RoomTimeline… refactor (drop the Room). (#3728)

* Add the timeline controller factory to the timeline view model.

In preparation for building a timeline to swipe through media in QuickLook.

* Refactor RoomTimelineControllerFactory.

* Refactor RoomTimelineController.

* Refactor RoomTimelineProvider.
This commit is contained in:
Doug
2025-02-03 14:14:01 +00:00
committed by GitHub
parent 9df5a8fddb
commit d195e603c9
53 changed files with 688 additions and 631 deletions
@@ -0,0 +1,34 @@
//
// Copyright 2022-2024 New Vector Ltd.
//
// SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
// Please see LICENSE files in the repository root for full details.
//
import Foundation
import MatrixRustSDK
enum TimelineFactoryControllerError: Error {
case roomProxyError(RoomProxyError)
}
@MainActor
protocol TimelineControllerFactoryProtocol {
func buildTimelineController(roomProxy: JoinedRoomProxyProtocol,
initialFocussedEventID: String?,
timelineItemFactory: RoomTimelineItemFactoryProtocol,
mediaProvider: MediaProviderProtocol) -> TimelineControllerProtocol
func buildPinnedEventsTimelineController(roomProxy: JoinedRoomProxyProtocol,
timelineItemFactory: RoomTimelineItemFactoryProtocol,
mediaProvider: MediaProviderProtocol) async -> TimelineControllerProtocol?
func buildMessageFilteredTimelineController(allowedMessageTypes: [RoomMessageEventMessageType],
presentation: TimelineKind.MediaPresentation,
roomProxy: JoinedRoomProxyProtocol,
timelineItemFactory: RoomTimelineItemFactoryProtocol,
mediaProvider: MediaProviderProtocol) async -> Result<TimelineControllerProtocol, TimelineFactoryControllerError>
}
// sourcery: AutoMockable
extension TimelineControllerFactoryProtocol { }