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https://github.com/Novaloop-AG/element-x-ios.git
synced 2026-11-02 21:33:26 +00:00
Reactions: Add more button (#1314)
* Add expand/collapse UI for reactions - Adds a CollapsibleFlowLayout for controlling the layout - Adds tests for this layout and some mocks for testing layouts generally - Improves the rendering of the reaction buttons which were not pixel perfect - Adds the UI for the expand collapse buttons including the count of hidden items in the collapsed state. * Add comment for reactionsCollapsed binding. * Add the add more button and change the layout to be reactions specific and account for the add more button specifics. * Update CollapsibleReactionLayout.swift * Rename lines to rows, to hopefully ease the incoming merge. * Add LayoutValueKey to organise subviews by item type. - create ReactionLayoutItemType to tag subviews with ReactionLayoutItem - Add LayoutValueKey support to the layout mocks - Fix some mistakes in the merge - Make the test code a bit more DRY - Make the animation of the addMore and collapse buttons consistent * Fix naming of the add more button label * Address comments and fix padding - Fix typos - Use pdf/svg for icon - Fix incorrect padding from a bad merge * Fix "Add more" button padding to match designs * Update snapshot test reference images. * Fix naming, add Preserves Vector Data
This commit is contained in:
@@ -42,6 +42,7 @@ internal enum Asset {
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internal static let locationPointerFull = ImageAsset(name: "images/location-pointer-full")
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internal static let locationPointer = ImageAsset(name: "images/location-pointer")
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internal static let timelineComposerSendMessage = ImageAsset(name: "images/timeline-composer-send-message")
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internal static let timelineReactionAddMore = ImageAsset(name: "images/timeline-reaction-add-more")
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internal static let waitingGradient = ImageAsset(name: "images/waiting-gradient")
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}
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}
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+131
-45
@@ -15,11 +15,12 @@
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//
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import SwiftUI
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/// A flow layout that will show a collapse/expand button when the layout wraps over a defined number of rows.
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/// With n subviews passed to the layout, n-1 first views represent the main views to be laid out.
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/// The nth subview is the collapse/expand button which is only shown when the layout overflows `rowsBeforeCollapsible` number of rows.
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/// When the button is shown it is tagged on the end of the collapsed or expanded layout.
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struct CollapsibleFlowLayout: Layout {
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/// A flow layout for reactions that will show a collapse/expand button when the layout wraps over a defined number of rows.
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/// It displays an add more button when there are greater than 0 reactions and always displays the reaction and add more button
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/// on the same row (moving them both to a new row if necessary).
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/// Each subview should be marked with the appropriate `ReactionLayoutItem` using the `reactionLayoutItem` modified
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/// so the layout can appropriately treat each type of item.
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struct CollapsibleReactionLayout: Layout {
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static let pointOffscreen = CGPoint(x: -10000, y: -10000)
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/// The horizontal spacing between items
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var itemSpacing: CGFloat = 0
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@@ -31,61 +32,76 @@ struct CollapsibleFlowLayout: Layout {
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var rowsBeforeCollapsible: Int?
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func sizeThatFits(proposal: ProposedViewSize, subviews: some FlowLayoutSubviews, cache: inout ()) -> CGSize {
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let collapseButton = subviews[subviews.count - 1]
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var subviewsWithoutCollapseButton = subviews
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subviewsWithoutCollapseButton.removeLast()
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// Calculate the layout of the rows without the button
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let rowsNoButton = calculateRows(proposal: proposal, subviews: Array(subviewsWithoutCollapseButton))
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guard let subviewsByType = getSubviewsByItemType(subviews: Array(subviews)), subviewsByType.reactions.count > 0 else {
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return .zero
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}
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// Calculate the layout of the rows with the reactions button and add more button
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let reactionsAndAddMore = calculateRows(proposal: proposal, subviews: Array(subviewsByType.reactions + [subviewsByType.addMoreButton]))
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// If we have extended beyond the defined number of rows we are showing the expand/collapse ui
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if let rowsBeforeCollapsible, rowsNoButton.count > rowsBeforeCollapsible {
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if let rowsBeforeCollapsible, reactionsAndAddMore.count > rowsBeforeCollapsible {
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if collapsed {
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// Truncate to `rowsBeforeCollapsible` number of rows and replace the item at the end of the last row with the button
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let collapsedRows = Array(rowsNoButton.prefix(rowsBeforeCollapsible))
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let (collapsedRowsWithButton, _) = replaceTrailingItemsWithButton(rowWidth: proposal.width ?? 0, rows: collapsedRows, button: collapseButton)
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let size = sizeThatFits(proposal: proposal, rows: collapsedRowsWithButton)
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let collapsedRows = Array(reactionsAndAddMore.prefix(rowsBeforeCollapsible))
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let (collapsedRowsWithButtons, _) = replaceTrailingItemsWithButtons(rowWidth: proposal.width ?? 0,
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rows: collapsedRows,
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collapseButton: subviewsByType.collapseButton,
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addMoreButton: subviewsByType.addMoreButton)
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let size = sizeThatFits(proposal: proposal, rows: collapsedRowsWithButtons)
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return size
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} else {
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// Show all subviews with the button at the end
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let rowsWithButton = calculateRows(proposal: proposal, subviews: Array(subviews))
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let size = sizeThatFits(proposal: proposal, rows: rowsWithButton)
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var rowsWithButtons = calculateRows(proposal: proposal, subviews: Array(subviews))
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ensureCollapseAndAddMoreButtonsAreOnTheSameRow(&rowsWithButtons)
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let size = sizeThatFits(proposal: proposal, rows: rowsWithButtons)
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return size
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}
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} else {
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// Otherwise we are just calculating the size of all items without the button
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return sizeThatFits(proposal: proposal, rows: rowsNoButton)
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return sizeThatFits(proposal: proposal, rows: reactionsAndAddMore)
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}
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}
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func placeSubviews(in bounds: CGRect, proposal: ProposedViewSize, subviews: some FlowLayoutSubviews, cache: inout ()) {
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let collapseButton = subviews[subviews.count - 1]
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var subviewsWithoutCollapseButton = subviews
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subviewsWithoutCollapseButton.removeLast()
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// Calculate the layout of the rows without the button
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let rowsNoButton = calculateRows(proposal: ProposedViewSize(bounds.size), subviews: Array(subviewsWithoutCollapseButton))
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guard let subviewsByType = getSubviewsByItemType(subviews: Array(subviews)), subviewsByType.reactions.count > 0 else {
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subviews.forEach { subview in
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subview.place(at: Self.pointOffscreen, anchor: .leading, proposal: .zero)
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}
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return
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}
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// Calculate the layout of the rows with the reactions button and add more button
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let reactionsAndAddMore = calculateRows(proposal: ProposedViewSize(bounds.size), subviews: Array(subviewsByType.reactions + [subviewsByType.addMoreButton]))
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// If we have extended beyond the defined number of rows we are showing the expand/collapse ui
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if let rowsBeforeCollapsible, rowsNoButton.count > rowsBeforeCollapsible {
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if let rowsBeforeCollapsible, reactionsAndAddMore.count > rowsBeforeCollapsible {
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if collapsed {
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// Truncate to `rowsBeforeCollapsible` number of rows and replace the item at the end of the last row with the button
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let collapsedRows = Array(rowsNoButton.prefix(rowsBeforeCollapsible))
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let (collapsedRowsWithButton, subviewsToHide) = replaceTrailingItemsWithButton(rowWidth: bounds.width, rows: collapsedRows, button: collapseButton)
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let remainingSubviews = subviewsToHide + Array(rowsNoButton.suffix(rowsNoButton.count - rowsBeforeCollapsible)).joined()
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placeSubviews(in: bounds, rows: collapsedRowsWithButton)
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let collapsedRows = Array(reactionsAndAddMore.prefix(rowsBeforeCollapsible))
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let (collapsedRowsWithButtons, subviewsToHide) = replaceTrailingItemsWithButtons(rowWidth: bounds.width,
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rows: collapsedRows,
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collapseButton: subviewsByType.collapseButton,
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addMoreButton: subviewsByType.addMoreButton)
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var remainingSubviews = subviewsToHide + Array(reactionsAndAddMore.suffix(reactionsAndAddMore.count - rowsBeforeCollapsible)).joined()
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// remove the add button which was in initial rows calculation
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remainingSubviews.removeLast()
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placeSubviews(in: bounds, rows: collapsedRowsWithButtons)
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// "Remove" (place with a proposed zero frame) any additional subviews
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remainingSubviews.forEach { subview in
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subview.place(at: Self.pointOffscreen, anchor: .leading, proposal: .zero)
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}
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} else {
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// Show all subviews with the button at the end
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let rowsWithButton = calculateRows(proposal: ProposedViewSize(bounds.size), subviews: Array(subviews))
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placeSubviews(in: bounds, rows: rowsWithButton)
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// Show all subviews with the buttons at the end
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var rowsWithButtons = calculateRows(proposal: ProposedViewSize(bounds.size), subviews: Array(subviews))
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ensureCollapseAndAddMoreButtonsAreOnTheSameRow(&rowsWithButtons)
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placeSubviews(in: bounds, rows: rowsWithButtons)
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}
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} else {
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// Otherwise we are just calculating the size of all items without the button
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placeSubviews(in: bounds, rows: rowsNoButton)
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// "Remove"(place with a proposed zero frame) the button
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collapseButton.place(at: Self.pointOffscreen, anchor: .leading, proposal: .zero)
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// Otherwise we are just placing the reactions and add button
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placeSubviews(in: bounds, rows: reactionsAndAddMore)
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// "Remove"(place with a proposed zero frame) the collapse button
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subviewsByType.collapseButton.place(at: Self.pointOffscreen, anchor: .leading, proposal: .zero)
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}
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}
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@@ -145,27 +161,40 @@ struct CollapsibleFlowLayout: Layout {
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/// - rows: The input list of rows
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/// - button: The button to replace the trailing items
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/// - Returns: The new rows structure with button replaced and the subviews remove from the input to make space for the button
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private func replaceTrailingItemsWithButton(rowWidth: CGFloat, rows: [[FlowLayoutSubview]], button: FlowLayoutSubview) -> ([[FlowLayoutSubview]], [FlowLayoutSubview]) {
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private func replaceTrailingItemsWithButtons(rowWidth: CGFloat, rows: [[FlowLayoutSubview]], collapseButton: FlowLayoutSubview, addMoreButton: FlowLayoutSubview) -> ([[FlowLayoutSubview]], [FlowLayoutSubview]) {
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var rows = rows
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let lastRow = rows[rows.count - 1]
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let buttonSize = button.sizeThatFits(.unspecified)
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let collapseButtonSize = collapseButton.sizeThatFits(.unspecified)
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let addMoreButtonSize = addMoreButton.sizeThatFits(.unspecified)
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let buttonsWidth = collapseButtonSize.width + itemSpacing + addMoreButtonSize.width
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var rowX: CGFloat = 0
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for (i, subview) in lastRow.enumerated() {
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let size = subview.sizeThatFits(.unspecified)
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let horizontalSpacing = i == 0 ? 0 : itemSpacing
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rowX += size.width + horizontalSpacing
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if rowX > (rowWidth - (buttonSize.width + horizontalSpacing)) {
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let lastRowWithButton = Array(lastRow.prefix(i)) + [button]
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if rowX > (rowWidth - (buttonsWidth + horizontalSpacing)) {
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let lastRowWithButton = Array(lastRow.prefix(i)) + [collapseButton, addMoreButton]
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let subviewsToHide = Array(lastRow.suffix(lastRow.count - i))
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rows[rows.count - 1] = lastRowWithButton
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return (rows, subviewsToHide)
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}
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}
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let lastRowWithButton = Array(lastRow) + [button]
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let lastRowWithButton = Array(lastRow) + [collapseButton, addMoreButton]
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rows[rows.count - 1] = lastRowWithButton
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return (rows, [])
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}
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private func ensureCollapseAndAddMoreButtonsAreOnTheSameRow(_ rows: inout [[FlowLayoutSubview]]) {
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guard var lastRow = rows.last, lastRow.count == 1 else {
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return
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}
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var secondLastRow = rows[rows.count - 2]
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let collapseButton = secondLastRow.removeLast()
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lastRow.prepend(collapseButton)
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rows[rows.count - 2] = secondLastRow
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rows[rows.count - 1] = lastRow
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}
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/// Given a list of rows place them in the layout.
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/// - Parameters:
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/// - bounds: The bounds of the parent
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@@ -173,20 +202,60 @@ struct CollapsibleFlowLayout: Layout {
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private func placeSubviews(in bounds: CGRect, rows: [[FlowLayoutSubview]]) {
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var rowY: CGFloat = bounds.minY
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var rowHeight: CGFloat = 0
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for (i, row) in rows.enumerated() {
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let sizes = rows.map { row in
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row.map { subview in
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subview.sizeThatFits(.unspecified)
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}
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}
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let maxHeight = sizes.joined().reduce(0) { partialResult, size in
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max(partialResult, size.height)
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}
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for (i, row) in sizes.enumerated() {
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var rowX: CGFloat = bounds.minX
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let verticalSpacing = i == 0 ? 0 : rowSpacing
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for (j, subview) in row.enumerated() {
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let size = subview.sizeThatFits(.unspecified)
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for (j, size) in row.enumerated() {
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let subview = rows[i][j]
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let horizontalSpacing = j == 0 ? 0 : itemSpacing
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let point = CGPoint(x: rowX + horizontalSpacing, y: rowY + verticalSpacing + (size.height / 2))
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subview.place(at: point, anchor: .leading, proposal: ProposedViewSize(size))
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rowHeight = max(rowHeight, size.height)
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let point = CGPoint(x: rowX + horizontalSpacing, y: rowY + verticalSpacing + (maxHeight / 2))
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subview.place(at: point, anchor: .leading, proposal: ProposedViewSize(CGSize(width: size.width, height: maxHeight)))
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rowHeight = max(rowHeight, maxHeight)
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rowX += size.width + horizontalSpacing
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}
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rowY += rowHeight + verticalSpacing
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}
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}
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/// Group the subviews by type using `ReactionLayoutItemType`
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/// - Parameter subviews: A flat list of all the subviews
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/// - Returns: The subviews organised by type
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private func getSubviewsByItemType(subviews: [FlowLayoutSubview]) -> ReactionSubviews? {
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var collapseButton: FlowLayoutSubview?
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var addMoreButton: FlowLayoutSubview?
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var reactions: [FlowLayoutSubview] = []
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for subview in subviews {
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switch subview[ReactionLayoutItemType.self] {
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case .reaction:
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reactions.append(subview)
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case .expandCollapse:
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collapseButton = subview
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case .addMore:
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addMoreButton = subview
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}
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}
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guard let collapseButton, let addMoreButton, reactions.count > 0 else {
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return nil
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}
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return ReactionSubviews(reactions: reactions, collapseButton: collapseButton, addMoreButton: addMoreButton)
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}
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}
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struct ReactionSubviews {
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var reactions: [FlowLayoutSubview]
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var collapseButton: FlowLayoutSubview
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var addMoreButton: FlowLayoutSubview
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}
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/// A protocol representing subviews so that we can inject mocks in unit tests.
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@@ -198,6 +267,23 @@ extension LayoutSubviews: FlowLayoutSubviews { }
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protocol FlowLayoutSubview {
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func sizeThatFits(_ proposal: ProposedViewSize) -> CGSize
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func place(at position: CGPoint, anchor: UnitPoint, proposal: ProposedViewSize)
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subscript<K>(key: K.Type) -> K.Value where K: LayoutValueKey { get }
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}
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extension LayoutSubview: FlowLayoutSubview { }
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enum ReactionLayoutItem {
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case reaction
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case expandCollapse
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case addMore
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}
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struct ReactionLayoutItemType: LayoutValueKey {
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static let defaultValue: ReactionLayoutItem = .reaction
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}
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extension View {
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func reactionLayoutItem(_ value: ReactionLayoutItem) -> some View {
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layoutValue(key: ReactionLayoutItemType.self, value: value)
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}
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}
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+45
-17
@@ -24,25 +24,36 @@ struct TimelineReactionsView: View {
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private static let verticalSpacing: CGFloat = 4
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@EnvironmentObject private var context: RoomScreenViewModel.Context
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@Environment(\.layoutDirection) private var layoutDirection: LayoutDirection
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@Namespace private var animation
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let itemID: TimelineItemIdentifier
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let reactions: [AggregatedReaction]
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@Binding var collapsed: Bool
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var body: some View {
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CollapsibleFlowLayout(itemSpacing: 4, rowSpacing: 4, collapsed: collapsed, rowsBeforeCollapsible: 2) {
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CollapsibleReactionLayout(itemSpacing: 4, rowSpacing: 4, collapsed: collapsed, rowsBeforeCollapsible: 2) {
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ForEach(reactions, id: \.self) { reaction in
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TimelineReactionButton(itemID: itemID, reaction: reaction) { key in
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TimelineReactionButton(reaction: reaction) { key in
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context.send(viewAction: .toggleReaction(key: key, itemID: itemID))
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} showReactionSummary: { key in
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context.send(viewAction: .reactionSummary(itemID: itemID, key: key))
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}
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.reactionLayoutItem(.reaction)
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}
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Button {
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collapsed.toggle()
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} label: {
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TimelineCollapseButtonLabel(collapsed: collapsed)
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}
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.reactionLayoutItem(.expandCollapse)
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.animation(.easeOut, value: collapsed)
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Button {
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context.send(viewAction: .displayEmojiPicker(itemID: itemID))
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} label: {
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TimelineReactionAddMoreButtonLabel()
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}
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.animation(.easeOut, value: collapsed)
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.reactionLayoutItem(.addMore)
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}
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.coordinateSpace(name: Self.flowCoordinateSpace)
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}
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@@ -54,15 +65,11 @@ struct TimelineReactionButtonLabel<Content: View>: View {
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@ViewBuilder var content: () -> Content
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var body: some View {
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HStack(spacing: 4) {
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content()
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}
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.padding(.vertical, 6)
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.padding(.horizontal, 8)
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.background(backgroundShape.inset(by: 1).fill(overlayBackgroundColor))
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.overlay(backgroundShape.inset(by: 2.0).strokeBorder(overlayBorderColor))
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.overlay(backgroundShape.strokeBorder(Color.compound.bgCanvasDefault, lineWidth: 2))
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.accessibilityElement(children: .combine)
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content()
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.background(backgroundShape.inset(by: 1).fill(overlayBackgroundColor))
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.overlay(backgroundShape.inset(by: 2.0).strokeBorder(overlayBorderColor))
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.overlay(backgroundShape.strokeBorder(Color.compound.bgCanvasDefault, lineWidth: 2))
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.accessibilityElement(children: .combine)
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}
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var backgroundShape: some InsettableShape {
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@@ -84,6 +91,8 @@ struct TimelineCollapseButtonLabel: View {
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var body: some View {
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TimelineReactionButtonLabel {
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Text(collapsed ? L10n.screenRoomReactionsShowMore : L10n.screenRoomReactionsShowLess)
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.padding(.vertical, 6)
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.padding(.horizontal, 8)
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.layoutPriority(1)
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.drawingGroup()
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.font(.compound.bodyMD)
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@@ -93,7 +102,6 @@ struct TimelineCollapseButtonLabel: View {
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}
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struct TimelineReactionButton: View {
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let itemID: TimelineItemIdentifier
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let reaction: AggregatedReaction
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let toggleReaction: (String) -> Void
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let showReactionSummary: (String) -> Void
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@@ -110,13 +118,17 @@ struct TimelineReactionButton: View {
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var label: some View {
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TimelineReactionButtonLabel(isHighlighted: reaction.isHighlighted) {
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Text(reaction.key)
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.font(.compound.bodyMD)
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if reaction.count > 1 {
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Text(String(reaction.count))
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HStack(spacing: 4) {
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Text(reaction.key)
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.font(.compound.bodyMD)
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.foregroundColor(textColor)
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if reaction.count > 1 {
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Text(String(reaction.count))
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.font(.compound.bodyMD)
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.foregroundColor(textColor)
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}
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}
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.padding(.vertical, 6)
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.padding(.horizontal, 8)
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}
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}
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@@ -125,6 +137,22 @@ struct TimelineReactionButton: View {
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}
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}
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struct TimelineReactionAddMoreButtonLabel: View {
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@ScaledMetric private var addMoreButtonIconSize = 16
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var body: some View {
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TimelineReactionButtonLabel {
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Image(asset: Asset.Images.timelineReactionAddMore)
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.resizable()
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.frame(width: addMoreButtonIconSize, height: addMoreButtonIconSize)
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// Vertical sizing is done by the layout so that the add more button
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// matches the height of the text based buttons.
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.padding(.horizontal, 10)
|
||||
.frame(maxHeight: .infinity, alignment: .center)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct TimelineReactionViewPreviewsContainer: View {
|
||||
@State private var collapseState1 = false
|
||||
@State private var collapseState2 = true
|
||||
|
||||
Reference in New Issue
Block a user