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Fix a bug where the room state wouldn't indicate when a call was in progress. (#3442)
* Fix breaking changes on decryption errors and sending failures. * Update SDK and analytics events. * Add extra UTD strings. --------- Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
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@@ -136,7 +136,7 @@ protocol ClientProxyProtocol: AnyObject, MediaLoaderProtocol {
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func joinRoomAlias(_ roomAlias: String) async -> Result<Void, ClientProxyError>
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func knockRoom(_ roomID: String, message: String?) async -> Result<Void, ClientProxyError>
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func knockRoom(_ roomID: String, via: [String], message: String?) async -> Result<Void, ClientProxyError>
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func knockRoomAlias(_ roomAlias: String, message: String?) async -> Result<Void, ClientProxyError>
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