* Add a developer option and selection mode for timeline messages
First step of the multi-select messages feature (element-meta#3255, iOS
counterpart of element-x-android#6918). Everything is gated behind the new
`messageMultiSelectEnabled` developer option and nothing changes while it
is off.
- Adds a "Select" action to the timeline item menu for remote messages in
the room, focused and thread timelines. Choosing it enters selection
mode with that message selected.
- While selecting, every bubbled row shows a checkbox on its leading edge
and tapping or long pressing a row toggles it. State events, redacted
messages, live locations, unsupported events and local echoes cannot be
selected and stay inert. Selected rows get the accent background.
- The navigation bar swaps to a Cancel button and an "N selected" title,
the back button is hidden and the composer is removed until the
selection ends (Cancel or deselecting the last item). This is the hook
where the bulk action bar will land in the next PR.
- The selection is capped at 30 messages, showing a toast when the cap
is hit, and is cleared if the developer option is switched off.
- The selection state lives in `TimelineViewModel` so room and thread
timelines share the behaviour without extra plumbing.
Includes unit tests for the menu action gating and the selection state
transitions, plus RoomScreen and bubble styler previews for the new state.
* Harden the timeline selection mode after review
- Reconcile the selection with timeline updates: selected messages that
become unselectable (e.g. redacted) are dropped, and the selection is
cleared when the timeline is swapped for a focused or live one, so the
count can never refer to items that aren't on screen.
- Keep the composer mounted but collapsed while selecting, instead of
removing it from the hierarchy. This preserves the draft and composer
mode and avoids the disappear side effects. The footer with the identity
warnings stays visible.
- Give the long press modifier an `isEnabled` flag so the recogniser is
disabled while selecting, rather than only skipping the action while
still animating and buzzing.
- Gate the Mac context menu on the selection like the other gestures.
- VoiceOver: a selectable bubble becomes a button carrying the selected
trait whose default action toggles it, non-selectable rows lose their
message actions while selecting, and reactions, thread summaries and the
checkbox are hidden from the accessibility tree in selection mode.
* Stop voice message recordings when entering selection mode
The composer is collapsed rather than removed while selecting, so an
in-progress recording would otherwise keep the microphone open out of
sight. Entering the selection now stops the recording, which moves the
composer to the preview state so the message is still there to play or
send once the selection ends. Playback of voice messages is unaffected.
* Use the translated strings for the message selection mode
The selection strings have been imported to Localazy, so the untranslated
placeholders are dropped in favour of `action_select`,
`screen_room_maximum_messages_selected` and the `screen_room_selection_count`
plural. Only these keys are taken from the download to keep the change
focused.
* Apply review suggestions to the message selection mode
Addresses the first review round on the selection mode:
- Undecryptable messages are no longer selectable, as none of the bulk
actions can be taken on them from the single item menu either.
- Renames for clarity: the menu action is `selectMessages` (leaving room
for a future `selectText`), the view action is `startSelection`, the
state exposes `contains(_:)`, `limit` and `isAtLimit`, and the composer
collapsing modifier is `collapsedInPlace(_:)`.
- `canSelectMessages` uses a switch expression, the selection state doc
comment refers to a feature flag rather than Labs, the recording helper
doc describes only what it does, and `toggleSelection()` moves below
the subviews.
* Keep the accessibility labels of timeline items while selecting
The selection mode used to replace each item's accessibility body with a
plain combined element, dropping the sender name representation and the
gallery label. The per item labelling now always applies, and the selection
only changes the interaction on top of it: the message actions are offered
as before, or the item becomes a button carrying the selected trait whose
default action toggles it. Polls and galleries collapse into a single
element only while selecting, as their children are inert then.
* Keep the timeline types within the lint limits after rebasing
The redaction reason work on develop grew the menu action handler and the
timeline view model right up to SwiftLint's size limits, so the selection
additions tipped them over. The `selectMessages` case now shares the
`downloadMedia` break and the selection flag subscription lives in the
selection extension.
* Fix the snapshot regressions from the selection mode
- Drop `geometryGroup()` from the bubble row: it stopped the avatar
placeholder initial from rendering, which showed up as a mismatch in
every timeline item snapshot.
- Collapse the composer with opacity instead of clipping, as the clip also
removed the composer background from the home indicator area while the
composer was fully visible.
- Keep the timeline item menu preview on the default flag-off state so the
existing menu snapshots stay valid.
- Record the new "Selecting" room screen and "Selection" bubble snapshots
on the same iPhone SE simulator CI uses.
* remove the usage of the timeline kind override in favour of getting it properly from the timeline view model
* allow the previews to include gallery items filtered by the allowed types when started outside the gallery
sss
asa
* fix for actions not being forwarded to the timeline right
* pr suggestions
Tapping a gallery tile/row opens the existing media preview scoped to that gallery's attachments, paging between them. Introduces a typed MediaPreviewItemID (replacing the stringly-typed preview identifier) and a gallery-scoped TimelineMediaPreviewDataSource; the tap routes through TimelineInteractionHandler/TimelineViewModel. Non-previewable (.other) items are skipped without shifting the tapped index.
Co-authored-by: svetoslav.mitov <svetoslav.mitov@sportinno.com>
just use id instead of previewID
removed horrible multiline ternary
pr suggestions
remove redundant code
remove empty caption display + gallery uses the appropriate media timeline actions
* implemented checkSourceSafetyIfNeeded in the timeline media preview
* added a subtitle to the spinner when scanning and an animated drag gesture for the error and loading states
* pr suggestions
* pr suggestions part 2
* Updates to File Info Bottom Sheet
Removing buttons, changing labels, adding a title
* Update the underlying actions rather than fixing it at the screen-level.
* Fix the media details sheet height now there's a navigation title.
* Record preview snapshots
---------
Co-authored-by: Doug <douglase@element.io>
Co-authored-by: Element CI <ci@element.io>
* Use the new TimelineMediaPreview modifier on the room and pinned timeline screens.
* Use the same presentation logic for all timeline media previews.
* Fix a bug with the detection of the timeline end.
* Send pagination requests from the media preview screen.
* Add SwiftLint to the Danger workflow (it is no longer installed on the runner).
* Put SwiftLint back on all of the GitHub runners too.
* Set the function_parameter_count lint rule to 10.
* Make sure to clean-up any previews when the coordinator is done.
* Handle the viewInRoomTimeline action more appropriately.
* Revert back to UIKit for the presentation of the timeline media preview.
* Fix a presentation issue where the media is clipped until the animation finishes.
* Workaround for the preview controller replacing the info button when swiping.
* Use a self-sizing detent on the media info sheet.
* Overlay a progress indicator for downloads instead of using a toast indicator.
* Update the SDK.
* Remove the feature flag for the media browser.
* Remove the media captions feature flag too.
* Add unit test cases for download failure and swiping between items.
* Snapshots (with the media browser visible in the screen).
* Add a fullscreen button to media previews - Not ideal but the gestures conflict with the preview controller.
* Don't un-flip the preview thumbnail until the preview has disappeared, and only do it on iOS 18.
* Add all of the loaded items for previewing in the preview controller.
* Implement the save action on the media preview.
* Update Compound and use the correct icon.
Also fixes an icon that has been renamed.
* Update the add to photo library usage description to match the designs.
* PR comments.
* Embed the media preview quick look inside a full screen cover
With a zoom transition on iOS 18.
* Use a the representable coordinator properly.
* Fix a bug with the toolbar appearance.
* Format
* Try prevent the zoom transition being upside down.
* Fix the snapshot test configuration.