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Invite people in an existing room (#915)
* Handle power levels * Add “invite” button in RoomMembersListScreen * Refactor DI in RoomDetailsScreenCoordinator * Add navigation to “select people” coordinator * Add InviteUsersScreenRoomContext * Add invite user by id api * Updare InviteUsersScreenRoomContext * Support disabled state on FormButtonStyles * Handle membership in UserProfileCell * Fix conflicts * Refactor RoomContext -> RoomType * Refactor UserProfileCell * Add invite action * Setup navigation to user flow coordinator * Add invite logic * Fix test build errors * Address comments * Fix localisations * Update required state * Handle error * Move invite logic in RoomDetailsScreenCoordinator * Add navigation from room’s members list * Fix UTs * Fix missing display name in RoomMemberDetails * Add user indicator * Add feature flag * Add RoomDetailsViewModel UTs * Add room details ui tests * Add InviteUsersViewModelTests UTs * Add UI tests * Update UI tests * Empty commit
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@@ -66,6 +66,10 @@ final class RoomMemberProxy: RoomMemberProxyProtocol {
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var isIgnored: Bool {
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member.isIgnored()
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}
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var canInviteUsers: Bool {
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member.canInvite()
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}
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func ignoreUser() async -> Result<Void, RoomMemberProxyError> {
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sendAccountDataEventBackgroundTask = await backgroundTaskService.startBackgroundTask(withName: backgroundAccountDataTaskName, isReusable: true)
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@@ -33,6 +33,7 @@ protocol RoomMemberProxyProtocol {
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var normalizedPowerLevel: Int { get }
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var isAccountOwner: Bool { get }
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var isIgnored: Bool { get }
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var canInviteUsers: Bool { get }
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func ignoreUser() async -> Result<Void, RoomMemberProxyError>
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func unignoreUser() async -> Result<Void, RoomMemberProxyError>
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