Fix a bug where the room state wouldn't indicate when a call was in progress. (#3442)

* Fix breaking changes on decryption errors and sending failures.

* Update SDK and analytics events.

* Add extra UTD strings.

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Co-authored-by: Stefan Ceriu <stefan.ceriu@gmail.com>
This commit is contained in:
Doug
2024-10-24 12:54:52 +01:00
committed by GitHub
parent 665bdd191f
commit cb4d68a756
16 changed files with 108 additions and 81 deletions
@@ -136,7 +136,7 @@ protocol ClientProxyProtocol: AnyObject, MediaLoaderProtocol {
func joinRoomAlias(_ roomAlias: String) async -> Result<Void, ClientProxyError>
func knockRoom(_ roomID: String, message: String?) async -> Result<Void, ClientProxyError>
func knockRoom(_ roomID: String, via: [String], message: String?) async -> Result<Void, ClientProxyError>
func knockRoomAlias(_ roomAlias: String, message: String?) async -> Result<Void, ClientProxyError>