* Extract a shared helper for loading a media preview
The four screens that show a fullscreen avatar each had their own copy of the same
load-and-wrap logic. Move it to MediaPreviewItem.load, with the mime type as a
parameter defaulting to JPEG, and leave each screen's loading indicator where it is.
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
* Only dismiss a QuickLook preview that is still presented
UIKit forwards dismiss() up the presentation chain when the receiver has nothing
presented, so dismissing the avatar view was dismissing the profile details sheet
also.
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
* Allow tapping the avatar in the room member bottom sheet to view it fullscreen
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
---------
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
* Create AnalyticsServiceProtocol and conform AnalyticsService
* Replace AnalyticsService properties and arguments with AnalyticsServiceProtocol
* Inline AnalyticsServiceMock replacing old mock
* handle more complex AnalyticsServiceMock callsites
* move documentation from AnalyticsService to AnalyticsServiceProtocol
* handle the details to invite users flow.
* implemented the room creation in the invite screen, and its dismissal + navigaton to the newly created room
* updated preview and unit tests
* pr suggestions
* Enable key-share-on-invite irrespective of feature flag
* Remove feature-flag dep: warning on starting chat with new people
* Remove feature-flag dep: invite from room member details
* Remove feature-flag dep: warning on new users in invite screen
* Remove feature-flag dep: from room details screen
* Remove feature-flag dep: starting chat from user profile screen
* Remove feature-flag dep: timeline info on forwarded keys
* Remove feature-flag dep: RoomScreenModel
* Remove `enableKeyShareOnInvite` from AppSettings
* Remove `enableKeyShareOnInvite` feature flag
* Remove outdated comments
* Update preview test room snapshots as their header now includes the history sharing icon
* feat: Start voice call from DM
* rename voiceCall:bool to isVoiceCall
* review: Fix a typo
* review: use one displayCall(bool) instead of 2 actions
* review: Add a new specific preview for DM calls
* combine startCall and startVoiceCall in single enum with isVoiceCall
* review: add isVoiceCall to presentCallScreen action
* review: Use proper a11y for voice vs video
* add voice/video options to UserProfile Screen
* fixup: move config params to the roomInfo object
* review: Revert changes on preview as the toolbar cannot be snapshot'd
* review: Extract call controls in specific file
* oups: Add voice call option in room details screen
* Update room details screenshots
* Update user profile screenshots
* Update room member details screenshots
* fixup: remove dead code
* Implementation for all navigations inside the space settings aside the left space action
# Conflicts:
# ElementX/Sources/FlowCoordinators/SpaceSettingsFlowCoordinator.swift
* refactored the leave space view to use its own view model
# Conflicts:
# ElementX.xcodeproj/project.pbxproj
* implemented the leave space view model also in the settings screen, and corrected some tests
* reusing the details coordinator for the space settings screen
* leave space from settings implemented
* fix project
* minor pr fixes
* code improvements
* Use the SDK's offline state to drive the offline indicator.
* Only use network reachability for restarting the sync loop, use the homeserver reachability for requests.
* Add a separate indicator to distinguish when the server is unreachable but the device is online.
* restore permissions to creator and display them as owners in the list
* improved the code to use actually 5 roles in the app to distinguish a real creator from an owner
* Use StateStoreViewModelV2 in AnalyticsPromptScreen.
* Use StateStoreViewModelV2 in UserProfileScreen.
* Use StateStoreViewModelV2 in MediaUploadPreviewScreen.
* Use StateStoreViewModelV2 in the Roles & Permissions screens.
* Add the asyncStream variant of deferFailure.
* Use StateStoreViewModelV2 in BlockedUsersScreen.
* Use StateStoreViewModelV2 in ManageRoomMemberSheet.
* Use StateStoreViewModelV2 in ResolveVerifiedUserSendFailureScreen.
* Use StateStoreViewModelV2 in ReportContentScreen.
* Use StateStoreViewModelV2 in ReportRoomScreen.
* Use StateStoreViewModelV2 in StaticLocationScreen.
* Use StateStoreViewModelV2 in EmojiPickerScreen.
* Use StateStoreViewModelV2 in PollFormScreen.
* Use StateStoreViewModelV2 in DeclineAndBlockScreen.
* Use StateStoreViewModelV2 in RoomDetailsScreen.
* Fix a random compilation error that just popped up 🤷♂️
* Fix expectation message.
* Use the newly RoomInfo published PowerLevels; update permissions at the same time as the room info and avoid unnecessary async calls.
* Introduce a RoomInfoProxyProtocol and associated mock and move away from mocked SDK RoomInfos
* Bump the SDK to v25.06.23
* Expose new non-throwing methods for checking one's own user permissions
* Fix the unit and preview tests (except the TimelineMediaPreviewDetails for which simplified snapshots were generated)
* Converge on one single implementation for computing a room's avatar.
* Fix more unit tests
* Fix the TimelineMediaPreviewDetailsView snapshot tests
This reverts commit 9b6c819e611ad2fa3de2c34a4a7aa556fc9faadd.
---------
Co-authored-by: Doug <douglase@element.io>
This patch introduces a new RoomPowerLevelsProxy and its associated mock and adopts newer Rust APIs to make working with user power levels and permissions easier.
* Bump the RustSDK to v25.03.11
* Replace oidc login prompt with nil following the changes from https://github.com/matrix-org/matrix-rust-sdk/pull/4761
```
/// * `prompt` - The desired user experience in the web UI. No value means
/// that the user wishes to login into an existing account, and a value of
/// `Create` means that the user wishes to register a new account.
```
* Fix trailing closure warnings
* Update the client proxy after making `getNotificationSettings()` and `cachedAvatarUrl()` async (they used to be blocking on the rust side).
* Move `Room.isEncrypted` to the info publisher and manually update the encryption state when creating the room.
* Bump the SDK again to v25.03.12 - This introduces a new way to configure the tokio runtime that we can use to have extensions use less memory
- introduce a new Target struct that takes care of setting up rust services (tracing and tokio) for our various targets
- cleanup MXLog and friends
* Address PR comments
* Bump the SDK again, switch back to using `.consent` as the OIDC login prompt (which was reintroduced in matrix-org/matrix-rust-sdk/pull/4791)
* Introduce a `UserIdentityProxy` and have it combine upstream methods into an easy to digest `UserIdentityVerificationState`. Use it in a dedicated `VerificationBadge` UI component
* Show a DMs counterpart verification state in the room header
* Show a warning on the room details `People` entry when there are identity verification state violations on any of the members.
* Show verification badges in the room member list
* Show a withdraw verification section on the room member details for users that have pinning violations.
* Remove the verification section from the profile screen as there's no reliable way to keep it up to date
- the underlying Rust SDK Olm Machine can be rebuilt without notice which would break any existing user identity change streams.
* Update preview test snapshots
* Add the timeline controller factory to the timeline view model.
In preparation for building a timeline to swipe through media in QuickLook.
* Refactor RoomTimelineControllerFactory.
* Refactor RoomTimelineController.
* Refactor RoomTimelineProvider.
* Overlay a progress indicator for downloads instead of using a toast indicator.
* Update the SDK.
* Remove the feature flag for the media browser.
* Remove the media captions feature flag too.
* Add unit test cases for download failure and swiping between items.
* Snapshots (with the media browser visible in the screen).
* WIP RequestToJoin struct
* implemented the logic to display the cells
* knock request banner accept flow
* mark all knocks as seen implemented
* details logic
* implemented accept, decline and ban in the list
* added a loader and modified the stacked view
of the banner
* pr suggestions
* updated naming and loading strings
* added the initial loading state
improved code and the tests
* updated a string that has changed
* code improvement
* tests for the room screen view model
* room details tests
and improved the knock requests tests for the room screen
* knock requests list tests
* added error state alerts with retry
* struct has been renamed on the sdk
so I renamed it also on the app side
* update SDK
* added the security and settings button in details
* added content to the view
* added enable encryption alert
* updated preview tests and the UI
* removed wrong plists committed by mistake
* pr suggestions
* updated the order of the room details
also...
- removed the bloom bg from the join room screen
- now DMs do not necessarily need to be encrypted rooms
- changed bg of the knock banner
* removed unnecessary disabled
* updated join room screen tests
* Introduce a `MediaEventsTimelineFlowCoordinator`
* Update SDK API and architecture
* Add a feature flag, add translations
* Move the media events timeline presentation under the room flow coordinator state machine
* Rename `TimelineViewState.timelineViewState` of type `TimelineState` to `timelineState`
* Enabled SwiftLint's `trailing_closure` rule and fix the warnings.