composer is collapsed rather than removed while selecting, so an
in-progress recording would otherwise keep the microphone open out of
sight. Entering the selection now stops the recording, which moves the
composer to the preview state so the message is still there to play or
send once the selection ends. Playback of voice messages is unaffected.
* Use the translated strings for the message selection mode
The selection strings have been imported to Localazy, so the untranslated
placeholders are dropped in favour of `action_select`,
`screen_room_maximum_messages_selected` and the `screen_room_selection_count`
plural. Only these keys are taken from the download to keep the change
focused.
* Apply review suggestions to the message selection mode
Addresses the first review round on the selection mode:
- Undecryptable messages are no longer selectable, as none of the bulk
actions can be taken on them from the single item menu either.
- Renames for clarity: the menu action is `selectMessages` (leaving room
for a future `selectText`), the view action is `startSelection`, the
state exposes `contains(_:)`, `limit` and `isAtLimit`, and the composer
collapsing modifier is `collapsedInPlace(_:)`.
- `canSelectMessages` uses a switch expression, the selection state doc
comment refers to a feature flag rather than Labs, the recording helper
doc describes only what it does, and `toggleSelection()` moves below
the subviews.
* Keep the accessibility labels of timeline items while selecting
The selection mode used to replace each item's accessibility body with a
plain combined element, dropping the sender name representation and the
gallery label. The per item labelling now always applies, and the selection
only changes the interaction on top of it: the message actions are offered
as before, or the item becomes a button carrying the selected trait whose
default action toggles it. Polls and galleries collapse into a single
element only while selecting, as their children are inert then.
* Keep the timeline types within the lint limits after rebasing
The redaction reason work on develop grew the menu action handler and the
timeline view model right up to SwiftLint's size limits, so the selection
additions tipped them over. The `selectMessages` case now shares the
`downloadMedia` break and the selection flag subscription lives in the
selection extension.
* Fix the snapshot regressions from the selection mode
- Drop `geometryGroup()` from the bubble row: it stopped the avatar
placeholder initial from rendering, which showed up as a mismatch in
every timeline item snapshot.
- Collapse the composer with opacity instead of clipping, as the clip also
removed the composer background from the home indicator area while the
composer was fully visible.
- Keep the timeline item menu preview on the default flag-off state so the
existing menu snapshots stay valid.
- Record the new "Selecting" room screen and "Selection" bubble snapshots
on the same iPhone SE simulator CI uses.
* Only show a spinner when opening the media viewer is slow
* Keep a sent local echo's page in the media viewer
* Fix the caption visibility.
---------
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
Co-authored-by: Matthew Hodgson <matthew@matrix.org>
- Resolve the send handle at tap time and pass it through the alert,
removing the duplicated lookup and the stale-itemID window between
tapping the indicator and pressing Retry.
- Route 'Remove message' through the existing timeline item menu redact
action instead of a bespoke redact path with a fatalError.
- Surface a retry failure to the user with an indicator toast rather
than only logging it.
- Only set the send-info accessibility identifier when the label has a
tappable status, so plain timestamps don't create ambiguous matches.
Tapping the red (!) on a message that failed to send used to show a bare
"Sending failed" alert with only an OK button. Now the alert includes the
failure reason from the SDK (e.g. the HTTP error that caused it) and offers
Retry sending, Remove message and Cancel actions, wired to the send handle's
resend and to redacting the local echo respectively.
* remove the usage of the timeline kind override in favour of getting it properly from the timeline view model
* allow the previews to include gallery items filtered by the allowed types when started outside the gallery
sss
asa
* fix for actions not being forwarded to the timeline right
* pr suggestions
Tapping a gallery tile/row opens the existing media preview scoped to that gallery's attachments, paging between them. Introduces a typed MediaPreviewItemID (replacing the stringly-typed preview identifier) and a gallery-scoped TimelineMediaPreviewDataSource; the tap routes through TimelineInteractionHandler/TimelineViewModel. Non-previewable (.other) items are skipped without shifting the tapped index.
Co-authored-by: svetoslav.mitov <svetoslav.mitov@sportinno.com>
just use id instead of previewID
removed horrible multiline ternary
pr suggestions
remove redundant code
remove empty caption display + gallery uses the appropriate media timeline actions
* feat(timeline): Add support for active call item rendering in timeline
* Update active call as per design (show raw count of members)
* fixup project files
* revert unexpected generated mocks change
* code review
* Record preview snapshots
* revert changes on project.yml
* post rebase fix
* implement a MediaView to delegate at the view level the usage of the content scanner service, to determine how to render the media.
* fix for a small design mismatch
* fix for greedy error state
* updated naming
* just making some screenshot that have been affected by a string change on Localazy
* pr suggestions + updated strings
* implemented the content scanner service with caching and a way to use in the state store context
* fix swiftformat comment enforcing
* pr suggestions
* Use our standard XYZMock(.init()) pattern everywhere instead of XYZMock.default.
* Remove the configuration parameter label on mock convenience inits.
* Update the enterprise submodule.
* create DependenciesProtocol and replace ServiceLocator registration with it
replace mocking calls for ServiceLocator to Dependencies
replace ServiceLocator with instance level calls
replace ServiceLocator configs with TestDependencies config in Tests
replace servicelocator usage in analytics service
replace remaining ServiceLocator calls in unit tests
that depended on the UnitTestAppCoordinator configuration with per suite dependencies instances
fix swiftlint warning
remove remaining references to ServiceLocator
make dependencies properties consistent in tests
delete Dependencies and DependenciesProtocol
fix whitespace modifications
updates from PR feedback
a pass over converting AppSettings and AnalyticsService test instance properties to per test instantiation
fix a missed PR feedback
Sync up after rebase
create DependenciesProtocol and replace ServiceLocator registration with it
replace mocking calls for ServiceLocator to Dependencies
replace ServiceLocator with instance level calls
replace ServiceLocator configs with TestDependencies config in Tests
replace servicelocator usage in analytics service
replace remaining ServiceLocator calls in unit tests
that depended on the UnitTestAppCoordinator configuration with per suite dependencies instances
fix swiftlint warning
remove remaining references to ServiceLocator
make dependencies properties consistent in tests
delete Dependencies and DependenciesProtocol
* AppSettings is instance level mockable now
* replace mocked and preview usages of reset + AppSettings global init with
AppSettings(store: UserDefaultsMock())
* AppSettings.UserDefaultsKeys is now a RawRep struct, making it extensible
* update tests with new AppSettings so it builds
* update remaining AppSettings test/mock inits
* AppSettings.UserDefaultsKey conformed to ExpressibleByStringLiteral
* addressed issues found in first pass ai review
* update AppSettings instantiations after rebase
* fix accessibility tests coordinator after rebase
* Rename to VolatileUserDefaults
* AppSettings init uses mandatory parameter
* Revert UserDefaultsKey to enum
* Add TrackedUserDefaults to be able to reset the defaults object
* Added volatile static func to AppSettings
* Use .volatile() static func instead of full init
* review fixups
* Resolve build issues after rebase
* updated enterprise module
* remove the static reset settings call from the preview tests
---------
Co-authored-by: Mauro Romito <mauro.romito@element.io>
* Timeline: add a Jump to Unread button and a new-message badge on the scroll-to-bottom button.
* Rename scrollToFirstUnread to scrollToReadMarker for consistency with isReadMarkerVisible.
* Cache readMarkerUniqueID and unreadMessageCount as stored properties on TimelineState.
* TimelineViewModel: rename newTimelineItems and drop redundant ordering comment.
* Use Compound chevron icons in TimelineScrollButton.
* Fix TimelineScrollButton layout at large dynamic type sizes.
* Add a trailingAccessory slot to topBanners and use it to dodge banners with the jump-to-read-marker button.
* Put jump-to-read-marker behind a developer-options feature flag.
* Fine-tune TimelineScrollButton sizing and badge colour.
* Remove TimelineScrollButton chevron offset that was compensating for SF Symbol centering.
* Drop the new-messages count, replace with a presence dot.
* Move both timeline scroll buttons to bottom-right and revert topBanners trailingAccessory slot.
* Position TimelineScrollButton badge above for up direction and below for down direction.
* Add long-press mark-as-read pill to the timeline scroll buttons
* Read isSwitchingTimelines from state in updateHasNewMessagesAtBottom.
* Use assertionFailure when scrollToReadMarker is called with no read marker.
* Add TimelineScrollButton preview snapshots.
* (fix) design and various self-review issues
* (fix) suppress scroll button tap after long-press
* (feat) fall back to RoomInfo.fullyReadEventID for jump-to-unread
* (fix) hide jump-to-unread immediately after mark-as-read
* (fix) align with newer matrix-rust-sdk surface
* Bump the RustSDK to v26.05.20
---------
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* Create AnalyticsServiceProtocol and conform AnalyticsService
* Replace AnalyticsService properties and arguments with AnalyticsServiceProtocol
* Inline AnalyticsServiceMock replacing old mock
* handle more complex AnalyticsServiceMock callsites
* move documentation from AnalyticsService to AnalyticsServiceProtocol
Removes the ServiceLocator singleton and instead directly injects the dependencies it was holding for more control over instantiation of the various component subtrees and better visibility over how they're being used.
* Enable key-share-on-invite irrespective of feature flag
* Remove feature-flag dep: warning on starting chat with new people
* Remove feature-flag dep: invite from room member details
* Remove feature-flag dep: warning on new users in invite screen
* Remove feature-flag dep: from room details screen
* Remove feature-flag dep: starting chat from user profile screen
* Remove feature-flag dep: timeline info on forwarded keys
* Remove feature-flag dep: RoomScreenModel
* Remove `enableKeyShareOnInvite` from AppSettings
* Remove `enableKeyShareOnInvite` feature flag
* Remove outdated comments
* Update preview test room snapshots as their header now includes the history sharing icon
* Live Location Sharing Banner
# Conflicts:
# ElementX.xcodeproj/project.pbxproj
* updated the top banner modifier and the top banner views
# Conflicts:
# ElementX/Resources/Localizations/en-US.lproj/Localizable.strings
# ElementX/Resources/Localizations/en.lproj/Localizable.strings
* improved the stopping function from the timeline item
* stop live location sharing before starting a new one.
* added some tests for LiveLocationManager
* pr suggestions
* refactored the static location screen to the location sharing screen
# Conflicts:
# UnitTests/Sources/LocationSharingScreenViewModelTests.swift
# Conflicts:
# ElementX.xcodeproj/project.pbxproj
* implemented a custom pin with an overlayable view
* implemented the render of the user when the location is sender instead of the pin type
* removed description and body they are not used at all.
* reimplemented single button for sharing this or user location + implemented an experimental way to update annotations
* removed unnecessary @Suite description
* implemented a way to display the alert on top of the sheet and added a spinner to the center user location button
* fixed alerts strings
* fixed a failing test
* improved preview tests
* Implement voice message variable playback speed
* Move playback speed string to Untranslated
https://github.com/element-hq/element-x-ios/pull/5121#discussion_r2822631371
* Address review feedback for voice message playback speed
- Persist voice message playback speed as an enum in AppSettings instead of storing an index.
- Update playback speed cycling to derive from enum allCases and safely fall back to `.default` if the stored value cannot be resolved.
- Apply runtime speed updates in AudioPlayer only when the player is in the `.playing` state.
- Keep MediaPlayerProviderTests formatting/indentation style intact while retaining mock playback speed setup.
- Regenerate preview snapshots for:
- PlaybackSpeedButton
- VoiceMessageRoomPlaybackView
- VoiceMessageRoomTimelineView
* Move VoiceMessagePlaybackSpeed outside AppSettings, remove speedRatio
* Stabilize PlaybackSpeedButton width
* Sync voice-message speed label
- Add voiceMessagePlaybackSpeed to TimelineViewState and bind it from appSettings.$voiceMessagePlaybackSpeed.
- Pass that timeline-level speed into VoiceMessageRoomPlaybackView and use it for PlaybackSpeedButton, so labels update consistently across items.
- Use @EnvironmentObject in VoiceMessageRoomTimelineContent so the view re-renders when timeline context state changes.
- In WaveformInteractionModifier, add .allowsHitTesting(showCursor) to the cursor interaction view so hidden pre-playback cursor hit area does not steal taps from the speed button.
* Rename PaginationState.timelineEndReached to PaginationState.endReached.
* Rename PaginationState to TimelinePaginationState.
Also renames PaginationStatus to PaginationState so that a TimelinePaginationState consists of the forward and backward pagination states.
* Add the empty state to SpaceScreen.
Only has 1 of the 2 buttons for now.