Use local room list sorting from Rust. (#2978)

* Switch to the new local room list sorting API

* Get rid of the RoomSummary enum, replace it by the inner RoomSummaryDetails

* And finally, rename RoomSummaryDetails to RoomSummary

* Fix a bunch of warnings

* Small tidy up post rebase/review.

- Remove unused invalidated property.
- Rename some RoomSummary instances to summary instead of details.
- Fix tests with missing roomListItem's.

* Update snapshots

---------

Co-authored-by: Doug <douglase@element.io>
This commit is contained in:
Stefan Ceriu
2024-07-05 12:10:53 +03:00
committed by GitHub
parent c024702d50
commit d71c8c4e83
26 changed files with 556 additions and 608 deletions
@@ -14022,13 +14022,13 @@ open class RoomListSDKMock: MatrixRustSDK.RoomList {
open var entriesListenerReceivedListener: RoomListEntriesListener?
open var entriesListenerReceivedInvocations: [RoomListEntriesListener] = []
var entriesListenerUnderlyingReturnValue: RoomListEntriesResult!
open var entriesListenerReturnValue: RoomListEntriesResult! {
var entriesListenerUnderlyingReturnValue: TaskHandle!
open var entriesListenerReturnValue: TaskHandle! {
get {
if Thread.isMainThread {
return entriesListenerUnderlyingReturnValue
} else {
var returnValue: RoomListEntriesResult? = nil
var returnValue: TaskHandle? = nil
DispatchQueue.main.sync {
returnValue = entriesListenerUnderlyingReturnValue
}
@@ -14046,9 +14046,9 @@ open class RoomListSDKMock: MatrixRustSDK.RoomList {
}
}
}
open var entriesListenerClosure: ((RoomListEntriesListener) -> RoomListEntriesResult)?
open var entriesListenerClosure: ((RoomListEntriesListener) -> TaskHandle)?
open override func entries(listener: RoomListEntriesListener) -> RoomListEntriesResult {
open override func entries(listener: RoomListEntriesListener) -> TaskHandle {
entriesListenerCallsCount += 1
entriesListenerReceivedListener = listener
DispatchQueue.main.async {
@@ -14436,6 +14436,147 @@ open class RoomListDynamicEntriesControllerSDKMock: MatrixRustSDK.RoomListDynami
}
}
}
open class RoomListEntriesWithDynamicAdaptersResultSDKMock: MatrixRustSDK.RoomListEntriesWithDynamicAdaptersResult {
init() {
super.init(noPointer: .init())
}
public required init(unsafeFromRawPointer pointer: UnsafeMutableRawPointer) {
fatalError("init(unsafeFromRawPointer:) has not been implemented")
}
fileprivate var pointer: UnsafeMutableRawPointer!
//MARK: - controller
var controllerUnderlyingCallsCount = 0
open var controllerCallsCount: Int {
get {
if Thread.isMainThread {
return controllerUnderlyingCallsCount
} else {
var returnValue: Int? = nil
DispatchQueue.main.sync {
returnValue = controllerUnderlyingCallsCount
}
return returnValue!
}
}
set {
if Thread.isMainThread {
controllerUnderlyingCallsCount = newValue
} else {
DispatchQueue.main.sync {
controllerUnderlyingCallsCount = newValue
}
}
}
}
open var controllerCalled: Bool {
return controllerCallsCount > 0
}
var controllerUnderlyingReturnValue: RoomListDynamicEntriesController!
open var controllerReturnValue: RoomListDynamicEntriesController! {
get {
if Thread.isMainThread {
return controllerUnderlyingReturnValue
} else {
var returnValue: RoomListDynamicEntriesController? = nil
DispatchQueue.main.sync {
returnValue = controllerUnderlyingReturnValue
}
return returnValue!
}
}
set {
if Thread.isMainThread {
controllerUnderlyingReturnValue = newValue
} else {
DispatchQueue.main.sync {
controllerUnderlyingReturnValue = newValue
}
}
}
}
open var controllerClosure: (() -> RoomListDynamicEntriesController)?
open override func controller() -> RoomListDynamicEntriesController {
controllerCallsCount += 1
if let controllerClosure = controllerClosure {
return controllerClosure()
} else {
return controllerReturnValue
}
}
//MARK: - entriesStream
var entriesStreamUnderlyingCallsCount = 0
open var entriesStreamCallsCount: Int {
get {
if Thread.isMainThread {
return entriesStreamUnderlyingCallsCount
} else {
var returnValue: Int? = nil
DispatchQueue.main.sync {
returnValue = entriesStreamUnderlyingCallsCount
}
return returnValue!
}
}
set {
if Thread.isMainThread {
entriesStreamUnderlyingCallsCount = newValue
} else {
DispatchQueue.main.sync {
entriesStreamUnderlyingCallsCount = newValue
}
}
}
}
open var entriesStreamCalled: Bool {
return entriesStreamCallsCount > 0
}
var entriesStreamUnderlyingReturnValue: TaskHandle!
open var entriesStreamReturnValue: TaskHandle! {
get {
if Thread.isMainThread {
return entriesStreamUnderlyingReturnValue
} else {
var returnValue: TaskHandle? = nil
DispatchQueue.main.sync {
returnValue = entriesStreamUnderlyingReturnValue
}
return returnValue!
}
}
set {
if Thread.isMainThread {
entriesStreamUnderlyingReturnValue = newValue
} else {
DispatchQueue.main.sync {
entriesStreamUnderlyingReturnValue = newValue
}
}
}
}
open var entriesStreamClosure: (() -> TaskHandle)?
open override func entriesStream() -> TaskHandle {
entriesStreamCallsCount += 1
if let entriesStreamClosure = entriesStreamClosure {
return entriesStreamClosure()
} else {
return entriesStreamReturnValue
}
}
}
open class RoomListItemSDKMock: MatrixRustSDK.RoomListItem {
init() {
super.init(noPointer: .init())
@@ -15309,52 +15450,6 @@ open class RoomListServiceSDKMock: MatrixRustSDK.RoomListService {
}
}
//MARK: - applyInput
open var applyInputInputThrowableError: Error?
var applyInputInputUnderlyingCallsCount = 0
open var applyInputInputCallsCount: Int {
get {
if Thread.isMainThread {
return applyInputInputUnderlyingCallsCount
} else {
var returnValue: Int? = nil
DispatchQueue.main.sync {
returnValue = applyInputInputUnderlyingCallsCount
}
return returnValue!
}
}
set {
if Thread.isMainThread {
applyInputInputUnderlyingCallsCount = newValue
} else {
DispatchQueue.main.sync {
applyInputInputUnderlyingCallsCount = newValue
}
}
}
}
open var applyInputInputCalled: Bool {
return applyInputInputCallsCount > 0
}
open var applyInputInputReceivedInput: RoomListInput?
open var applyInputInputReceivedInvocations: [RoomListInput] = []
open var applyInputInputClosure: ((RoomListInput) async throws -> Void)?
open override func applyInput(input: RoomListInput) async throws {
if let error = applyInputInputThrowableError {
throw error
}
applyInputInputCallsCount += 1
applyInputInputReceivedInput = input
DispatchQueue.main.async {
self.applyInputInputReceivedInvocations.append(input)
}
try await applyInputInputClosure?(input)
}
//MARK: - room
open var roomRoomIdThrowableError: Error?