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Use the SDK's offline detection everywhere (except for restarting the sync loop). (#4472)
* Use the SDK's offline state to drive the offline indicator. * Only use network reachability for restarting the sync loop, use the homeserver reachability for requests. * Add a separate indicator to distinguish when the server is unreachable but the device is online.
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@@ -16,7 +16,7 @@ final class NSEUserSession {
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private let userID: String
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private(set) lazy var mediaProvider: MediaProviderProtocol = MediaProvider(mediaLoader: MediaLoader(client: baseClient),
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imageCache: .onlyOnDisk,
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networkMonitor: nil)
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homeserverReachabilityPublisher: nil)
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private let delegateHandle: TaskHandle?
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var mediaPreviewVisibility: MediaPreviews {
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