* Timeline: add a Jump to Unread button and a new-message badge on the scroll-to-bottom button.
* Rename scrollToFirstUnread to scrollToReadMarker for consistency with isReadMarkerVisible.
* Cache readMarkerUniqueID and unreadMessageCount as stored properties on TimelineState.
* TimelineViewModel: rename newTimelineItems and drop redundant ordering comment.
* Use Compound chevron icons in TimelineScrollButton.
* Fix TimelineScrollButton layout at large dynamic type sizes.
* Add a trailingAccessory slot to topBanners and use it to dodge banners with the jump-to-read-marker button.
* Put jump-to-read-marker behind a developer-options feature flag.
* Fine-tune TimelineScrollButton sizing and badge colour.
* Remove TimelineScrollButton chevron offset that was compensating for SF Symbol centering.
* Drop the new-messages count, replace with a presence dot.
* Move both timeline scroll buttons to bottom-right and revert topBanners trailingAccessory slot.
* Position TimelineScrollButton badge above for up direction and below for down direction.
* Add long-press mark-as-read pill to the timeline scroll buttons
* Read isSwitchingTimelines from state in updateHasNewMessagesAtBottom.
* Use assertionFailure when scrollToReadMarker is called with no read marker.
* Add TimelineScrollButton preview snapshots.
* (fix) design and various self-review issues
* (fix) suppress scroll button tap after long-press
* (feat) fall back to RoomInfo.fullyReadEventID for jump-to-unread
* (fix) hide jump-to-unread immediately after mark-as-read
* (fix) align with newer matrix-rust-sdk surface
* Bump the RustSDK to v26.05.20
---------
Signed-off-by: Daniel Anderson <daniel.anderson@toptal.com>
Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
* added foundation for custom notifications
* feat: add localizations for tone names
also, if available, include the pro sound in the element x sound list
* use a static file location to store the notification tone
and update the file at that location when selected
* if there's a problem previewing or setting the alert tone, toast the user with the error
* rename tone directory
* create NotificationToneManager to handle tone business logic
* conform to project formatting
* assign custom sound to actual notifications
* dry up notification generation in the nse
* add compilation condition for including notification alert tone and remove from share extension
* swift format had some opinions
* flatten the notification tone ui, removing system/elementx designations
* fix stored file url breaking due to sandbox path changes
* tone manager can import custom tones and provide a list of imported tones
* ui support for custom tones
* can delete custom imported tones
* sort the custom tones
* add additional preset sounds
* can choose caf files for custom sounds and fix location persistence issues
* store sound locations with relative links
this is a better solution than storing bookmarks since bookmark resolution can be variable and differ from freshly derived urls
* add docs for new notification features
* run tone conversion in background
* resolved several ai found issues
* added protocol and mocks for notification tone manager
* added tests for notification settings screen vm interactions with the tone manager
* add tests for notification tone manager
* rename element tone names per feedback
* move custom tone option to the top of the notification tone list
* rename Tone to Sound for consistency with Android
* remove additional bundled tones
* restore accidentally deleted Element Default sound file
* system alert tones are filtered by what's available on the system prior to finalizing the collection
* Add a couple more caf file conversion log statements
* Simplify the notification sound conversion logic
* Update notification sound strings in sync with Android
* update xcodeproj after rebase
* remove conditional compilation and include NotificationAlertSound in share extension
* Use AudioPlayer instead of custom tone previewer and remove the previewer
* rename NotificationTone
* Consolidate and move errors to top of NotificationToneManager
* tone manager no longer depends on userinterfacecontroller
* Move static Tone properties to NotificationToneManager
* resolve view model initializer feedback
* update xcodeproj
* fatalerror when tone manager cannot init
* Remove banner icon on alert tone error
* fixup review feedback
* Moved URL handling to NotificationToneManager
* Translations update
* Translations update
* update the name of the theme keys
---------
Co-authored-by: Element CI <ci@element.io>
Co-authored-by: Mauro Romito <mauro.romito@element.io>
* Add LiveLocationSheet and refactor existing views to share code
* Implement logic for highlighting a specific LLS from a user once selected in the sheet
* Updated tests, project and added new previews for the LLS sheet.
# Conflicts:
# PreviewTests/Sources/__Snapshots__/PreviewTests/liveLocationRoomTimelineView.Bubbles-iPad-pseudo.png
# PreviewTests/Sources/__Snapshots__/PreviewTests/liveLocationRoomTimelineView.Bubbles-iPhone-pseudo.png
* add Equatable conformance to CLLocationCoordinate2D
If the user attempts to invite someone (to a room or creating a DM) whose identity is not cached, we prompt them to make sure this was their intention.
* feat: Start voice call from DM
* rename voiceCall:bool to isVoiceCall
* review: Fix a typo
* review: use one displayCall(bool) instead of 2 actions
* review: Add a new specific preview for DM calls
* combine startCall and startVoiceCall in single enum with isVoiceCall
* review: add isVoiceCall to presentCallScreen action
* review: Use proper a11y for voice vs video
* add voice/video options to UserProfile Screen
* fixup: move config params to the roomInfo object
* review: Revert changes on preview as the toolbar cannot be snapshot'd
* review: Extract call controls in specific file
* oups: Add voice call option in room details screen
* Update room details screenshots
* Update user profile screenshots
* Update room member details screenshots
* fixup: remove dead code
* Settings > Change Done button to Close
Do it!
* Change ordering of menu item sections
Swap manage app section with manage account section.
* Use a primaryAction placement for the close button.
* Generate the preview snapshots.
* Merge the Manage account and Manage devices actions.
---------
Co-authored-by: Doug <douglase@element.io>
* refactored the static location screen to the location sharing screen
# Conflicts:
# UnitTests/Sources/LocationSharingScreenViewModelTests.swift
# Conflicts:
# ElementX.xcodeproj/project.pbxproj
* implemented a custom pin with an overlayable view
* implemented the render of the user when the location is sender instead of the pin type
* removed description and body they are not used at all.
* reimplemented single button for sharing this or user location + implemented an experimental way to update annotations
* removed unnecessary @Suite description
* implemented a way to display the alert on top of the sheet and added a spinner to the center user location button
* fixed alerts strings
* fixed a failing test
* improved preview tests
* Implement voice message variable playback speed
* Move playback speed string to Untranslated
https://github.com/element-hq/element-x-ios/pull/5121#discussion_r2822631371
* Address review feedback for voice message playback speed
- Persist voice message playback speed as an enum in AppSettings instead of storing an index.
- Update playback speed cycling to derive from enum allCases and safely fall back to `.default` if the stored value cannot be resolved.
- Apply runtime speed updates in AudioPlayer only when the player is in the `.playing` state.
- Keep MediaPlayerProviderTests formatting/indentation style intact while retaining mock playback speed setup.
- Regenerate preview snapshots for:
- PlaybackSpeedButton
- VoiceMessageRoomPlaybackView
- VoiceMessageRoomTimelineView
* Move VoiceMessagePlaybackSpeed outside AppSettings, remove speedRatio
* Stabilize PlaybackSpeedButton width
* Sync voice-message speed label
- Add voiceMessagePlaybackSpeed to TimelineViewState and bind it from appSettings.$voiceMessagePlaybackSpeed.
- Pass that timeline-level speed into VoiceMessageRoomPlaybackView and use it for PlaybackSpeedButton, so labels update consistently across items.
- Use @EnvironmentObject in VoiceMessageRoomTimelineContent so the view re-renders when timeline context state changes.
- In WaveformInteractionModifier, add .allowsHitTesting(showCursor) to the cursor interaction view so hidden pre-playback cursor hit area does not steal taps from the speed button.
* replace NavigationStack with ElementNavigationStack to allow the content to be rendered without a NavigationStack in a11y tests
* fix a11y tests
* update xcodeproject
* swiftformat fix
* use iOS 26.1 for CI
* use a wrapper to solve the issue for a11y tests
* ElementNavigationStack only uses the trick in DEBUG mode, and added a swiftlint rule to prevent the usage of NavigationStack
* Add an initial implementation of the receivedWhileOfflineNotification.
* Only deliver a single receivedWhileOffline notification per boot and clarify the API.
* Add a 15-minute threshold for the receiveWhileOfflineNotification.