* Add HealthChat API and extended profile services
Expose OpenID tokens and homeserver credentials from the client proxy, and
add fork-only services for the HealthChat member directory backend
(api.healthchat.ch) plus a service that reads MSC4133 extended profile
fields directly from the homeserver. Groundwork for the members tab and
the profile screens.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Show extended profile details on the profile screens
Add a UserProfileScreenHook that lets the fork inject an extra Form
section below the header of the user profile and room member details
screens. The HealthChat implementation loads the MSC4133 extended
profile fields and renders them with tappable phone/email/website
links, hiding the section entirely for profiles without any fields.
Strings live in a new fork-only HealthChat.strings table (de/en/fr,
generated as HealthChatL10n via SwiftGen) since Untranslated.strings
pins the English bundle.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Add a member directory tab
Add a HomeTabsHook that lets the fork append an extra tab to the home
tab bar, and a HealthChat members flow behind it: a directory of all
approved members from the HealthChat API with server-side search,
pending-approval and error states, chat shortcuts and pushed member
profiles. Chats and calls are handed back to the session flow via the
hook's actions publisher.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Let members edit their profile and invite others
Add a native profile editor for the HealthChat extended profile fields
(13 fields plus avatar, saved as a partial diff through the HealthChat
API so displayname derivation and Zitadel sync stay server-side), an
invitation sheet (email plus personal note) and a profile-completeness
hint on the member directory.
A new UserDetailsEditScreenHook lets the fork substitute the profile
editor behind the settings user row — the stock display-name editor
would let users edit a value the next profile update derives away.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Add HealthChat API and extended profile services
Expose OpenID tokens and homeserver credentials from the client proxy, and
add fork-only services for the HealthChat member directory backend
(api.healthchat.ch) plus a service that reads MSC4133 extended profile
fields directly from the homeserver. Groundwork for the members tab and
the profile screens.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Show extended profile details on the profile screens
Add a UserProfileScreenHook that lets the fork inject an extra Form
section below the header of the user profile and room member details
screens. The HealthChat implementation loads the MSC4133 extended
profile fields and renders them with tappable phone/email/website
links, hiding the section entirely for profiles without any fields.
Strings live in a new fork-only HealthChat.strings table (de/en/fr,
generated as HealthChatL10n via SwiftGen) since Untranslated.strings
pins the English bundle.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Add a member directory tab
Add a HomeTabsHook that lets the fork append an extra tab to the home
tab bar, and a HealthChat members flow behind it: a directory of all
approved members from the HealthChat API with server-side search,
pending-approval and error states, chat shortcuts and pushed member
profiles. Chats and calls are handed back to the session flow via the
hook's actions publisher.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Add HealthChat API and extended profile services
Expose OpenID tokens and homeserver credentials from the client proxy, and
add fork-only services for the HealthChat member directory backend
(api.healthchat.ch) plus a service that reads MSC4133 extended profile
fields directly from the homeserver. Groundwork for the members tab and
the profile screens.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Show extended profile details on the profile screens
Add a UserProfileScreenHook that lets the fork inject an extra Form
section below the header of the user profile and room member details
screens. The HealthChat implementation loads the MSC4133 extended
profile fields and renders them with tappable phone/email/website
links, hiding the section entirely for profiles without any fields.
Strings live in a new fork-only HealthChat.strings table (de/en/fr,
generated as HealthChatL10n via SwiftGen) since Untranslated.strings
pins the English bundle.
Claude-Session: https://claude.ai/code/session_013qdTbAWsZj2quQzEkagXaS
* Adjust login flow to exclusively use the ServerSelectionScreen
* Move async code to server selection vm
* ServerSelection supports pro picker options
* Use homeserver address for both confirmation and picker modes
* rename ServerSelectionScreenMode
* remove ServerConfirmationScreen
It's been superseded by the ServerSelectionScreen
* rename userInput
* Update strings with latest design strings
* Add server input autocompletion
* Store previous servers in AppSettings and autofill on server signin
* Audit changes for logging
* Enforce lowercase server history storage
* Update tests
* Update Xcode project
* PR review fixups
* Add HomeserverHistoryManager
* Review fixups 2
* Review fixups 3
* feat(timeline): Add support for active call item rendering in timeline
* Update active call as per design (show raw count of members)
* fixup project files
* revert unexpected generated mocks change
* code review
* Record preview snapshots
* revert changes on project.yml
* post rebase fix
* Add a common .inverseMask view modifier and use a blend mode for efficiency.
This also fixes the snapshot rendering 🎉
* Add support for the status emoji on the app's Setting button.
* Align the room header decoration icons with the status emoji.
* Add missing snapshots.
* Show the user's own Status emoji on the SettingsScreen.
* Add the UI for setting your own status.
* Add placeholder action for selecting a custom emoji and fix some accessibility issues.
* implemented checkSourceSafetyIfNeeded in the timeline media preview
* added a subtitle to the spinner when scanning and an animated drag gesture for the error and loading states
* pr suggestions
* pr suggestions part 2
* implement a MediaView to delegate at the view level the usage of the content scanner service, to determine how to render the media.
* fix for a small design mismatch
* fix for greedy error state
* updated naming
* just making some screenshot that have been affected by a string change on Localazy
* pr suggestions + updated strings
* use observation in unit and preview tests instead of the async stream
* use a parsing approach that is independent of the sourcery annotation
* Fix observation deferred fulfillments not receiving the initial value
Observation's observe only emits transitions, not the value present at subscription time. Drop the leading initial value from the affected transitionValues sequences and assert it directly with #expect instead.
* improved docs
* Add a developer flag for the search tab
Introduces a globalSearchEnabled user preference (off by default) with a toggle in Developer Options, used to gate the new search experience.
* Support search role tabs in the tab coordinator
Migrates the NavigationTabCoordinator to SwiftUI's value-based Tab API and adds an isSearch option so a tab can adopt the iOS 26 .search role, which detaches it into the trailing search button in the tab bar.
* Moves room search to a new screen
Adds a new screen that filters the alternate room summary provider as you type, shows an empty state, and lists matching rooms with their matrix identifier. Supports hardware keyboard selection (arrow keys to move through results, return to open) by reaching into the system search field.
* Present search in a dedicated tab
Adds the search tab to the chats flow on iOS 26 when the flag is enabled, rendered as the detached .search role button. The Cmd+K shortcut now selects this tab, and the home screen's inline search is hidden while the tab is available.
* Remove the old global search screen
The dedicated search tab replaces the Cmd+K floating window, so the GlobalSearchScreen, its window plumbing in the WindowManager, and its presentation in the chats flow are all removed.
* Add a plain list modifier to Compound.
* Move ElementTextFieldStyle into Compound and support more styles from the Figma
- More accurately reflects our Liquid Glass updates.
- Adds support for the .raised style.
* Update Element X snapshots.
* Timeline: add a Jump to Unread button and a new-message badge on the scroll-to-bottom button.
* Rename scrollToFirstUnread to scrollToReadMarker for consistency with isReadMarkerVisible.
* Cache readMarkerUniqueID and unreadMessageCount as stored properties on TimelineState.
* TimelineViewModel: rename newTimelineItems and drop redundant ordering comment.
* Use Compound chevron icons in TimelineScrollButton.
* Fix TimelineScrollButton layout at large dynamic type sizes.
* Add a trailingAccessory slot to topBanners and use it to dodge banners with the jump-to-read-marker button.
* Put jump-to-read-marker behind a developer-options feature flag.
* Fine-tune TimelineScrollButton sizing and badge colour.
* Remove TimelineScrollButton chevron offset that was compensating for SF Symbol centering.
* Drop the new-messages count, replace with a presence dot.
* Move both timeline scroll buttons to bottom-right and revert topBanners trailingAccessory slot.
* Position TimelineScrollButton badge above for up direction and below for down direction.
* Add long-press mark-as-read pill to the timeline scroll buttons
* Read isSwitchingTimelines from state in updateHasNewMessagesAtBottom.
* Use assertionFailure when scrollToReadMarker is called with no read marker.
* Add TimelineScrollButton preview snapshots.
* (fix) design and various self-review issues
* (fix) suppress scroll button tap after long-press
* (feat) fall back to RoomInfo.fullyReadEventID for jump-to-unread
* (fix) hide jump-to-unread immediately after mark-as-read
* (fix) align with newer matrix-rust-sdk surface
* Bump the RustSDK to v26.05.20
---------
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* Add LiveLocationSheet and refactor existing views to share code
* Implement logic for highlighting a specific LLS from a user once selected in the sheet
* Updated tests, project and added new previews for the LLS sheet.
# Conflicts:
# PreviewTests/Sources/__Snapshots__/PreviewTests/liveLocationRoomTimelineView.Bubbles-iPad-pseudo.png
# PreviewTests/Sources/__Snapshots__/PreviewTests/liveLocationRoomTimelineView.Bubbles-iPhone-pseudo.png
* add Equatable conformance to CLLocationCoordinate2D
If the user attempts to invite someone (to a room or creating a DM) whose identity is not cached, we prompt them to make sure this was their intention.
* Live Location Sharing Banner
# Conflicts:
# ElementX.xcodeproj/project.pbxproj
* updated the top banner modifier and the top banner views
# Conflicts:
# ElementX/Resources/Localizations/en-US.lproj/Localizable.strings
# ElementX/Resources/Localizations/en.lproj/Localizable.strings
* improved the stopping function from the timeline item
* stop live location sharing before starting a new one.
* added some tests for LiveLocationManager
* pr suggestions
* Update Send button bg color
Change the gradient bg to accent/rest.
* Tidy-up ComposerToolbar to match iOS 18 Figma.
Also simplifies the tests a bit.
* Add a .glassEffect to Compound's SendButton.
* Add a border to TimelineReplyView.
Also use the same sizes in both the message bubbles and the composer.
* Change icon size and container in message bubbles
- Container size = 36x36px
- Icon size = 24x24px
* Update icon of reply contents to be 24x24
* Update the VoiceMessageButton to match the designs.
* Adopt Liquid Glass in the ComposerToolbar.
* Generate and fix snapshots.
---------
Co-authored-by: Doug <douglase@element.io>
* created the data for the timeline item
# Conflicts:
# ElementX/Sources/Other/Logging/Tracing.swift
# ElementX/Sources/Services/Authentication/AuthenticationService.swift
# ElementX/Sources/Services/Authentication/LinkNewDeviceService.swift
* Implemented the LLS timeline item
* updated preview tests
* pr and design suggestions
* previewscrollview is debug only
* refactored the static location screen to the location sharing screen
# Conflicts:
# UnitTests/Sources/LocationSharingScreenViewModelTests.swift
# Conflicts:
# ElementX.xcodeproj/project.pbxproj
* implemented a custom pin with an overlayable view
* implemented the render of the user when the location is sender instead of the pin type
* removed description and body they are not used at all.
* reimplemented single button for sharing this or user location + implemented an experimental way to update annotations
* removed unnecessary @Suite description
* implemented a way to display the alert on top of the sheet and added a spinner to the center user location button
* fixed alerts strings
* fixed a failing test
* improved preview tests
* Implement voice message variable playback speed
* Move playback speed string to Untranslated
https://github.com/element-hq/element-x-ios/pull/5121#discussion_r2822631371
* Address review feedback for voice message playback speed
- Persist voice message playback speed as an enum in AppSettings instead of storing an index.
- Update playback speed cycling to derive from enum allCases and safely fall back to `.default` if the stored value cannot be resolved.
- Apply runtime speed updates in AudioPlayer only when the player is in the `.playing` state.
- Keep MediaPlayerProviderTests formatting/indentation style intact while retaining mock playback speed setup.
- Regenerate preview snapshots for:
- PlaybackSpeedButton
- VoiceMessageRoomPlaybackView
- VoiceMessageRoomTimelineView
* Move VoiceMessagePlaybackSpeed outside AppSettings, remove speedRatio
* Stabilize PlaybackSpeedButton width
* Sync voice-message speed label
- Add voiceMessagePlaybackSpeed to TimelineViewState and bind it from appSettings.$voiceMessagePlaybackSpeed.
- Pass that timeline-level speed into VoiceMessageRoomPlaybackView and use it for PlaybackSpeedButton, so labels update consistently across items.
- Use @EnvironmentObject in VoiceMessageRoomTimelineContent so the view re-renders when timeline context state changes.
- In WaveformInteractionModifier, add .allowsHitTesting(showCursor) to the cursor interaction view so hidden pre-playback cursor hit area does not steal taps from the speed button.
* Add support for SpaceFilters on the SpaceServiceProxy level and a screen that renders them
* Add aliases to a couple of space room mocks
* Update translations and related snapshots
* Add a feature flag for space filters
* Add a new room summary provider filter that takes a list of room identifiers next to the normal state filters
This will take the SpaceFilter's descendants and combine it with the normal filters to reduce the rooms shown
* Add a new space filter button to the home screen and link it to the SpaceFiltersScreen and the actual RoomSummaryProvider room list filters
* Bump the RustSDK to v26.01.20-2 for SpaceFilter support.
* Add a cancellation button to the space filters screen
* Make the filter presentation mode liquidy, move the sheet to within the home screen.
* Address PR comments
* Rename SpaceListScreen to SpacesScreen
To avoid confusion with the SpaceRoomListProxy.
* Rename SpaceExplorerFlowCoordinator to SpacesTabFlowCoordinator and ChatsFlowCoordinator to ChatsTabFlowCoordinator.
* Update proxies ready for adding rooms to a space.
- ClientProxy.recentlyVisitedRooms to take a filter and to return room proxies.
- Expose SpaceServiceProxy.addChildToSpace.
* Implement the SpaceAddRoomsScreen.
* Fix the designs of the selected carousels.
Add more snapshot tests for inviting users.
* Fix for screen using wrong avatar size.
* Move BigIcon into Compound.
* Replace the old server selection image asset with the \.host icon.
* Add a new TitleAndIcon component to Compound.
* Add the ability to override TitleAndIcon's padding.
* Tidy-up Rust to Swift mapping.
* Refactor out a dedicated QRCodeErrorView.
* Use the new QRCodeErrorView for most error state snapshots.
* Simplify QRCodeErrorView structure.
Also updates the background to match the designs.
* Fix a small compile error in the unit tests.
* Add support for space rooms to JoinRoomScreenModel.
* Make a single wrapper type for JoinRoomScreen previews to simplify instantiation.
* Add previews for JoinRoomScreen for spaces.