limit knock FF only room creation and access type changes

# Conflicts:
#	ElementX/Sources/Screens/RoomScreen/RoomScreenViewModel.swift
This commit is contained in:
Mauro Romito
2026-04-30 15:08:55 +02:00
committed by Stefan Ceriu
parent 272c8ca764
commit d02459d9b8
12 changed files with 10 additions and 41 deletions
@@ -73,7 +73,6 @@ struct RoomScreenViewState: BindableState {
var isDirectOneToOneRoom: Bool
var roomThreadListEnabled = false
var isKnockingEnabled = false
var isKnockableRoom = false
var canAcceptKnocks = false
var canDeclineKnocks = false
@@ -88,8 +87,7 @@ struct RoomScreenViewState: BindableState {
}
var shouldSeeKnockRequests: Bool {
isKnockingEnabled &&
isKnockableRoom &&
isKnockableRoom &&
!displayedKnockRequests.isEmpty &&
(canAcceptKnocks || canDeclineKnocks || canBan)
}
@@ -167,10 +167,6 @@ class RoomScreenViewModel: RoomScreenViewModelType, RoomScreenViewModelProtocol
.weakAssign(to: \.state.roomThreadListEnabled, on: self)
.store(in: &cancellables)
appSettings.$knockingEnabled
.weakAssign(to: \.state.isKnockingEnabled, on: self)
.store(in: &cancellables)
appSettings.$liveLocationSharingSessionsByRoomID
.receive(on: DispatchQueue.main)
.sink { [weak self] sessionsByRoomID in