Add a toggle in the developer options to optimise the media uploads. (#3408)

This commit is contained in:
Doug
2024-10-14 14:48:59 +01:00
committed by GitHub
parent b1b2297972
commit 98a5ee5b48
18 changed files with 109 additions and 34 deletions
@@ -14,7 +14,7 @@ class RoomDetailsEditScreenViewModel: RoomDetailsEditScreenViewModelType, RoomDe
private let actionsSubject: PassthroughSubject<RoomDetailsEditScreenViewModelAction, Never> = .init()
private let roomProxy: JoinedRoomProxyProtocol
private let userIndicatorController: UserIndicatorControllerProtocol
private let mediaPreprocessor: MediaUploadingPreprocessor = .init()
private let mediaUploadingPreprocessor: MediaUploadingPreprocessor
var actions: AnyPublisher<RoomDetailsEditScreenViewModelAction, Never> {
actionsSubject.eraseToAnyPublisher()
@@ -22,8 +22,10 @@ class RoomDetailsEditScreenViewModel: RoomDetailsEditScreenViewModelType, RoomDe
init(roomProxy: JoinedRoomProxyProtocol,
mediaProvider: MediaProviderProtocol,
mediaUploadingPreprocessor: MediaUploadingPreprocessor,
userIndicatorController: UserIndicatorControllerProtocol) {
self.roomProxy = roomProxy
self.mediaUploadingPreprocessor = mediaUploadingPreprocessor
self.userIndicatorController = userIndicatorController
let roomAvatar = roomProxy.avatarURL
@@ -76,7 +78,7 @@ class RoomDetailsEditScreenViewModel: RoomDetailsEditScreenViewModelType, RoomDe
title: L10n.commonLoading,
persistent: true))
let mediaResult = await mediaPreprocessor.processMedia(at: url)
let mediaResult = await mediaUploadingPreprocessor.processMedia(at: url)
switch mediaResult {
case .success(.image):