use isDM from the SDK to determine if a spaceRoom, a joinedRoom or a notificationItem are from a dm room.

This commit is contained in:
Mauro Romito
2026-05-13 17:43:58 +02:00
committed by Mauro
parent ff5dcb040d
commit a4a857003c
29 changed files with 81 additions and 45 deletions
@@ -70,7 +70,7 @@ class RoomScreenViewModel: RoomScreenViewModelType, RoomScreenViewModelProtocol
let viewState = RoomScreenViewState(roomTitle: roomProxy.infoPublisher.value.displayName ?? roomProxy.id,
roomAvatar: roomProxy.infoPublisher.value.avatar,
hasOngoingCall: roomProxy.infoPublisher.value.hasRoomCall,
isDirectOneToOneRoom: roomProxy.isDirectOneToOneRoom,
isDM: roomProxy.infoPublisher.value.isDM,
hasSuccessor: roomProxy.infoPublisher.value.successor != nil,
roomHistorySharingState: roomProxy.infoPublisher.value.historySharingState)
super.init(initialViewState: appHooks.roomScreenHook.update(viewState),
@@ -271,7 +271,7 @@ class RoomScreenViewModel: RoomScreenViewModelType, RoomScreenViewModelProtocol
}
private func updateVerificationBadge() async {
guard roomProxy.isDirectOneToOneRoom,
guard roomProxy.infoPublisher.value.isDM,
let dmRecipient = roomProxy.membersPublisher.value.first(where: { $0.userID != roomProxy.ownUserID }),
case let .success(userIdentity) = await clientProxy.userIdentity(for: dmRecipient.userID, fallBackToServer: true) else {
state.dmRecipientVerificationState = .notVerified
@@ -338,6 +338,7 @@ class RoomScreenViewModel: RoomScreenViewModelType, RoomScreenViewModelProtocol
state.hasOngoingCall = roomInfo.hasRoomCall
state.activeRoomCallIntent = roomInfo.activeRoomCallIntent
state.hasSuccessor = roomInfo.successor != nil
state.isDM = roomInfo.isDM
let pinnedEventIDs = roomInfo.pinnedEventIDs
// Only update the loading state of the banner
@@ -345,7 +346,7 @@ class RoomScreenViewModel: RoomScreenViewModelType, RoomScreenViewModelProtocol
state.pinnedEventsBannerState = .loading(numbersOfEvents: pinnedEventIDs.count)
}
switch (roomProxy.isDirectOneToOneRoom, roomInfo.joinRule) {
switch (roomInfo.isDM, roomInfo.joinRule) {
case (false, .knock), (false, .knockRestricted):
state.isKnockableRoom = true
default: