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Concurrency Fixes (#283)
* Review places where MainActor used * Adapt to MainActor changes, avoid redundant task detachments * Move Rust client operations into a dedicated concurrent queue, make init async * Add changelog * Fixed small working for awaiting non-async method * Remove some redundant tasks * Put back some main actors * Fix tests * Fixed timeline updates when the number of items doesn't change. Keeps more previous home screen room data between reloads Co-authored-by: Stefan Ceriu <stefanc@matrix.org>
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@@ -32,7 +32,7 @@ struct MockClientProxy: ClientProxyProtocol {
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func stopSync() { }
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func roomForIdentifier(_ identifier: String) -> RoomProxyProtocol? {
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func roomForIdentifier(_ identifier: String) async -> RoomProxyProtocol? {
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nil
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}
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