Add RoomChangePermissionsScreen (#2513)

This commit is contained in:
Doug
2024-03-01 16:11:22 +00:00
committed by GitHub
parent ce667eab13
commit bd15190b23
19 changed files with 919 additions and 99 deletions
@@ -0,0 +1,137 @@
//
// Copyright 2024 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import Foundation
import MatrixRustSDK
struct RoomPermissionsSetting: Identifiable {
var id: KeyPath<RoomPermissions, RoomMemberDetails.Role?> { keyPath }
let keyPath: WritableKeyPath<RoomPermissions, RoomMemberDetails.Role?>
var value: RoomMemberDetails.Role
let title: String
var allValues: [(title: String, tag: RoomMemberDetails.Role)] {
[
(title: L10n.screenRoomChangePermissionsAdministrators, tag: .administrator),
(title: L10n.screenRoomChangePermissionsModerators, tag: .moderator),
(title: L10n.screenRoomChangePermissionsEveryone, tag: .user)
]
}
}
struct RoomPermissions {
/// The level required to ban a user.
var ban: RoomMemberDetails.Role?
/// The level required to invite a user.
var invite: RoomMemberDetails.Role?
/// The level required to kick a user.
var kick: RoomMemberDetails.Role?
/// The level required to redact an event.
var redact: RoomMemberDetails.Role?
/// The default level required to send message events.
var eventsDefault: RoomMemberDetails.Role?
/// The default level required to send state events.
var stateDefault: RoomMemberDetails.Role?
/// The default power level for every user in the room.
var usersDefault: RoomMemberDetails.Role?
/// The level required to change the room's name.
var roomName: RoomMemberDetails.Role?
/// The level required to change the room's avatar.
var roomAvatar: RoomMemberDetails.Role?
/// The level required to change the room's topic.
var roomTopic: RoomMemberDetails.Role?
}
extension RoomPermissions {
/// Returns the default value for a particular permission.
static func defaultValue(for keyPath: KeyPath<RoomPermissions, RoomMemberDetails.Role?>) -> RoomMemberDetails.Role {
switch keyPath {
case \.ban: .moderator
case \.invite: .user
case \.kick: .moderator
case \.redact: .moderator
case \.eventsDefault: .user
case \.stateDefault: .moderator
case \.usersDefault: .user
case \.roomName: .moderator
case \.roomAvatar: .moderator
case \.roomTopic: .moderator
default: fatalError("Unexpected key path: \(keyPath)")
}
}
/// Constructs a set of permissions using the default values.
static var `default`: RoomPermissions {
RoomPermissions(ban: defaultValue(for: \.ban),
invite: defaultValue(for: \.invite),
kick: defaultValue(for: \.kick),
redact: defaultValue(for: \.redact),
eventsDefault: defaultValue(for: \.eventsDefault),
stateDefault: defaultValue(for: \.stateDefault),
usersDefault: defaultValue(for: \.usersDefault),
roomName: defaultValue(for: \.roomName),
roomAvatar: defaultValue(for: \.roomAvatar),
roomTopic: defaultValue(for: \.roomTopic))
}
init(powerLevelChanges: RoomPowerLevelChanges) {
ban = powerLevelChanges.ban.map(RoomMemberDetails.Role.init)
invite = powerLevelChanges.invite.map(RoomMemberDetails.Role.init)
kick = powerLevelChanges.kick.map(RoomMemberDetails.Role.init)
redact = powerLevelChanges.redact.map(RoomMemberDetails.Role.init)
eventsDefault = powerLevelChanges.eventsDefault.map(RoomMemberDetails.Role.init)
stateDefault = powerLevelChanges.stateDefault.map(RoomMemberDetails.Role.init)
usersDefault = powerLevelChanges.usersDefault.map(RoomMemberDetails.Role.init)
roomName = powerLevelChanges.roomName.map(RoomMemberDetails.Role.init)
roomAvatar = powerLevelChanges.roomAvatar.map(RoomMemberDetails.Role.init)
roomTopic = powerLevelChanges.roomTopic.map(RoomMemberDetails.Role.init)
}
func makePowerLevelChanges() -> RoomPowerLevelChanges {
RoomPowerLevelChanges(ban: ban?.rustPowerLevel,
invite: invite?.rustPowerLevel,
kick: kick?.rustPowerLevel,
redact: redact?.rustPowerLevel,
eventsDefault: eventsDefault?.rustPowerLevel,
stateDefault: stateDefault?.rustPowerLevel,
usersDefault: usersDefault?.rustPowerLevel,
roomName: roomName?.rustPowerLevel,
roomAvatar: roomAvatar?.rustPowerLevel,
roomTopic: roomTopic?.rustPowerLevel)
}
}
extension RoomMemberDetails.Role {
init(rustPowerLevel: Int64) {
self.init(suggestedRoleForPowerLevel(powerLevel: rustPowerLevel))
}
var rustRole: RoomMemberRole {
switch self {
case .administrator:
.administrator
case .moderator:
.moderator
case .user:
.user
}
}
var rustPowerLevel: Int64 {
suggestedPowerLevelForRole(role: rustRole)
}
}