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Extract room screen action handling into separate component (#2045)
* Extract room screen action handling into separate component * Fix tracing configuration unit tests * Move the custom reactionsCollapsedBinding to the TimelineReactionsView * Move voice message playback handling from the timelineController to the room view model * Reorder methods * Remove the need for a media player provider in the timeline controller * Move room attachments opening to the view model, remove the need for a media provider in the timeline controller * Rename RoomScreenActionsHandler -> RoomScreenInteractionHandler * Move message sending retry and cancellation to the timeline controller. * Move audio playback, attachment loading and user tapping handling into the InteractionHandler * Fix unit tests * Switch back swiftlint file_length rule error to 1000 lines
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@@ -44,8 +44,6 @@ protocol RoomTimelineControllerProtocol {
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func processItemAppearance(_ itemID: TimelineItemIdentifier) async
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func processItemDisappearance(_ itemID: TimelineItemIdentifier) async
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func processItemTap(_ itemID: TimelineItemIdentifier) async -> RoomTimelineControllerAction
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func paginateBackwards(requestSize: UInt, untilNumberOfItems: UInt) async -> Result<Void, RoomTimelineControllerError>
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@@ -64,18 +62,14 @@ protocol RoomTimelineControllerProtocol {
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func toggleReaction(_ reaction: String, to itemID: TimelineItemIdentifier) async
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func redact(_ itemID: TimelineItemIdentifier) async
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func cancelSend(_ itemID: TimelineItemIdentifier) async
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func debugInfo(for itemID: TimelineItemIdentifier) -> TimelineItemDebugInfo
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func retryDecryption(for sessionID: String) async
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func audioPlayerState(for itemID: TimelineItemIdentifier) -> AudioPlayerState
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func retrySending(itemID: TimelineItemIdentifier) async
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func playPauseAudio(for itemID: TimelineItemIdentifier) async
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func seekAudio(for itemID: TimelineItemIdentifier, progress: Double) async
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func cancelSending(itemID: TimelineItemIdentifier) async
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}
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extension RoomTimelineControllerProtocol {
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