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https://github.com/Novaloop-AG/element-x-ios.git
synced 2026-11-02 21:33:26 +00:00
PinnedBanner is now managed by the RoomScreenViewModel (#3163)
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@@ -33,7 +33,7 @@ enum TimelineViewModelAction {
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case displayLocation(body: String, geoURI: GeoURI, description: String?)
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case composer(action: TimelineComposerAction)
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case displayCallScreen
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case displayPinnedEventsTimeline
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case hasScrolled(direction: ScrollDirection)
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}
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enum TimelineViewPollAction {
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@@ -83,8 +83,6 @@ enum TimelineViewAction {
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case hasSwitchedTimeline // t
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case hasScrolled(direction: ScrollDirection) // t
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case tappedPinnedEventsBanner // not t
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case viewAllPins // not t
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}
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enum TimelineComposerAction {
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@@ -110,19 +108,10 @@ struct TimelineViewState: BindableState {
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var canCurrentUserRedactSelf = false
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var canCurrentUserPin = false
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var isViewSourceEnabled: Bool
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var isPinningEnabled = false
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var lastScrollDirection: ScrollDirection?
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// The `pinnedEventIDs` are used only to determine if an item is already pinned or not.
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// It's updated from the room info, so it's faster than using the timeline
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var pinnedEventIDs: Set<String> = []
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// This is used to control the banner
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var pinnedEventsBannerState: PinnedEventsBannerState = .loading(numbersOfEvents: 0)
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var shouldShowPinnedEventsBanner: Bool {
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isPinningEnabled && !pinnedEventsBannerState.isEmpty && lastScrollDirection != .top
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}
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var canJoinCall = false
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var hasOngoingCall = false
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@@ -291,94 +280,3 @@ struct PinnedEventsState: Equatable {
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}
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}
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}
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enum PinnedEventsBannerState: Equatable {
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case loading(numbersOfEvents: Int)
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case loaded(state: PinnedEventsState)
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var isEmpty: Bool {
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switch self {
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case .loaded(let state):
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return state.pinnedEventContents.isEmpty
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case .loading(let numberOfEvents):
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return numberOfEvents == 0
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}
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}
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var isLoading: Bool {
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switch self {
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case .loading:
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return true
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default:
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return false
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}
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}
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var selectedPinEventID: String? {
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switch self {
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case .loaded(let state):
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return state.selectedPinEventID
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default:
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return nil
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}
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}
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var count: Int {
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switch self {
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case .loaded(let state):
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return state.pinnedEventContents.count
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case .loading(let numberOfEvents):
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return numberOfEvents
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}
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}
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var selectedPinIndex: Int {
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switch self {
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case .loaded(let state):
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return state.selectedPinIndex
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case .loading(let numbersOfEvents):
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// We always want the index to be the last one when loading, since is the default one.
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return numbersOfEvents - 1
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}
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}
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var displayedMessage: AttributedString {
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switch self {
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case .loading:
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return AttributedString(L10n.screenRoomPinnedBannerLoadingDescription)
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case .loaded(let state):
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return state.selectedPinContent
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}
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}
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var bannerIndicatorDescription: AttributedString {
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let index = selectedPinIndex + 1
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let boldPlaceholder = "{bold}"
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var finalString = AttributedString(L10n.screenRoomPinnedBannerIndicatorDescription(boldPlaceholder))
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var boldString = AttributedString(L10n.screenRoomPinnedBannerIndicator(index, count))
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boldString.bold()
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finalString.replace(boldPlaceholder, with: boldString)
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return finalString
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}
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mutating func previousPin() {
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switch self {
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case .loaded(var state):
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state.previousPin()
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self = .loaded(state: state)
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default:
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break
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}
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}
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mutating func setPinnedEventContents(_ pinnedEventContents: OrderedDictionary<String, AttributedString>) {
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switch self {
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case .loading:
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// The default selected event should always be the last one.
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self = .loaded(state: .init(pinnedEventContents: pinnedEventContents, selectedPinEventID: pinnedEventContents.keys.last))
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case .loaded(var state):
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state.pinnedEventContents = pinnedEventContents
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self = .loaded(state: state)
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}
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}
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}
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